So, I figure I can make character creation easier for myself by writing a tool to edit characters and items together from existing assets. It'll be a big upgrade over the spreadsheet software I'm using.
To actually be a boost to my dev speed, this needs to run in-engine so I can immediately see the results of tweaks. That means it'll be bundled with the game engine. So, it could be used by players too. Not a full Bethesda character creation screen, but a tool for easy-ish in-game character/item modding.Â
For now, making completely new graphics like custom toys or manestyles will remain near-impossible, since this feature doesn't solve that difficulty.
But... making this tool requires the ability to read and write files for each new object or character. Which also means individual modded character files could be made and shared by players.Â
(a reminder that these are future features, not currently implemented)