Mod Unity [Secret Flasher Manaka] Custom Missions 1.1.9 & Version 2 Beta

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9-9-9-9-9

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Dec 4, 2025
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Thank you for the mod. I haven't tried the missions yet, but I wanted to say that your Manaka is very cute. I'm curious what the body settings are to get that small. It probably makes some things more difficult when you're that tiny.
I just set the height to the minimum value(120).and appropriately reduced the leg length and torso length.
This actually reduces the visible size of the character, making the game easier.
 

yoloahah95

Newbie
Mar 9, 2022
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Is it possible to entirely disable the FastTravel option to create an harder difficulty with the CustomMissions v2 ? I noticed in the documentation there is a "NoFastTravel" ?
 
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eltiachan

Member
Sep 2, 2023
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Ok, I did it, except for the "disallow Manaka getting home without having all equipments collected" part.

And it is indeed scary, being literally fucked up and constrained and sent to random places. -- So I changed the mod's name to Aftermath. (But names can be changed as anybody want, it only affect saving states specifically to the mod.

Maybe lossing some of the RP but not the whole would be better. Or may be "disallow getting home" would be a choice for motivation.

Update: v1.3.2

- Configs can only be changed at home now.
- The penalty mode for those who still want RP penalty but don't want to lose all RP. Penalty is cumulative, it will be severe after about 3 to 4 times. Only returning home can reset it.
- Toys can be configured to equipped one at a time or all at once.
- Removed starting point of Convenience Store and Fashion Shop
- Fully configurable target stages for teleportation.
- Added 3 mode to the clothes striping, now can be configured to strip one clothe at a time and what to strip (ALL clothes or just those Casual clothes).

Update: v1.3.3

- Fixed a conner case that teleports items to stage origin. Now in such stages items simply drop at same position as Manaka.

Ps, Line 201 describes where the key should be dropped:
Code:
                    randomPos = CreateList(stage=_state.Position.stage, x=_state.Position.x, y=_state.Position.y, z=_state.Position.z)
Can be edited to move slighty:
Code:
                    randomPos = CreateList(stage=_state.Position.stage, x=_state.Position.x+0.05, y=_state.Position.y, z=_state.Position.z)
to prevent complete overlap of item interaction areas.

But I haven't tested what amount should be reasonable, so I will leave it here.

If anyone find out or have some new idea, posting new version of this script is welcome. This script is always in Public Domain.

All items are dropped in same stage before teleportation if any, but the compass will be incorrect in stages like stores.
Thanks to the hard work of various modders, the folks at Cosplay Loader have successfully produced a Bukkake costume with proper transparency. The costume consists of five pieces, corresponding to different parts of Manaka's body. You could incorporate this into the Assault mod and apply them in the post-sex stage.

To other modders, feel free to try out the costume and use them in your custom missions.
 

crenscentphos

New Member
Oct 18, 2025
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Lilith's Fun V1.0:
1. Fixed numerous bugs...
2. Tweaked values for some events (primarily reductions).
3. Added difficulty options and rule explanations.
link to mission introduction
Fantastic mod! I have a few suggestions that might further improve the experience: add a condition check for dropping coat so that it doesn’t trigger if you don’t have a coat( Prevent coat teleportation ). add a global toggle switch on app. add a separate toggle for player teleportation, as it can sometimes disrupt the normal task flow.
 

Maorate

Newbie
Oct 4, 2025
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Can you limit the duration of the orgasm (like in Lilith's Fun)? Also is it difficult to insert pauses between orgasm? I have this idea that the mod can choose from a set of predetermined pattern of orgasm (like Morse code). This feature can be integrated back to Lilith's Fun.
Took a bit of time to craft the mission you asked for—having Manaka climax like Morse code is actually pretty fun!
 

Maorate

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Oct 4, 2025
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Took a bit of time to craft the mission you asked for—having Manaka climax like Morse code is actually pretty fun!
Besides, if you want to adjust the maximum and minimum values of some parameters, you can modify the relevant numbers in the config_.code file—it should be not difficult to understand.
 

Maorate

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Oct 4, 2025
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Fantastic mod! I have a few suggestions that might further improve the experience: add a condition check for dropping coat so that it doesn’t trigger if you don’t have a coat( Prevent coat teleportation ). add a global toggle switch on app. add a separate toggle for player teleportation, as it can sometimes disrupt the normal task flow.
Thanks for the suggestion! I’ll keep it in mind for future updates.
 
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eltiachan

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Sep 2, 2023
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Took a bit of time to craft the mission you asked for—having Manaka climax like Morse code is actually pretty fun!
I wasn't expecting this but THANK YOU! I understand duration and cooldown. But what does random level do?

I should be more precise with my idea post (I wasn't expecting a mission to be written!) What I was thinking is that we define a set of predetermined orgasm pattern in terms of orgasm and pauses (just like Morse code). Then have the custom mission to randomly pick one. This feature could be used to introduce new gameplay mechanics, so that the player couldn't anticipate when Manaka's movement will be hindered.
 
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priestoflove

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May 1, 2023
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Hi guys,

I have a V2 mod request for the timed handcuffs. Is it possible to have it such that I can input the time I want into the timer, instead of having to reset the 5 min timer consistently? I.e. maybe use the smartphone capability to manually set the time such that up to an hour of cuffed time is possible.

I'm not a modder so I don't know if it'll be possible or even how difficult it'll be. But I'd really look forward to this. Thanks!
 

mcnv

Newbie
Jul 15, 2018
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Does anyone know how to properly detect if the player has a vibrator set to high or random in a picture?
similar question for detecting if a picture has the player being a futa or not.
 

yzj839

New Member
Oct 10, 2025
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Does anyone know how to properly detect if the player has a vibrator set to high or random in a picture?
similar question for detecting if a picture has the player being a futa or not.
The pixel in the bottom left corner of the game Show vibrator level
 
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alicetawate

New Member
Dec 15, 2025
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自慰马拉松

首先要感谢 Crisp2002 制作的精彩模组。
我使用自定义任务模组 V1 版本创建了我的第一个任务。
它总共包含三个章节,你可以在家里的办公桌前选择任务。
View attachment 5515221
正如标题所示,该任务涉及真奈香在暴露期间进行马拉松式的自慰。
整个故事中没有坏人、胁迫、勒索、暴力或其他令人不安的内容;只有固执、迷茫又充满情欲的真奈香和你。适合喜欢暴露癖和自慰的人。

要求:前两项任务要求你解锁裸体模式,并拥有三个振动器、假阳具和钥匙手铐。第三项任务要求你达到最高等级,并拥有几乎所有情趣玩具。
至少有一种自慰姿势可以在行走时进行。

难度: 中等。
对技能或角色扮演没有限制;您可以根据自己的喜好调整难度。

安装程序:
MasMarathonCN是中文版,MasMarathonEN是英文翻译版。请选择您需要安装的版本。

我的英语不太好,所以英文翻译版的描述可能会有点长。
祝您玩得开心!如果您发现任何漏洞或其他建议,请留言。

——————
我已经修复了中文版本中的一些描述问题。
难以置信,我竟然一直都把真奈香的中文名字看错了。对不起,真奈香……
[/引用]
 
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mistersodacan

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Jul 29, 2017
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Besides, if you want to adjust the maximum and minimum values of some parameters, you can modify the relevant numbers in the config_.code file—it should be not difficult to understand.
I'm curious if we could use things like this to add extra skills for point modifiers, like the first/third person lock. I made another comment about this, but it was edited in, so I dunno if you saw it. Longer orgasms would be an appealing option and add variety.

I feel like modifiers like this would do more to add replay value than story missions.
 
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Alucard80

New Member
Jul 13, 2025
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Does anyone know how to properly detect if the player has a vibrator set to high or random in a picture?
similar question for detecting if a picture has the player being a futa or not.
If you are referring to Custom Mission snapshots, you can use "data.Vibrator" and "data.Futanari"; data has a similar structure than "_state". The checking has to be done in the function bound to CreateGalery, there’s an example of this in the "MessengerExample" code.
 

9-9-9-9-9

New Member
Dec 4, 2025
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Masturbation Marathon

First thing first, thank Crisp2002 for their amazing mod.
I created my first mission with custom missions mod version V1.
It contains three chapters in total, and you can select mission from behind your desk at home.
View attachment 5515221
As the title, the mission involves Manaka engaging in marathon-like masturbation during the exposure.
There are no bad guys, coercion, extortion, violence, or other disturbing content throughout the entire story; only the stubborn, confused, and erotic Manaka and you.Suitable for someone who simply enjoy exhibitionism and masturbation.

Requirements:The first two tasks require you to unlock naked and own three vibrators, dildos, and keyhandcuffs. The third task requires reaching the highest level and owning almost all the toys.
And at least one masturbation pose that can be performed while walking.

Difficulty: Medium.
There are no restrictions on skills or cosplay; you can choose what you like to adjust difficulty.

Installer:
MasMarathonCN is the Chinese version, and MasMarathonEN is the English translated version. Choose what you need to install.

My English isn't very good, so the description of the English translated version may be a bit long.
Have fun and if you find any bugs or other suggestions, please leave a comment.

——————
I have fixed some description issues in the Chinese version.
It's unbelievable I've been misreading Manaka's Chinese name all this time. Sorry Manaka...
Fixed a bug in the chapter2 of Chinese version.
 
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mcnv

Newbie
Jul 15, 2018
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The pixel in the bottom left corner of the game Show vibrator level
And how do I detect that though the code? I thought that was used for like Bluetooth toys.

If you are referring to Custom Mission snapshots, you can use "data.Vibrator" and "data.Futanari"; data has a similar structure than "_state". The checking has to be done in the function bound to CreateGalery, there’s an example of this in the "MessengerExample" code.
you mean I have to use this?
1765814889382.png
Specifically for those two? it works, thanks but why? vibrator is a number, sure but the Futanari one, the meta data for the image is just a Boolean. why can't it be detected this way?: 1765813391260.png
 

Alucard80

New Member
Jul 13, 2025
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Specifically for those two? it works, thanks but why? vibrator is a number, sure but the Futanari one, the meta data for the image is just a Boolean. why can't it be detected this way?: View attachment 5530770
Sorry for my incomplete answer. I suggested using "data" just because I wasn’t sure how to read the vibrator level with conditions, but yes, you can also use conditions, in fact I have checked it and there’re conditions for the vibrator level too (VibrationRandom, VibrationHigh).

As far as I know, your code is correct, but I’ve done some tests and I haven’t managed to get the futanari condition to work, so maybe there’s some kind of problem with that particular condition when is used in a snapshot. VibrationRandom and VibrationHigh work fine.

By the way, you can also combine a function and conditions using something similar to this:
Code:
condition = CreateCondition("[VibrationHigh]")
gallery = CreateGallery("photo_check", condition)

photo_check:
    _result = data.Futanari
 
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mcnv

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Jul 15, 2018
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Camera Flash 1.1
Chat Mission for V2.0
Extensive use of camera and chat feature to create a reason to snap pictures of yourself.

Manaka is contacted by an advertisement company who noticed her streaking in the streets and offers her a job. Of course it involves exhibitionism, try not to get distracted with your phone. People are still walking around after all.
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Any criticism is welcomed.
 

Maorate

Newbie
Oct 4, 2025
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I wasn't expecting this but THANK YOU! I understand duration and cooldown. But what does random level do?

I should be more precise with my idea post (I wasn't expecting a mission to be written!) What I was thinking is that we define a set of predetermined orgasm pattern in terms of orgasm and pauses (just like Morse code). Then have the custom mission to randomly pick one. This feature could be used to introduce new gameplay mechanics, so that the player couldn't anticipate when Manaka's movement will be hindered.
In fact, the random level serves this purpose: After Manaka has orgasm, it causes the next duration and next cooldown to fluctuate randomly. The higher the value, the greater the fluctuation. Examples are as follows:
Cooldown: 5 seconds + random level = 0.5 → After each Manaka has orgasm, the next cooldown randomly ranges from 2.5 seconds (5 × 0.5) to 7.5 seconds (5 × 1.5) (±50% fluctuation);
Cooldown: 5 seconds + random level = 1 → After each Manaka has orgasm, the cooldown randomly ranges from 0 seconds (5 × 0) to 10 seconds (5 × 2) (±100% fluctuation).
The same logic applies to the duration.
This is easier and more random.
 

Maorate

Newbie
Oct 4, 2025
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I'm curious if we could use things like this to add extra skills for point modifiers, like the first/third person lock. I made another comment about this, but it was edited in, so I dunno if you saw it. Longer orgasms would be an appealing option and add variety.

I feel like modifiers like this would do more to add replay value than story missions.
Sorry, I really didn’t notice this earlier—fingers were faster than my eyes, haha! Of course what you’re suggesting is doable.

I totally agree with you—I’m more inclined toward gameplay-expanding missions too. But the code for this will be much more complex and flexible compared to story-driven missions. Even a seemingly simple feature can involve a bunch of branching logic and loops under the hood, so structuring the code properly is a big challenge. Additionally, the mod’s current API is still a bit limited, and there are quite a few quirks to work around.

That said, this mod has enormous potential. I believe as it gets updated and refined down the line, it won’t just be a simple custom mission tool—it’ll be more like a full-fledged command system, capable of doing all sorts of things (without the need to painstakingly dig into the game’s source code) , similar to Minecraft’s command system. So I’m really looking forward to how this mod evolves!
 
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