mistersodacan
Newbie
- Jul 29, 2017
- 42
- 68
- 28
Mistake
I tried creating a short mission using Custom Mission V2. This is one proposal. I treated the space in the lower-left corner of the screen, with all game UI elements visible, as a text box, and made it so that by executing an interaction, the subtitles can be advanced to the next page at any timing you choose. This may help reduce situations where players cannot keep up with reading subtitles as time passes.
Mission Overview:
At the starting point, there is a small circle in the corner of the room next to the bed. This time, as “part0,” the mission takes the form of reminiscing about Manaka’s past. For that reason, some forced, story-driven events occur as part of the presentation. Please forgive any seemingly unfair game overs. You may find the experience less stressful if you make use of cheat skills. A branching point is prepared near the end, which is triggered by a specific action. Please consider this as a kind of hard mode.
Notes:
There are scenes where specific commands are required, but the key bindings are based on the default settings (e.g., press R = View Switch).
Both English and Japanese versions are available. Please choose one to download. The English translation was done by AI, so please forgive any mistranslations.
I have confirmed that it works in my own environment, but as this is a beginner’s project, please forgive any lack of debugging.
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So I like what you did with the text, but there is some jank with it. I got to this point and my controls completely locked up. All control of Manaka was ignored and nothing I did fixed it. I had to Emergency Escape.
It worked the second time, so I guess something must have interrupted the script.
I made a comment about this already, but I replied to the wrong person. Sorry about that.