3.40 star(s) 50 Votes

distro003

Newbie
Oct 4, 2023
34
89
Sure, why not? This creator has amazing graphics, animation, character design, music and voice acting. Bro even translates its games into multiple languages. How can such a talented person have fewer patrons? If 10 leave, then 100 more will come. Currently, in the field of creating visual novels of this level, it has almost no worthy competitors. And let's be honest, if people like a product, they will support it for at least 10 years. The most obvious example is Summertime Saga or BD.
To tell the truth, he would have even more followers than he already has if his content was exclusively Vanilla. NTR is a very specific niche theme that most of the +18 gaming community hates.
 
  • Haha
Reactions: BangB420

Admiral Wanker

Active Member
Jul 1, 2019
731
748
To tell the truth, he would have even more followers than he already has if his content was exclusively Vanilla. NTR is a very specific niche theme that most of the +18 gaming community hates.
For what is worth NTRman adding vanilla routes is a way to give everyone a piece of the cake, basically something difficult to accept for people that are very purist on each side. I believe most people want quality from a tecnical point of view above anything else which in NTRman's case he barely has any challengers.
 
  • Like
Reactions: Elmanoloca

Admiral Wanker

Active Member
Jul 1, 2019
731
748
Maybe the dev just isn't interested in being VANILLAMAN?
Besides that, most devs of incestharemvanillagames aren't swimming in money, too.
the market is saturate so the only worth thing is stick to a particular fetish and try to make it fertil with ideas, kinda like how Asanagi made an entire career out of femsub with "mysoginistic" undertones or Fannohitori making his JK ponytailclub series or Howl making dommy mammies or Flim13 being all about fellatios, hell there are even artists who only do anal and nothing else.
 

NTR-Lord

Newbie
May 24, 2023
20
75
When the roles are switched lmao:
View attachment 4404940
No this is terrible too. Anyone that does either of these is a subhuman selfish tourist that just enjoys worming their way into a hobby, destroying it then moving on to the next one like the rats they are.

For what is worth NTRman adding vanilla routes is a way to give everyone a piece of the cake, basically something difficult to accept for people that are very purist on each side. I believe most people want quality from a tecnical point of view above anything else which in NTRman's case he barely has any challengers.
The path NTRMAN has chosen is absolutely terrible. It could work if his games had the depth and length of traditional long-form Japanese VNs, but they do not, and this works against him. Waiting six months to a year for one or two games to release, only for them to be short and for the NTR content, which is what he is known for, to feel underdeveloped and rushed, is disappointing. This is made worse by him dividing his focus to create a vanilla route, all to just please some new "fans" who couldn't reason their way out of a paper bag. Imagine being so entitled, you come into a fetish you don't like and try to slowly force it to change.

Essentially what you end up with as a final product is:
  • Poor/rushed writing given the context of the game
  • Weak and rushed NTR - especially once his games get to about the halfway point or a little bit further. It moves at an insanely fast pace (not all his games are like this but 98% are)
  • Concepts and themes end up not being fully dived into due to the lack of length, and dev time spent allocated to other vanilla routes or some strange route that is a mix of netori-ntr-vanilla.
  • An equally weak vanilla route (but to these subhumans it doesn't matter because they just want to see the MC "win." They have no concept of standards)
  • No narrative cohesion between the vanilla or netori bits and the NTR. They make no sense being intertwined in routes and gameplay. It further cheapens the NTR. Having sex with other women and not caring about the FMC, while at the same time being all lovey-dovey with her to then being giga-cucked and feeling betrayed by her in the end of the game is not an appropriate design choice. Ideally it should lock you out of any NTR route if you have sex with another woman.
  • End up waiting a long time for a subpar game. One that fails at being an NTR game and whatever mixed vanilla abomination people want too

If he really wants to give people a vanilla game, I'd rather he just make one instead of mixing the two.

It is truly a shame, because his talent is second to none, he is creative and tries new things, and his work ethic and how much he cares for his fans is also second to none.


Since he climbing to the Mountain of Vanilicus Monogamus, Is "content that you created for everyone is content created for no one" rules apply to NTRMAN? Is he still going to keep a lot of patron after this?
I agree with the bold portion fully!
 
Last edited:

hunk6969

Newbie
May 22, 2020
30
64
No this is terrible too. Anyone that does either of these is a subhuman selfish tourist that just enjoys worming their way into a hobby, destroying it then moving on to the next one like the rats they are.

The path NTRMAN has chosen is absolutely terrible. It could work if his games had the depth and length of traditional long-form Japanese VNs, but they do not, and this works against him. Waiting six months to a year for one or two games to release, only for them to be short and for the NTR content, which is what he is known for, to feel underdeveloped and rushed, is disappointing. This is made worse by him dividing his focus to create a vanilla route, all to just please some new "fans" who couldn't reason their way out of a paper bag. Imagine being so entitled, you come into a fetish you don't like and try to slowly force it to change.

Essentially what you end up with as a final product is:
  • Poor/rushed writing given the context of the game
  • Weak and rushed NTR - especially once his games get to about the halfway point or a little bit further. It moves at an insanely fast pace (not all his games are like this but 98% are)
  • Concepts and themes end up not being fully dived into due to the lack of length, and dev time spent allocated to other vanilla routes or some strange route that is a mix of netori-ntr-vanilla.
  • An equally weak vanilla route (but to these subhumans it doesn't matter because they just want to see the MC "win." They have no concept of standards)
  • No narrative cohesion between the vanilla or netori bits and the NTR. They make no sense being intertwined in routes and gameplay. It further cheapens the NTR. Having sex with other women and not caring about the FMC, while at the same time being all lovey-dovey with her to then being giga-cucked and feeling betrayed by her in the end of the game is not an appropriate design choice. Ideally it should lock you out of any NTR route if you have sex with another woman.
  • End up waiting a long time for a subpar game. One that fails at being an NTR game and whatever mixed vanilla abomination people want too

If he really wants to give people a vanilla game, I'd rather he just make one instead of mixing the two.

It is truly a shame, because his talent is second to none, he is creative and tries new things, and his work ethic and how much he cares for his fans is also second to none.


I agree with the bold portion fully!
I agree, making a game that is equal between netori and netorare elements is not good. I hope that when he makes a netori game, the whole story will only focus on netori, and vice versa. Look at what happened to the story in AOTG, the pacing was too fast. A good example is like gaptax, he likes futa and netorare, so he made two separate games, he didn't mix futa in ntr and ntr in his futa game.
 
  • Like
Reactions: NTR-Lord

Admiral Wanker

Active Member
Jul 1, 2019
731
748
No this is terrible too. Anyone that does either of these is a subhuman selfish tourist that just enjoys worming their way into a hobby, destroying it then moving on to the next one like the rats they are.

The path NTRMAN has chosen is absolutely terrible. It could work if his games had the depth and length of traditional long-form Japanese VNs, but they do not, and this works against him. Waiting six months to a year for one or two games to release, only for them to be short and for the NTR content, which is what he is known for, to feel underdeveloped and rushed, is disappointing. This is made worse by him dividing his focus to create a vanilla route, all to just please some new "fans" who couldn't reason their way out of a paper bag. Imagine being so entitled, you come into a fetish you don't like and try to slowly force it to change.

Essentially what you end up with as a final product is:
  • Poor/rushed writing given the context of the game
  • Weak and rushed NTR - especially once his games get to about the halfway point or a little bit further. It moves at an insanely fast pace (not all his games are like this but 98% are)
  • Concepts and themes end up not being fully dived into due to the lack of length, and dev time spent allocated to other vanilla routes or some strange route that is a mix of netori-ntr-vanilla.
  • An equally weak vanilla route (but to these subhumans it doesn't matter because they just want to see the MC "win." They have no concept of standards)
  • No narrative cohesion between the vanilla or netori bits and the NTR. They make no sense being intertwined in routes and gameplay. It further cheapens the NTR. Having sex with other women and not caring about the FMC, while at the same time being all lovey-dovey with her to then being giga-cucked and feeling betrayed by her in the end of the game is not an appropriate design choice. Ideally it should lock you out of any NTR route if you have sex with another woman.
  • End up waiting a long time for a subpar game. One that fails at being an NTR game and whatever mixed vanilla abomination people want too

If he really wants to give people a vanilla game, I'd rather he just make one instead of mixing the two.

It is truly a shame, because his talent is second to none, he is creative and tries new things, and his work ethic and how much he cares for his fans is also second to none.


I agree with the bold portion fully!
I mean this isnt nothing new, sadly i dont think NTRman has the mentality of stick with one project for more than an entire year, just look how he postponed SoL in order to release the lust voyage, i think NTRman just gets bored easily so he likes to jump from short project to short project, on another note idk if most of the NTRman audience has experience with JPVNs, i can see how people would complain that the dialogues are too long when they just want to get into the action. But here we are playing his games.
 
  • Like
Reactions: NTR-Lord

NTR-Lord

Newbie
May 24, 2023
20
75
I agree, making a game that is equal between netori and netorare elements is not good. I hope that when he makes a netori game, the whole story will only focus on netori, and vice versa. Look at what happened to the story in AOTG, the pacing was too fast. A good example is like gaptax, he likes futa and netorare, so he made two separate games, he didn't mix futa in ntr and ntr in his futa game.
Exactly! I'm not against a "what if" vanilla route, but for how he creates games, it does not work, so you have to separate it. At least in Gaptax's case those two genres can be mixed if need be

I mean this isnt nothing new, sadly i dont think NTRman has the mentality of stick with one project for more than an entire year, just look how he postponed SoL in order to release the lust voyage, i think NTRman just gets bored easily so he likes to jump from short project to short project, on another note idk if most of the NTRman audience has experience with JPVNs, i can see how people would complain that the dialogues are too long when they just want to get into the action. But here we are playing his games.
With SoL he got a huge backlash, so I understand why he put it on pause to reorganize how he approached it. For me that's not a problem, Lust Voyage on the other hand, I would not even call a game. Not to mention the cut scene(s) for some reason. Back then, I think he was just anxious to release something after putting Sol on hiatus and was still recovering mentally and easing back into his workflow , so while it sucks, and I loved Julia, I'm willing to eat that as a loss.

To your JPVN point, I think, or hope, that people have enough understanding regardless of playing JPVNs that the bedrock of a good NTR game is and will always be the script and dialogue, and the pacing. I don't want NTRMAN to make long games like JPVNs, but they do need to be somewhat longer at least. Because to your other point about "he likes short projects." To the person waiting, there is an expectation disconnect with how long the game took to make and how it came out.

>wait six months to a year for a game
>except some meat on the bones for the game
>game is barebones and NTR is weak af

This leaves people perplexed. It makes them confused as to why something so short took so long. I think this is also a big factor to why he gets a fair portion of backlash in instances. But nonetheless, I agree with you!
 
Last edited:

NTR-Lord

Newbie
May 24, 2023
20
75
i still think ntrman need to cook the game more long and don't rush all thing just writing slowly i feel like ntrman focus more on cuck fetish game now
I think it is all of his new writers. I have zero good things to say about their writing skills. In my opinion he needs to use his old team more if they are around or find new people on a similar caliber, or he needs to go back and start writing more again or giving stricter input, I don't know how his workflow is.
 
  • Like
Reactions: Wonka_Willy
3.40 star(s) 50 Votes