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SaltyAF

Member
Jun 21, 2017
141
174
Came back to replay this. Didn't know they had a sequel in the works, nice. I know the entire point is to not get caught but I do hope the sequel has a few scenes for getting caught.
 

Banshee96

Member
Jan 27, 2019
226
248
Came back to replay this. Didn't know they had a sequel in the works, nice. I know the entire point is to not get caught but I do hope the sequel has a few scenes for getting caught.
Been mentioned a few months back, allegedly it's a toggle to be able to be caught, and supposedly it's after the game is done. Exposure play first, getting caught later. And it won't be any dedicated scenes (might want to check dev blog from a few months ago)
 

slayerpro18

Newbie
Nov 21, 2018
90
111
In this game? There's none. Dev's done with this game.
Dev's making a sequel (not feat. Seleka). That one will allegedly feature a toggle of getting caught n' raped, but all in all it is not a game to look for any unique sex scenes. Both games are primarily exposure play while avoiding getting caught outright.


Caught n Raped sounds interesting ngl
 

Gemni3vil

New Member
Feb 19, 2024
11
3
Install
  • Install BepInEx BE. (extract it to game folder)
  • Run game once. the BepInEx\unity-libs folder will be created.
  • put plugin file(barenai_helper.dll) to BepinEx\plugins folder.
barenai_helper.dll isn't showing up. Ive downloaded the x86 IL2CPP version and the Mono version of the latest Bepinex file
 

iamnuff

Well-Known Member
Sep 2, 2017
1,661
1,209
The missions in the shop are a bit of a pain.
The 'strip your coat off downstairs, then go upstairs' thing, and the reverse, specifically. The stairs themselves are a chokepoint that you can't bypass, and whenever there's two people in the upstairs area, they have a strong tendency to corner you so you have no option but to be caught.

At least with the crawl animation you can duck behind the shelves, but even so, when one comes around the left and one comes around the right, you've got nowhere to go.

Also, in the city, the 'ring doorbell while naked and wait' thing feels like a trap. If you run away immidiately, you barely gain progress to your thing, but if you don't, you risk an instant game over when they open the door.

We need some sort of indicator to how close they are to the door, like the light turning on or something.
 

DocRipper

Well-Known Member
Donor
Dec 27, 2021
1,476
1,338
The missions in the shop are a bit of a pain.
The 'strip your coat off downstairs, then go upstairs' thing, and the reverse, specifically. The stairs themselves are a chokepoint that you can't bypass, and whenever there's two people in the upstairs area, they have a strong tendency to corner you so you have no option but to be caught.

At least with the crawl animation you can duck behind the shelves, but even so, when one comes around the left and one comes around the right, you've got nowhere to go.

Also, in the city, the 'ring doorbell while naked and wait' thing feels like a trap. If you run away immidiately, you barely gain progress to your thing, but if you don't, you risk an instant game over when they open the door.

We need some sort of indicator to how close they are to the door, like the light turning on or something.
More playing, less complaining.:D
Hint: Use body paint.
 

NK116

Newbie
Jul 11, 2023
67
311
The missions in the shop are a bit of a pain.
The 'strip your coat off downstairs, then go upstairs' thing, and the reverse, specifically. The stairs themselves are a chokepoint that you can't bypass, and whenever there's two people in the upstairs area, they have a strong tendency to corner you so you have no option but to be caught.

At least with the crawl animation you can duck behind the shelves, but even so, when one comes around the left and one comes around the right, you've got nowhere to go.

Also, in the city, the 'ring doorbell while naked and wait' thing feels like a trap. If you run away immidiately, you barely gain progress to your thing, but if you don't, you risk an instant game over when they open the door.

We need some sort of indicator to how close they are to the door, like the light turning on or something.
It's either that or you know, observe their pattern. I can draw the entire NPC movement pattern of the shop area is you so interested.
It's surprisingly quite simple.
 

iamnuff

Well-Known Member
Sep 2, 2017
1,661
1,209
It's either that or you know, observe their pattern. I can draw the entire NPC movement pattern of the shop area is you so interested.
It's surprisingly quite simple.
No you can't, their movement and starting positions are clearly randomly selected.

I've restarted this shop level at least ten times. Sometimes someone immediately beelines right from the entrance to the stairs, sometimes nobody goes up the stairs for a minute or more. Usually there's one person up there already when the level loads, sometimes there's nobody (which always seems to mean that somebody is going to head to the stairs immediately, it never stays empty for long) sometimes there's two (in this case, the second person usually leaves quickly)

The person up there has a handful of paths that they can cycle through, usually sticking around near the right-hand-side (while coming up the stairs, there's a chair on the right and left, and the view down into the shop over the balcony is in front of you) moving from the racks of books in the to the chair and back again, but occasionally they'll either go for the stairs or do a full circuit.
There's a couple of moments that make for good openings to sneak up/down the stairs while nude, but you have to duck behind a shelf or the pillar in the centre of the stairs immidiately when they turn to face you.

The problem occurs when they do a full circuit (starting at the chair at the right, cycling around the back to the chair on the left) while someone else is coming up the stairs, at which point you get pincered.
So you have to wait for the bottom of the stairs to be clear, ditch your coat, run up the stairs, then either sit in the chair on the left or crawl behind the shelves on the left... and then you wait for the mission to be complete, which seems to take 40-60 seconds.
But during this time-period you have to continue to crawl around the bookshelves staying out of LoS from the person at the top of the stairs, and if a second person also comes up the stairs, it becomes much harder to avoid them. Sometimes being outright impossible, depending on how their patterns line up.

Hint: Use body paint.
... damnit.
I forgot this was even a thing. Every other item raises your chance of being caught (even the mask and dark glasses. hell, even the panties and skirt, which should logically serve to disguise what you're doing) so when I needed maximum time to escape, I just went with zero items.

In hindsight, bodypaint might be the trick.
 
Last edited:

slayerpro18

Newbie
Nov 21, 2018
90
111
yup, it's possible that when one of the NPCs sees his behavior on the street, he immediately chases him and when caught, the NPC will drag him to a quiet place to rape him.


Yea i mean being caught its already a game over, might as well if you get caught you get raped or something like that :sneaky:
 

NK116

Newbie
Jul 11, 2023
67
311
No you can't, their movement and starting positions are clearly randomly selected.

I've restarted this shop level at least ten times. Sometimes someone immediately beelines right from the entrance to the stairs, sometimes nobody goes up the stairs for a minute or more. Usually there's one person up there already when the level loads, sometimes there's nobody (which always seems to mean that somebody is going to head to the stairs immediately, it never stays empty for long) sometimes there's two (in this case, the second person usually leaves quickly)

The person up there has a handful of paths that they can cycle through, usually sticking around near the right-hand-side (while coming up the stairs, there's a chair on the right and left, and the view down into the shop over the balcony is in front of you) moving from the racks of books in the to the chair and back again, but occasionally they'll either go for the stairs or do a full circuit.
There's a couple of moments that make for good openings to sneak up/down the stairs while nude, but you have to duck behind a shelf or the pillar in the centre of the stairs immidiately when they turn to face you.

The problem occurs when they do a full circuit (starting at the chair at the right, cycling around the back to the chair on the left) while someone else is coming up the stairs, at which point you get pincered.
So you have to wait for the bottom of the stairs to be clear, ditch your coat, run up the stairs, then either sit in the chair on the left or crawl behind the shelves on the left... and then you wait for the mission to be complete, which seems to take 40-60 seconds.
But during this time-period you have to continue to crawl around the bookshelves staying out of LoS from the person at the top of the stairs, and if a second person also comes up the stairs, it becomes much harder to avoid them. Sometimes being outright impossible, depending on how their patterns line up.


... damnit.
I forgot this was even a thing. Every other item raises your chance of being caught (even the mask and dark glasses. hell, even the panties and skirt, which should logically serve to disguise what you're doing) so when I needed maximum time to escape, I just went with zero items.

In hindsight, bodypaint might be the trick.
Well yeah, I've played the map hundreds of times. While yes their position are randomly selected, their path (from entering to exiting the map) is the same, it might be hard to see it on the first floor but it's much easier to see on the second floor.

The second floor itself only have two NPC movement pattern, you can immediately know where they will exit just by looking at where they will stand immediately after they got into the second floor. In fact out of those two only one path leads to an NPC sitting at the chair.

But anyhow, it's true the shop map is insanely luck based unlike the first two map, but the map itself essentially just needs you to complete 3-4 achievements (depends on your equipment) to be 100% guaranteed win.

Using the body paint is an easy way out, I also forgot it exists the first time I played this map, but it's possible to 100% the map without it even if you equip the entire equipment.

I don't want to rewrite my guide, so you can check it out if you're struggling with it, I post it here.
 
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DocRipper

Well-Known Member
Donor
Dec 27, 2021
1,476
1,338
... damnit.
I forgot this was even a thing. Every other item raises your chance of being caught (even the mask and dark glasses. hell, even the panties and skirt, which should logically serve to disguise what you're doing) so when I needed maximum time to escape, I just went with zero items.

In hindsight, bodypaint might be the trick.
Yeah. not all clothes and accessories are challenge items, but you're right that it doesn't make much sense..body paint is still a disguised nudity, but it's more effective than clothes. Well..it's just a game.

Yea i mean being caught its already a game over, might as well if you get caught you get raped or something like that :sneaky:
I understand that people want some more "action", but this changes nature of the game. Suddenly it's not about exhibitionism, it's another rapist simulator.
However, you can try Kanon-chan. Technically similar game, not as good as Seleka, but there are sex game overs ..well just crap CG (NPCs chasing you).
 
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