Mod Unity [Secret Flasher Manaka] Custom Missions 1.1.9 & Version 2 Beta

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Suzutsuki117

Newbie
Oct 23, 2025
18
73
39
I'll fix the problem with the localization.
The other thing I can't reproduce. It works for me. I had to do some additional things in my mod though. Otherwise "Home" would be preselected and you could just press "Move". So maybe it doesn't work under specific circumstances.
You cannot click the disabled Home with a mouse,
but with a game controller, you can select Home using the up/down buttons and execute fast travel by pressing the A button.
 

Crisp2002

Newbie
Jun 30, 2025
95
436
123
Well about the custom mission, not sure how to interact with other mods, I guess they run independently, but I should test a little more the Global() function, maybe it hides some functionality. Will look into it.
Yeah every mod should be separate. Global is for when you have multiple threads and you want to create a variable that is accessible to another thread. But you can write your code so you will never need this, if you define your variable in the global context before you actually use them.

There would be several problems and limitations if I tried to allow some kind of shared space for mods.
Objects are supposed to be destroyed when they aren't referenced anymore. Passing those to another mod could totally break this. And normal variables would also have to persist even if you deactivate a mod.
My best idea right now would be something like events that can be triggered and other mods can check for those.

You cannot click the disabled Home with a mouse,
but with a game controller, you can select Home using the up/down buttons and execute fast travel by pressing the A button.
Oh, that makes sense. I never tried it with a controller.
I guess the game checks the other stages, because that would be easily exploitable, but not the home.
 
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tgyg_yog

New Member
Oct 28, 2025
14
10
54
I'm sorry for asking so many questions!
While I was designing a mission, a question came up: In the current version, can we use stamina or bladder values as triggers, or even manipulate those values directly?
I couldn't find specific functions for these in the API list, so I wanted to double-check. Thank you!
(Translated by AI)
 
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