After reading that debate above, I started a new game for funsies, just to look iffen it's really that many fräkkin pop-ups...itz true, and that is not good game design.So, how can we change that? Look at me, saying "we" like we can actually do anything. This is rhetorical of course.
So...maybe for starters, look at how a really good game, like Conan Exiles for example, does it and take some pointers from that. In other words:
1) Make it optional for peepz who played before!
2) For those who haven't: Make it as unobtrusive as possible so the hints don't blot out the whole screen. Do not frame them as an interrupt to gameplay, but as a screen overlay that does not block gameplay.
3) And make it so that the player can always skip a tut pop up completely, not page by page. But also give em the option, iffen they feel like it, to always go back to it iffen they want to read up cuz they missed something.
That so difficult to implement? There's a terminal in the 1st camp, why not put it all on that thing to read?
Or is that immensely annoying NPC blaring in my ears really necessary? Iz not "immersive", iffen dev thought of it as such, to get pulled out of the game very abruptly, several times, in short succession, while busy trying to just get used to controls & gameplay - by a very un-likeable NPC, getting forced to listen to that darned sl*t prof over & over & over.
Maybe if the red-head b*tch was less annoying, I could stand the tuts, but as it is now...no f*cking way I can suffer through that more than maybe the first two of her announcements. Almost feels like she's made that annoying on purpose, with her fingernail-on-chalkboard-voice, just to p*ss players off.
Iffen it wasn't clear by now: The silly red-head professor is a BLOODY NAG and needs to STFU! I prefered if the devs would just silence her or made her go away entirely.
I will agree that a rather exhaustive tutorial iz necesary for this game though, no matter what. Even iffen the mechanics are simple once understood, it may take a newby a while to fully grasp how this photo safari works. It is definitely not what I would call "intuitive".
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