Mod Unity [Secret Flasher Manaka] Custom Missions 1.1.9 & Version 2 Beta

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raptorr64

Newbie
Jul 9, 2017
30
51
157
Woah, are you sure your .exe isn't cursed, or something?
Try the Fetch Quest mod.
Doesn't even trigger at all. Mod is broken.
I made 2 versions of this one. Given everything that's happening to you, I can't even say if this has a chance to work, but just in case, are you sure you installed the correct files where needed?
For v1, you must put "FetchQuest.json" inside "SecretFlasherManaka\CustomMissions\"
For v2 (recommended), you must put "main.code" inside "SecretFlasherManaka\CustomMissions2\fetch\"
In both cases, the mission starts in your front yard, near the tree (you have to be really next to the tree for the handcuffs to work)
 
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|||Byo|||

New Member
Mar 29, 2021
3
1
124
Hmm, I'm trying to use the OwnCosplay() function from version 2 but doesn't seem to work entirely.
Code:
OwnCosplay(owns=false, "m_cosplay_general_upper_bra")
This works as expected (you loose the bra from the inventory).
Code:
OwnCosplay(owns=true, "m_cosplay_general_upper_bra")
But this doesn't get you a bra in the inventory.

Can anyone check it out? I can't seem to find anything about this function on the forum either.
 

nezumitori

Member
Nov 19, 2021
437
338
141
Tried The Price of Losing Control.

Literally ten minutes of standing around waiting for text to pass. Half of the tutorial disappears too fast to read it.
The names of the emotes it tells you to make don't match the in-game names.
Some don't even match synonyms. "Waist sway" is actually "Hip thrust." Completely different word.
The text covering the entire screen makes actually reading the emote names impossible anyway.
Still finish the first part. "Results screen" is in Japanese.
Also literally the sixth blackmail storyline I've seen in a row.

Turned it off and stopped.

Tried another one.

"Handcuff yourself to the tree"
Literally impossible to handcuff myself to the tree it indicates. Mod is broken.

Tried the Ninja mod.

Three objectives in, "Crouch to find a coin under the machine"
Crouching doesn't work. None of the crawling emotes or dogeza work. Mod is broken.

Try the Kenji mod.
Splash semen on someone at the vending machine. Coat disappears for no reason. Have to start over.
Use dildo on top of the car. Doesn't count as masturbation, despite the bar filling. Never completes. Have to start over.
Get to the cut-to-black cutscene. Objective reverts to the previous objective in an endless loop. Mod is broken.

Try the Fetch Quest mod.
Doesn't even trigger at all. Mod is broken.

Backup all Bepinx files and try updating Bepinx to version #738, which fixed the problems of every other person I've seen try it.
Bepinx fails to launch.
Try removing all files that weren't in the .zip.
Game stops launching with Bepinx at all. Vanilla game only.
Delete all Bepinx files that were in the .zip and restore all backup Bepinx files.
Game still won't launch with Bepinx at all. Vanilla game only.

Reinstalled and overwrote the entire game.
Am now back to where I started, broken quests and all.

...Yeah I'm starting to think I might just be done, folks. :KEK: :HideThePain:
I remember the version of the game itself might have incompatibility with bepinex. I mod my games only using v1.1.1 because bepinex couldn't make the game run in v1.1.2 on my part and I just assumed the same for v1.1.3.
 

Alucard80

New Member
Jul 13, 2025
6
4
12
Hmm, I'm trying to use the OwnCosplay() function from version 2 but doesn't seem to work entirely.
Code:
OwnCosplay(owns=false, "m_cosplay_general_upper_bra")
This works as expected (you loose the bra from the inventory).
Code:
OwnCosplay(owns=true, "m_cosplay_general_upper_bra")
But this doesn't get you a bra in the inventory.

Can anyone check it out? I can't seem to find anything about this function on the forum either.
I've tried your example and you’re right, the second call doesn’t work. The issue seems to be related to the calling of the function via string when “owns" is true, it works fine either when it’s used with lists or with “owns=false”.

If you use the function in the following way, it should work correctly:
Code:
OwnCosplay(owns=true, CreateList("m_cosplay_general_upper_bra"))
 
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|||Byo|||

New Member
Mar 29, 2021
3
1
124
I've tried your example and you’re right, the second call doesn’t work. The issue seems to be related to the calling of the function via string when “owns" is true, it works fine either when it’s used with lists or with “owns=false”.

If you use the function in the following way, it should work correctly:
Code:
OwnCosplay(owns=true, CreateList("m_cosplay_general_upper_bra"))
Awesome!
I feel a little dumb not trying passing cosplay as a list, but since I'm at the start, learning the ropes how to make a custom mission ... was looking more for some errors on my side.
Thank You! Works like a charm!
 
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|||Byo|||

New Member
Mar 29, 2021
3
1
124
Does anybody know if there is a way to monitor the BPM of the heart in the game?
(Not to be confused with the ecstasy.)
I think it would give us a new mechanic to play with in custom missions.
 

biwajimadono

Member
Jul 27, 2021
162
207
53
I remember the version of the game itself might have incompatibility with bepinex. I mod my games only using v1.1.1 because bepinex couldn't make the game run in v1.1.2 on my part and I just assumed the same for v1.1.3.
I tried Ninja, Kenji, and the Fetch Quest again with v1.1.3, and everything went smoothly.
I had to abort Ninja because he was found in a flowerpot.
I was able to complete the others.

However, two months ago, another custom mission corrupted my save file.
I think the version at that time was v1.1.1.
I started backing up my saves regularly.

Unrelated to what he said,
If you add a lot of new costumes to the cosplay loader, it sometimes won't load.
There's also a bug where costumes you've already purchased are listed for sale in the shop.
When that happens, you have to go back to the title screen and load the save again.

It's probably the same with custom missions.
Putting too many missions in a folder at once may cause problems.
I try to delete completed missions from the custom mission folder immediately.
 
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