3.60 star(s) 11 Votes

shmurfer

Engaged Member
Dec 29, 2019
2,393
3,282
Playing this game is really exhausting. All characters' progression in the game is linked to one another and tied to kind of main quest . So, you can't just continue with the quests of the characters you're interested in. The game also feels unnecessarily long. I honestly don't understand why they chose this kind of progression system.
Not every game is a dating sim. Some games want you to see everything.
 

KeinBa

Active Member
Sep 26, 2017
758
1,558
Not every game is a dating sim. Some games want you to see everything.
If the game wants me to see all of its content, there should be easier ways to do that. The game could have been more like a visual novel. What's the point of asking me every day what I want to do at school or where I want to go, since I have to do all the content anyway? The sandbox-style system feels pointless since you can’t complete the characters’ quests in any order you like.You have to do them in a specific order. On top of that, there's an affection point system — but what's the point of that either? I'm already forced to complete every quest. It doesn’t serve any real purpose other than adding more grind or difficulty.
 
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Kwakje

New Member
Apr 10, 2024
1
0
Playing this game is really exhausting. All characters' progression in the game is linked to one another and tied to kind of main quest . So, you can't just continue with the quests of the characters you're interested in. The game also feels unnecessarily long. I honestly don't understand why they chose this kind of progression system.
I wish there was a highlighted dialogue choice, to let you know it needed to be clicked to progress the story.
 

KeinBa

Active Member
Sep 26, 2017
758
1,558
I wish there was a highlighted dialogue choice, to let you know it needed to be clicked to progress the story.
They could’ve added a small line at the end of each character’s dialogue to tell you who to talk to next if it’s required to move the story forward. Something like: "Start with this character" or "Continue with the ... questline first." But in this game, you also have to progress through the main quest, which has its own set of requirements, and that makes the gameplay feel unnecessarily tedious. We could have advanced the main quest right alongside the next character we’re supposed to talk to. That would have made everything much easier. However, moving forward in the main quest requires interacting with several characters, not just one....

As I’ve mentioned before, the sandbox system in the game doesn’t really make sense. The game forces you to do everything you can’t actually do what you want; you have to do things in a specific order. There’s no character progression (no leveling up, buying gear, or working somewhere), no optional quests, and nothing to purchase to develop your character or use in quests. If those things aren’t there, then the sandbox has no meaning. It was made just for going around and talking to characters. Without these, the sandbox system feels pointless.
 
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3.60 star(s) 11 Votes