RPGM Sand's Grey Cells [Ninifu]

Beerbaron

Newbie
Nov 7, 2020
42
47
Just to be clear, is going through the gymnasium and the underground cave area (with the magma and all that) part of the intended (so to speak) route for the v0.5 additions? I kind of just kept going right through the screens until I ran into the bee girl's room.

I know there was a bit of chatter about unintended entry into the debug room, so I wanted to be sure if I was in the right place.
Yup, I did the same. I actually don't think you even need to go to the Bee to open the next Boss, pretty sure the Luna Event unlocks it since there is a teleport there back to the Boss (Talk to Fire Pig a couple of times)... but I also went all the way right for the content!
 
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S_Alice

New Member
Mar 23, 2021
12
2
I hate to ask again so soon, but where should I go after I defeat the boss (Medusa) at the fountain? I did kind of scrub through the dialogue, but I didn't pick up on anything that suggested where to go next.
 

ChaoticPhoenix

New Member
May 18, 2024
3
2
I hate to ask again so soon, but where should I go after I defeat the boss (Medusa) at the fountain? I did kind of scrub through the dialogue, but I didn't pick up on anything that suggested where to go next.
There is a pool that is in the gymnasium you can gain access to after beating her
 
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Beerbaron

Newbie
Nov 7, 2020
42
47
Anyone got saves I'm lost trying to get past any of the bosses :(
You get offered a skip by starting a new game with 0.5. Wont be in English, but the 0.4 should stand out anyway. My translation files are old and am trying to import everything into 0.5, I have to fix all the old maps which broke alot of text so it might take a while
View attachment 4392613
You can skip to where you want to go to at the start of the game, just hold Z and I think crouch? Near this orb thing. There is no debug room with all of the animations if that is what you are looking for?
 

zorozoro

New Member
Aug 2, 2019
14
1
You can skip to where you want to go to at the start of the game, just hold Z and I think crouch? Near this orb thing. There is no debug room with all of the animations if that is what you are looking for?
Did that, I skipped to 0.5 after the spider boss, haven't had the chance to fight spider boss as the other skips I get stuck at the mud/chocolate obstacles. Got as far as the bee boss but I can't beat her or anything else really.
 

zorozoro

New Member
Aug 2, 2019
14
1
How do you get through the jump things by the pool? I did it once, been mashing buttons no idea how I got through
 

techromancer

New Member
Jul 16, 2019
14
35
How do you get through the jump things by the pool? I did it once, been mashing buttons no idea how I got through
There are two arrows that send you downward instead of upward. The first one is all the way to the right on the top row, second is all the way on the left.

No idea how to get past the clams down there tho, unless there's a spell I'm missing right now that helps stop them from automatically capturing one of your fellas.

edit: ended up figuring it out, just have to hold crouch and spam jump as you cross over them. time slow spell helps since it seems to slow your descent in water
 
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FoxMelody

Newbie
Mar 15, 2021
18
15
Yea, the trick is that some of the upward arrow blocks are fake, they can be spotted on the minimap easily because those sections are in a different colour there.

For the clams, pretty sure the key is using the slow-mo ability (mapped to "7") combined with the dash-slide near the top. I don't know if boost ability (mapped to "B") is absolutely necessary or optional, but it doesn't hurt to use both. In my impression the timing is very tight for this, so I am still not sure if I am actually doing what is intended, or am I still missing something obvious to make it easier.
In any case, losing characters to insta-kills like that doesn't actually cost any mana to recover them after the screen transition, so the first screen is a free-pass anyways (2 mandatory clams, 2 spare characters), only the second screen requires at least one successful dodge as it has 3 mandatory clams.
 

Beerbaron

Newbie
Nov 7, 2020
42
47
I just hold crouch and spam Jump to get by those clams, they are evil D:

Bee Boss appears to be optional. Only need to talk to Luna to progress to next boss (Medusa).

According to Dev, they are going to be buffing player damage ALOT for Easy, I think like 3x Damage?
 

zorozoro

New Member
Aug 2, 2019
14
1
I just hold crouch and spam Jump to get by those clams, they are evil D:

Bee Boss appears to be optional. Only need to talk to Luna to progress to next boss (Medusa).

According to Dev, they are going to be buffing player damage ALOT for Easy, I think like 3x Damage?
How do you even change the difficulty? You have to beat the hat lady to get through the pool right? This is too much
 

Beerbaron

Newbie
Nov 7, 2020
42
47
0.5.1 Updates:
- Bug Fixes
- Easy and Normal made easier, player's damage increased (3x Easy, 1.5 Times Normal)
- NPC just before School Bouncy Area. Can ask her to remove the jump boxes if you experience too much lag in that zone.
- Screen Size has been defaulted back to what it was in 0.44. Can be customized for your screen, but 1800 x 1200 is max.
* To adjust it, edit the "Plugin.js" with notepad Width and Height (Near the top). It was 1800 x 1200 in 0.5
* Text boxes seem to go beyond the screen, so might be best to stick with 1800 x 1200? Especially for 1F School.

I just need to test out the updated English Patch, very few changes I needed to do on my end (already done).
Mostly finding extra lines of text sneakily added in to old maps. This is why I check!
 
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Beerbaron

Newbie
Nov 7, 2020
42
47
Quick playthrough, minor adjusts. Should be good to go!
SGC 0.5.1 Eng Patch

First link had the wrong maps apparently, so re-upload it is!
 
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Beerbaron

Newbie
Nov 7, 2020
42
47
Of note, Easy Mode is now.... ALOT easier... you are still a bit of a glass cannon in some sections, but holy crap you can just melt bosses now with the damage increase you do.
 
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