johnathandarkly
Member
- May 30, 2020
- 286
- 393
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I don't know but he doesn't make me use the bomb for excitement ,I don't have one, i'm just saying I don't think there is any benefits to a full save right now (haven't played the game in a while though so please correct me if i'm wrong)
Where? I still see v022c.1 on itch + the announcement of the new upcoming features, but definitely not a new version.can update this please theer is new verison
I think moreso it isn't a finished game yet. People are upset that it's taking awhile, and the sex stuff isn't fully implemented as of now.2 stars out of 5? Damn. Had this on my Steam wishlist for awhile, buuuuut if it isn't good..
We had to rush the last couple of days to hit Halloween so there are some things that won't be duper polished.wonder if it is going to be as buggy as the last version.
Do not rush yourselves over there and also when I mean buggy I mean blue screening my computer as well as being shot to space and for some reason not being able to get malo to spawn despite having all pictures of the runes and activating it which eventually it sorted itself out after a few sessions but still an annoyance.We had to rush the last couple of days to hit Halloween so there are some things that won't be duper polished.
Send crash reports if you want anything actionable on your issues. As yes, we need to hit deadlines if we want to actually make a living.Do not rush yourselves over there and also when I mean buggy I mean blue screening my computer as well as being shot to space and for some reason not being able to get malo to spawn despite having all pictures of the runes and activating it which eventually it sorted itself out after a few sessions but still an annoyance.
Hey so I'm glad you like the update. And yeah we were very surprised that our planning payed off with how cohesive it all is now.Welp, here it is. The 'sex update'. Finally, a payoff for the gameplay loop.
Can I just mention how refreshing it is that everything just... works? Aside from your usual early development rough edges.
Only two things I ran into that were especially jank were the animation syncing during the plant animations and occasionally the jiggle physics would freak out and activate Turbo Ass Mode™.
I, for whatever reason, assumed 'friendly' status would mean the mons would... ignore you?
Not necessarily ignore, but... would be indifferent towards you? Dunno, kinda expected to be able to walk past friendly mons when they were doing whatever it is they do and not have them stop to notice that it was, in fact, me, and that I am, in fact, friendly. Like, nah nah, keep doing what you're doing, don't mind me.
Unless there's a 4th tier of familiarity that I just haven't reached (I haven't fully filled any of the familiarity meters yet).
Of course, I can see how that'd break the gameplay loop. Naturally you could get the best pictures from the best angles if you were, functionally, invisible to everybody.
Other than that... I noticed that the animations go through different 'phases' as they play out. Are there plans to give more player control during player-initiated animations? Press F to move to next phase, or something like that?
So does that mean each animation that plays is one long contained animation?2. No plans to make animation phases.
Correct it is one animation. We have some tech to have the animation start at different times depending on various circumstances. Hence why it feels like sometimes you walk in on mons blowing wads instead of it always starting at the start.So does that mean each animation that plays is one long contained animation?
I just assumed 'phases' because they usually play out as: loop > transition > loop > transition > loop > orgasm