Majime
Newbie
- Nov 22, 2017
- 54
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You are right.From what I recall, the filenames are compressed using lz-string and then encoded with base64. Things may have changed though, the game developer loves changing things every update.
I've changed the "decompressFromBase64" method of LZString to "compressToBase64" in the encrypt.js, now it compresses pictures names back to original ones normally.
If the dev won't change the compression and encoding methods, we don't need to worry about image names anymore then, so I've commented out decryption - encryption of everything but .json files in the "www/data" folder. I've changed my instruction above as well.
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