If I had to guess, a mod got tired of people asking/complaining about the same things ad nauseam.
It breaks down like this; the game has been encrypted, re-encrypted, and re-re-encrytped so hard it's a buggy (sometimes) barely functioning mess. It has to break through 5 layers of it's own bullshit and open 4 background instances of the game just to run, and that's aside from the fact that some peoples systems couldn't run the bare-bones non-encrypted earlier builds of the game, so those same people sure and hellfire cant run the currently rolling dumpster-fire that is V0.3a. (By the by, v0.31, doesn't fix anything but a few text errors, patrons still complain about the infinite loading screen(s))
Now, some little tricks work. Like for me, and a couple others, but only a couple others as far as I can tell, turning of Vsync, and cancelling the instance of the game that uses the least to no memory can make it run just fine. But that's not for everyone, as several people I've told that to have noted, both here and elsewhere.
Unfortunately, unless the people causing the issue get off their ridiculously high horse and stop adding literal layers of shit to the games encryption just to "protect their assets" or whatever, it will remain a broken mess of a game that an unfortunately few people can run properly.