- Jul 17, 2017
- 2,168
- 2,011
I can see that it's hard to make something great or even just good when you're alone and you have to do everything by yourself when it comes to writing AND coding AND rendering and I can totally understand how it's hard to go on when you lose backup and get mostly negativity, but what I can't understand is how people always tend to turn things around so they're the "victim". No offense to the dev and maybe I see it the way I do, because I played everything in "one sitting" instead of updates, but I can't say that the weirdness and not understanding what the hell is going is something that just snuck into the game, it was someting that was always there, especially with weird jumps from like day 9 or something to day 35 and then 160. In the end the patrons are receivers and the dev is the provider, so the answer can't be something like "but they didn't understand what I tried so say" - like it or not, but it's your obligation to deliver something people will get and like.
With that being sad I don't want to only badmouth the game. The renders forexample are pretty good in my opinion and the coding also seems to work, but everything will go down if one of the three pillars (writing, coding, rendering) crumbles hard, so the way I see it there are three possible ways out of this current mess.
1. The dev says fuck it, gets himself someone to write a better tuned story the way it was supposed to be so things start to add up instead of scene after scene where everything seems more disjointed than anything.
2. The dev says fuck it, scraps the game and starts something new and still pairs up with a decent writer.
3. The dev says fuck it, scraps the game and starts something new alone, this time with a roadmap at hand so he knows where he wants the story to be with every update.
I left out the obvious one out where everyone says fuck it and moves on.
Best wishes in any case, whatever the next thing will be.
With that being sad I don't want to only badmouth the game. The renders forexample are pretty good in my opinion and the coding also seems to work, but everything will go down if one of the three pillars (writing, coding, rendering) crumbles hard, so the way I see it there are three possible ways out of this current mess.
1. The dev says fuck it, gets himself someone to write a better tuned story the way it was supposed to be so things start to add up instead of scene after scene where everything seems more disjointed than anything.
2. The dev says fuck it, scraps the game and starts something new and still pairs up with a decent writer.
3. The dev says fuck it, scraps the game and starts something new alone, this time with a roadmap at hand so he knows where he wants the story to be with every update.
I left out the obvious one out where everyone says fuck it and moves on.
Best wishes in any case, whatever the next thing will be.