Skreekaw

Newbie
Aug 9, 2018
92
108
109
There is also a hidden cave burrowed into the side of a mountain covered in overgrowth in the North West part of the map. You can fall into the under part of the map, and travel outside the water, and loop to different parts of the map unintended for exploration via clipping and Skyrim style parkour.
I'd only tenuously call that 'accessible' if true...

Thanks, now I don't have to waste my time looking. Now, are there any other POIs other than the odd stone in the NE part of the map?
Well there's the dong-rock and then nearby it is the odd mysterious ruins. In that same area there's large footprints and a ruined home, but nothing much to do there.
 

DoorFive

Active Member
Dec 3, 2019
636
727
278
Thanks, now I don't have to waste my time looking. Now, are there any other POIs other than the odd stone in the NE part of the map?
There is also something in the swamp, it's not marked. Kinda square looking. can be found near the base of a cliff.

2025-3-12-2-47-4.jpg

Or maybe it was this thing. idk.
1743910747649.jpeg
 
Last edited:

iriemk

Newbie
Dec 20, 2024
80
28
18
...Well there's the dong-rock and then nearby it is the odd mysterious ruins. In that same area there's large footprints and a ruined home, but nothing much to do there.
There is also a hidden cave burrowed into the side of a mountain covered in overgrowth in the North West part of the map. You can fall into the under part of the map, and travel outside the water, and loop to different parts of the map unintended for exploration via clipping and Skyrim style parkour.
I know the BBC-rock, iz kinda hard to miss, that one :LOL:. Had a good giggle when I first saw it. And did waste my time running all around the map anyway, and actually found some more potential POIs, though I'm not sure if these are common knowledge to folks who have played this longer than the -maybe- 10 hours I got now.

There's a bunch more caves around the map:

-One in the cliff bordering the map on the east side, right next to the bigger one of the two trees.
-Two by the little "pool area" at the waterfall in the south-west corner: 1st behind the waterfall and 2nd just around the corner, walking along on the ledge of the cliff leading east from the "pool area".
-And the bee-hive in the northern part of the map, couple steps north-west of the smallest one of three red trees. Looks like it could be home of mighty futa bee I seen in pictures ;).

I suppose these will only serve as spawn points at certain times, or as "nests" where some of them furries go to sleep. Maybe more comes of that once nests get implemented fully. But all I seen so far in them places was either sleeping critters or fucking critters.
 

iriemk

Newbie
Dec 20, 2024
80
28
18
I'd only tenuously call that 'accessible' if true...
Accessible, maybe, looking at the pictures DoorFive posted. But iffen it's not interactable yet (like when you parcours into the endgame suite in CP2077 before you finish the game) and them areas have no furries running around, there's absolutely no point -at least for me- in doing that whole shebang just to walk some still unfinished locations.
 
Last edited:

PAPAbOBo

New Member
Aug 10, 2018
2
0
189
After 2 hour play I need to check I did the thing right, about level up familiarity.
Can you guys share your time when you level one specie?
Or trying to farming low grade photo don't work and high grade (S,A) photo is the right way?
550+ photp and can't even level up any 1 level familiarity
 

Henley

Active Member
Game Developer
Oct 3, 2019
966
1,493
267
After 2 hour play I need to check I did the thing right, about level up familiarity.
Can you guys share your time when you level one specie?
Or trying to farming low grade photo don't work and high grade (S,A) photo is the right way?
550+ photp and can't even level up any 1 level familiarity
lol, I bet you've been saving them to gallery instead of submitting them to the categories in the monpedia. this is all inside the submission tutorial, which btw, you cannot complete unless you actually submit the photos to the categories.

Screenshot 2025-04-09 165933.png
 
  • Heart
Reactions: DoorFive

PAPAbOBo

New Member
Aug 10, 2018
2
0
189
lol, I bet you've been saving them to gallery instead of submitting them to the categories in the monpedia. this is all inside the submission tutorial, which btw, you cannot complete unless you actually submit the photos to the categories.

View attachment 4728806
Ok My bad but I want to say these selection should be less convoluted
 

Skreekaw

Newbie
Aug 9, 2018
92
108
109
It is a little bit unintuitive. It didn't necessarily feel clear that adding to gallery and submitting to the monpedia were diametrically opposed actions. It could be a comprehension issue on my part but it's maybe a common one.
 

Henley

Active Member
Game Developer
Oct 3, 2019
966
1,493
267
It is a little bit unintuitive. It didn't necessarily feel clear that adding to gallery and submitting to the monpedia were diametrically opposed actions. It could be a comprehension issue on my part but it's maybe a common one.
It is. Adding to Monpedia needs to be gameplay focused. And adding to gallery needs to be free and open to all photos. It cannot work together too easily.
 

Skreekaw

Newbie
Aug 9, 2018
92
108
109
'stacks' were introduced to slow down progress in a single player sex game so thats kinda crazy
The stacking mechanic makes a lot of sense to me. It's not about 'slowing down progress' it's to discourage you from rapidly spamming photos and filling the monpedia with up to 10 identical photos for different categories.

I'd agree with some of the other criticisms but this feels like an obvious and necessary limitation. You can still exploit it but it's better than the photo camera having like a 10 second cooldown or something really irritating.
 
  • Thinking Face
Reactions: johnathandarkly

DoorFive

Active Member
Dec 3, 2019
636
727
278
you cant spam away someone elses confusion with the interface

the tutorials are already being dinged as 'too much'

it would be nice if the interface was more intuitive but its only gotten more complex over time

'stacks' were introduced to slow down progress in a single player sex game so thats kinda crazy

so if you want to propose a better way of solving the photo game loop complexity speak up

for some crazy reason henley has been listening if not always agreeing
Yeah, Henley has been pretty good about it.
And because I see no problem with it (tutorial system) myself, I am unable to offer much solutions.

There is already an in-game wiki that helps explain things, so that is great.

I liked the tutorial at the beginning where you have to practice with the other Player Character. Do it once, and it's out the way. It also explains the mechanics in a visual way before throwing you out in the jungle...

The Redhead (does she have a name?) is the placement of her frame box okay? Does she make too much clutter? Would it help if her window was placed over the bottom left and cover up the 'Item' display -- temporarily?

I've seen people also mention the timing of her tutorials. Perhaps we could trust the player to explore the island and their tools? We could maybe have her as a section in the encyclopedia that explains bits and pieces we can access anytime we want.
 

Henley

Active Member
Game Developer
Oct 3, 2019
966
1,493
267
Yeah, Henley has been pretty good about it.
And because I see no problem with it (tutorial system) myself, I am unable to offer much solutions.

There is already an in-game wiki that helps explain things, so that is great.

I liked the tutorial at the beginning where you have to practice with the other Player Character. Do it once, and it's out the way. It also explains the mechanics in a visual way before throwing you out in the jungle...

The Redhead (does she have a name?) is the placement of her frame box okay? Does she make too much clutter? Would it help if her window was placed over the bottom left and cover up the 'Item' display -- temporarily?

I've seen people also mention the timing of her tutorials. Perhaps we could trust the player to explore the island and their tools? We could maybe have her as a section in the encyclopedia that explains bits and pieces we can access anytime we want.
What if I told you we have more of the guided tutorials already recorded and ready to go into the game? The first 6 or so missions are about slowly introducing players to photography, stealth, animal perception, shop and leveling, rival battles, and global events.

But why are they not in? We cannot put them in until those systems are fleshed out. So what you have instead is the tutorials as they are now. It is a temporary setup until everything is ready to go. After the intro is complete you'll be free to explore the map with the knowledge you'll have.

Now onto the other comments... (Not the quoted one).

No point getting so pissy over a system that is going to be changed to the same quality the basic photography tutorial. You'll be able to skip it as well.

Also please please pleaseeeeeee, don't bitch and moan while pirating my game like you deserve special condolences. Give feedback on things and such, that's fine. I'll take on all criticism of the game eagerly, but the entitlement is just too much.
 

BodhiZafa

Member
Dec 29, 2022
136
94
128
Kudos for big boob update, I'm going to however call it "Maybe the wind blew those planks down update" even though it is a mouthful.
I wasn't really feeling the breast sizes in the photos in the OP. But after seeing this comment, I downloaded fast.
 

Rangaros

Newbie
Mar 8, 2018
84
81
171
The stacking mechanic makes a lot of sense to me. It's not about 'slowing down progress' it's to discourage you from rapidly spamming photos and filling the monpedia with up to 10 identical photos for different categories.

I'd agree with some of the other criticisms but this feels like an obvious and necessary limitation. You can still exploit it but it's better than the photo camera having like a 10 second cooldown or something really irritating.
But it literally does have a cooldown. You have two shots, each with a few seconds cooldown each. There already was a mechanic in place to prevent spamming.
Honestly the stacking isn't the worst thing in the world to me, and I like that it automatically selects the highest ranked picture for me, but I have gotten screwed over by it by, for example, switching the focus to a different character in the scene, but apparently not waiting and/or moving enough between shots so I end up with two great pictures of different characters stacked and forced to discard one.
 
Last edited:
  • Like
Reactions: johnathandarkly

nfaith

Newbie
May 18, 2024
22
6
70
i mean i always thought they tutorials were fine, theres an argument to be made for more emergent design, but mechanically what you do in the game is kind of simple. having a questline or something else to serve as the tutorial may make it seem shorter because your not being bombarded with stuff as rapidly at first, but it also means if you dont know how to play, you have to wait longer to get informed of the nuances the game does have. so its hard to say which way is better or worse...
 
3.00 star(s) 35 Votes