An Example "Relationships" Script
Hi guys.
Everyone who has the "Omega" or final version of 0.0.2 can put this script in the "game" folder, and our game engine will read it and use it to decide the relationships automatically, thus releasing you of the need to do it manually.
But perhaps more importantly, you can edit this small script in any text editor (the windows "Notepad" works great...), replace the relevant relationships, insert the edited file - and Bob's your uncle!
Just beware
not to change the file's name, for that is what our main script is looking for.
It will work the same way for all our future updates, and we will update this script whenever the need arises - meaning, when there are new characters that warrant a relationship change.
Until then, you can use this script, since it's version-agnostic.
Cheers,
Mark,
Team XTZ