NPCs Pickup Items
A simple v2 "mission" that lets NPCs pickup your dropped items as they walk by. It just adds that mechanic, and doesn't include any tasks or story.
This version is pretty basic. Since the custom missions mod doesn't allow for controlling game-spawned NPCs (yet?), I can't update their pathing/waypoints (to make them walk directly to a dropped item from farther away) or change their animations (to have them visibly pick up an item). Basically an item just disappears when an NPC naturally gets close enough to it and "wants" to steal it. They'll walk around with it for a while and eventually drop it when they despawn, get bored, or are forced to drop it by you "pickpocketing" (staying close to) them. I added a bunch of configuration options to play with the new settings feature of the custom missions mod.
If the Custom Mission Mod adds any new features that would be useful to this, I'll try to update and improve it. In the mean time, suggestions welcome!