CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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deluges

Well-Known Member
Dec 28, 2018
1,097
1,216
I do not understand what I or how I can move in alpha stage 2.
I play as male
For real, this one makes no sense. I would think you trap the circles and then just connect the pathways but Eva refuses to cross over.
 

idfc_

Newbie
Apr 29, 2020
65
55
Does anyone know how to solve this problem? When I go to do the first C mission, my game freezes on this screen.
 
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negazoz

New Member
May 25, 2021
13
13
It depends on what perspective you want to see the events from, but I think the guy will also cheat, just like the girl.
If it's like you said, and the Male Character doesn't play cuck 100% of the game, then I have renewed hope. Even if there is NTR, it does feel refreshing to find a game where the male character isn't a useless guy who gets nothing the entire time. I am not knocking on people who go for that, to each their own fetish, but I hope for the possibility regardless.
 
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xeon_1

Newbie
Dec 30, 2019
69
42
how do you guys get past the minigames?
spent the last hour trying to get past alpha 2 only to get killed by the swarm and then discovering if you quit and load back it resets your progress
 
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skullert

Member
Nov 22, 2020
112
113
Does anyone know how to solve this problem? When I go to do the first C mission, my game freezes on this screen.
save the game, fgo to title and reload safe file. fix.

the screen doesnt transition, the game does.
when you have that screen, just save and reload to fix it.
 

Ross

Newbie
Jun 18, 2017
19
9
The game won't start because I get an nw.dll error. I am using Windows 8.1. All other rpg games run standalone, but this one doesn't. I don't understand why. Maybe if someone has a working version, they could fix it in the OP, because I downloaded it from all the links and it's all wrong.
 

Lycia666

New Member
Jun 7, 2020
2
2
How far is the current content? 0.5.1 ?
After finishing first delta andbath in the basement I can't start a new mission. Second stage on Beta -> deltaare not initialised... but on alfa the game doesn't continue. ... and there is no possibility to save and reload.
Is this the currend end?
 
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halfsky

New Member
Sep 17, 2022
5
1
What tasks do I need to do to enter the dungeon? I entered the living room and the entrance below showed that it was pitch black ahead
Go to the scoreboard room, then walk down to the computer room, then walk down the door to the outside, then turn left until you reach the end and turn right (remember to bring a shovel)
 

QuiteQuiet

Member
May 2, 2023
135
191
Bro, I'm sorry, but you're putting way too much emphasis on these puzzles. I get that it's your game and you're gonna make it how you want, but you're level-gating content behind absurd mini-games that can't be skipped. Either make an option to skip, or shift to the classic rule of KISS.

As for feedback:
Beta room 01 (red and blue tiles). First: There is a reason why very, very few games ever allow 100% random logic into probabilities. There is always a factor that skews them. The tiles that shift should not be able to move onto a tile that is already lit by another color. Then it's just a matter of patience and waiting for a shifting tile to get into a position you want.
If you mess up and it resets the center square, remove the 'hop' the player does. I had a solved square that I had to restart because this pushed me into it when I was trying to cross over between blue and red. Another solution is to put more space between the squares to create a margin of error.

All in all, there's no real logic or planning involved for the player in this series of puzzles, which is a symptom of terrible game design. There must ALWAYS be a definitive solution, even if that isn't clear to the player without some thinking.
 
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jkhgfhkjh

Newbie
Dec 30, 2020
27
38
so this is in 0.6

Hey everyone,
I hoped to release within a month, but it ended up taking a few extra days. Producing an update (with bug fixing, playtesting, etc.) seems to consistently take me about five weeks of hard work.
There are now pre-made saves included, along with a README explaining each save. The experimental "start-from-update" option will likely be phased out, as it's proving more of a hassle than it's worth. For those wanting to jump straight into the new content, I recommend loading one of the saves from 8 to 11.
This update really shines when it comes to renders and story development. I also focused quite a bit on improving certain mechanics and audio. The direction may feel a bit unclear at times, as I aimed for more open-ended gameplay. That’s one thing I’ll look to improve in the next update. That said, the story is massively ramping up and I’m really excited about where it's heading!
Enjoy!
 
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