You guys need to read more, I as well as several others have already beaten all DRM/encryption used in this game thoroughly. It was not very hard and frankly the methods used suggest the author is very new at this. Decryption of all script files has already been automated in preparation for next release. See page 84 for the decryption key and decryption sources for soldata files, recovered from said decrypted script files.
The "encrypted" filenames in the images folder are a bit harder to recover as I believe they are in fact hashed (I have not verified, so don't quote me on this) so I'd need to go through all data files to attempt to recover the filename, meaning I'd have to write one or more parsers which just time consuming. Or use a rainbow table, which is also time consuming.
The only reason I have not yet posted a full, decrypted version of this game yet is because I'm not a complete asshole and issue warnings first before ripping apart someone's (in this case not-so) hard work. We'll see what gifts the next version brings
That happens when you ran out of memory and some file did not get loaded. Restart the game and continue, save often.
Please do not spread disinformation. All the crashes are caused by shitty DRM and preloading all the things instead of fixing bad code (a lot of code expects resources to be already loaded, instead of loading them as needed). Both end up pushing memory utilization through the roof, bringing either Chromium or your system to its knees (and the system finally terminating one more of Chromium's helper processes due to OOM conditions).