Mod Unity [Secret Flasher Manaka] Custom Missions 1.1.9

MakaMaka128

New Member
Aug 2, 2020
8
3
13
Thank you so much for your detailed feedback and for taking the time to test the English version!

You're absolutely right - these are critical bugs that needed to be fixed.

**Bug 1 - Park sitting scene:**
The prologue recently went through a complete refactoring, and during that process, I forgot to pass the `nextcheckpoint` parameter to the initial listener. This caused the story to get stuck after sitting in the park. I sincerely apologize for this oversight - it's fixed now.

**Bug 2 - Dogeza detection area:**
Initially, I thought the detection zone might be too small, so I made it quite large during the original design. When the issue persisted during testing, I even enlarged it to cover the entire living room area - but the detection errors STILL occurred!

I never expected this was actually caused by the **cuboid area's inherent instability**. After extensive testing, I've had to compromise and switch to a spherical detection zone, which is much more stable. I set it to be invisible for immersion purposes, though there seems to be a display bug with the mod where areas don't hide properly unless you change maps (hopefully the mod author will see this).

The spherical zone does sacrifice some narrative immersion since I had to make it large enough to be reliable (which extends beyond the intended carpet area), but this compromise was necessary for gameplay stability.

**I swear I'll never use that annoying cuboid detection again!**

Both issues have been fixed and will be included in the current update. Thanks again for your patience and excellent bug reporting!
he Chinese symbol is the tofu character. is there any solution?
 

cherry_sigma

New Member
Dec 29, 2022
11
12
13
Multi Stage Item Search (updated 2025/10/27)

I created a mod that warps coat, key, switch, and player to random positions on multiple selected stages.
This mod is for v2_0.3.0.

You can configure whether to display the item's direction on the compass.
You can configure whether to use handcuff and vibrator.
Picking up the coat will give you RP.
The more stages and items you enabled, the more RP you get.
When vibrator is enabled, if you remove the vibrator before picking up the switch, you will not get RP.

By the way, while the DropItem function in v2_0.3.0 can change the position of items on the ground, it doesn't seem to be able to change the flag that determines whether the compass displays items on the ground. I'd be happy if this could be improved to allow changing that flag.
I guess it would be better if most of the options are toggled with the phone ui?

Update: I removed most triggers and moved them into the phone. The start point remains, but not need special pose anymore. It's functionality is determined by an option on the phone.

UUpdate: Reuploaded a better version, which has more natural user interface. (I guess) The main logic of original mod remains unchanged. Thanks to original modder.

UUUpdate: Added 2 blindfolded mode to be enable, but that is really hard. Rewritten the logic for RP multiplier. Exponents are too crazy.
 
Last edited:

biwajimadono

Newbie
Jul 27, 2021
76
67
28
What about teleport manaka to random place after sex? That would be quite a unique challange to get home for her.

Update: So I did it.

Now the original design of stripping clothes and dropping coat home -- I changed it to drop coat at random position in the same stage.
I Also added a "kidnap" option to enable teleporting Manaka elsewhere after sex. I guess the convenience store id is "Convenience" and also the "FashionShop", correct me if I am wrong.

Ps, the kidnap option really made getting home a big challenge once sexed.

Maybe I should add another options to add some posiblity to enforce blindfold and vibe and handcuff after sex while dropping key and remote at random position, and also the option to disallow Manaka getting home without having all equipments collected.
This mod is really great.
Assault Consequences
However, the types of clothing that can be taken off are limited.
Sometimes no clothes are stolen and the image doesn't change at all.

Would it be possible to update it so that each time you get attacked, a piece of clothing disappears?
It would allow for some unexpected costume combinations.
It would increase the motivation to play until you're completely naked.
It would be fun if your appearance definitely changed.
 

cherry_sigma

New Member
Dec 29, 2022
11
12
13
This mod is really great.
Assault Consequences
However, the types of clothing that can be taken off are limited.
Sometimes no clothes are stolen and the image doesn't change at all.

Would it be possible to update it so that each time you get attacked, a piece of clothing disappears?
It would allow for some unexpected costume combinations.
It would increase the motivation to play until you're completely naked.
It would be fun if your appearance definitely changed.
It is possible but requires a lot of time to catalogue all clothes. I believe all clothes that "blocking" Manaka's body are recorded to be removed at once. If you prefer to have clothes removed one by one, try editing this part:

Code:
# line 83
stripCosplay:
    stripClothesList = getStripClothesList()
    i = _state.Cosplay.Count()
    while i > 0
        i = i - 1
        clothing = _state.Cosplay[i]
        if stripClothesList[clothing]
            UnequipCosplay(clothing)
            Log("assaultConsequences: strip " + clothing)
into:

Code:
# line 83
stripCosplay:
    stripClothesList = getStripClothesList()
    i = _state.Cosplay.Count()
    if i > 0
        i = i - 1
        clothing = _state.Cosplay[i]
        if stripClothesList[clothing]
            UnequipCosplay(clothing)
            Log("assaultConsequences: strip " + clothing)
 
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Reactions: biwajimadono

biwajimadono

Newbie
Jul 27, 2021
76
67
28
It is possible but requires a lot of time to catalogue all clothes. I believe all clothes that "blocking" Manaka's body are recorded to be removed at once. If you prefer to have clothes removed one by one, try editing this part:

Code:
# line 83
stripCosplay:
    stripClothesList = getStripClothesList()
    i = _state.Cosplay.Count()
    while i > 0
        i = i - 1
        clothing = _state.Cosplay[i]
        if stripClothesList[clothing]
            UnequipCosplay(clothing)
            Log("assaultConsequences: strip " + clothing)
into:

Code:
# line 83
stripCosplay:
    stripClothesList = getStripClothesList()
    i = _state.Cosplay.Count()
    if i > 0
        i = i - 1
        clothing = _state.Cosplay[i]
        if stripClothesList[clothing]
            UnequipCosplay(clothing)
            Log("assaultConsequences: strip " + clothing)
Thank you for your very detailed reply.
 

cherry_sigma

New Member
Dec 29, 2022
11
12
13
Some Metadata like the actual name of toys for those who willing to script but not familiar with BepInEx and have no idea what to refer to.

For example: "AdultGoodType.txt"

Code:
AnalPlug
Vibrator
EyeMask
Handcuff
KeyHandcuff
TimerHandcuff
TitRotor
KuriRotor
PistonFuta
PistonAnal
PistonPussy
 

Kjatryn

New Member
Apr 6, 2024
8
2
40
What about teleport manaka to random place after sex? That would be quite a unique challange to get home for her.

Update: So I did it.

Now the original design of stripping clothes and dropping coat home -- I changed it to drop coat at random position in the same stage.
I Also added a "kidnap" option to enable teleporting Manaka elsewhere after sex. I guess the convenience store id is "Convenience" and also the "FashionShop", correct me if I am wrong.

Ps, the kidnap option really made getting home a big challenge once sexed.

Maybe I should add another options to add some posiblity to enforce blindfold and vibe and handcuff after sex while dropping key and remote at random position, and also the option to disallow Manaka getting home without having all equipments collected.

The more options the better :D
 

cherry_sigma

New Member
Dec 29, 2022
11
12
13
What about teleport manaka to random place after sex? That would be quite a unique challange to get home for her.

Update: So I did it.

Now the original design of stripping clothes and dropping coat home -- I changed it to drop coat at random position in the same stage.
I Also added a "kidnap" option to enable teleporting Manaka elsewhere after sex. I guess the convenience store id is "Convenience" and also the "FashionShop", correct me if I am wrong.

Ps, the kidnap option really made getting home a big challenge once sexed.

Maybe I should add another options to add some posiblity to enforce blindfold and vibe and handcuff after sex while dropping key and remote at random position, and also the option to disallow Manaka getting home without having all equipments collected.
Ok, I did it, except for the "disallow Manaka getting home without having all equipments collected" part.

And it is indeed scary, being literally fucked up and constrained and sent to random places. -- So I changed the mod's name to Aftermath. (But names can be changed as anybody want, it only affect saving states specifically to the mod.

Maybe lossing some of the RP but not the whole would be better. Or may be "disallow getting home" would be a choice for motivation.