- Oct 18, 2020
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- 120
Yeah I want both Rowan and Alexia to still be together, and still fuck everything that move ^^ They can do it together or individually
There is an option in the gallery to unlock all scenes.anyone have completed save?
The latest update doesn't work on JoiPlay for some reason.The game not run on joiplay.anyone can help
Depends what you want?Is this worth playing?
Dam... AI is super good... waiting on artists almost seems unnecessary at this point...SomeYou must be registered to see the linksI found from our favorite cuckquean. Sorry if it's already post it
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While I am someone that thinks AI is really cool, the truth is that AI is still a long way from replacing artists.Dam... AI is super good... waiting on artists almost seems unnecessary at this point...
I think at some point AI will be good enough to fix those issues well. That said, I completely agree with everything you mention regarding the defects. I do believe it can cut down an incredible amount of time when used correctly though.While I am someone that thinks AI is really cool, the truth is that AI is still a long way from replacing artists.
For one, almost all of these are just an AI filters of character sprites that are already in in the game. So in this case you would still need have the artist create the art that the AI is going to remix, at which point to might as well use the artist's art.
And a generic AI art model wouldn't be able to create original art for this game. You can't tell the AI to create an art piece of "Rowan fucking Cla'min in the ass in the back of her caravan." (note that I am simplifying prompt generation quite a bit) It doesn't know what Rowan and Cla'min look like, or what Cla'min's caravan looks like for that matter. You could tell it to give you art of "a human man fucking a female goblin in ass in the back of an enclosed wagon" but that would give you a generic man fucking a generic goblin in a generic wagon. In order to make it work for a specific project with original characters your would have to train the model from scratch to make the sort of art you want. Which would involve feeding tons of artworks of each character, location, and activity that you want it to be able to produce. Which would be prohibitively expensive on the scale of a game like this.
Also if you look past faces and boobs, AI still has a tendency to put out weird artifacts such as messed up hands or clothes that don't make logical sense. It's getting better, but AI training has recently ran into a problem where there is now so much AI art out there, that they are finding it difficult to mass feed it training art that isn't full of AI art, which only reinforces the AI artifacts and tells. It is a sort of AI art inbreeding.
Then even if they could use AI to replace the artists on this project you would inherently lose a large chunk of your audience. There are a lot of people that have moral qualms about the use of AI art particularly in commercial projects. There have been projects that have tried to rely on AI art and caught a lot of backlash for it.
Yeah it will happen eventually. It will be too profitable not to. Though even after AI is "good enough" i imagine that it will still be awhile longer before it is widely accepted enough that the anti AI backlash wouldn't be more than the profits. But even that will fade over time as people get used to it. Though I do worry about art stagnating at that point. Mostly because until we have some sort of remarkable AGI break through AI can't actually create anything fresh and new. But it will still be good enough that it will be used for the vast majority of art needs. And honestly once we do have a remarkable AGI breakthrough we will have much bigger concerns than AI art assets.I think at some point AI will be good enough to fix those issues well. That said, I completely agree with everything you mention regarding the defects. I do believe it can cut down an incredible amount of time when used correctly though.
At some point, I imagine AI will take over regardless of the nay amongst the viewers. Economically, I can see a major advantage in using the software for development of games and other arts as it develops. At the moment though, I am aware of the high costs and the amount of images necessary to feed the AI to understand what an individual may want.
It's certainly interesting to see some games try using the artwork. I can see a day certain artists use AI to store their art, and replicate any art they please through request. The future seems interesting in that regard. There are so many possibilities to what can happen.
Yeah, I'm pretty sure there are already people that are doing this on the sly. I've seen another of artist whose art looks just like AI art, but doesn't have any of the dead giveaways. But Right now it still isn't a long term solution. At this point once you've seen a certain amount of AI art, it starts to look very samey and bland. AI art really struggles with doing anything that is dynamic or creative, and the amount of work to fix that problem in post would be more work than it would be to just make original art in the first place.Real Artists can feed numerous images to train the AI and then they can edit the output to suit their needs.
I disagree. It takes less time to erase and redraw parts of an image than to draw the entire image from scratch....AI art really struggles with doing anything that is dynamic or creative, and the amount of work to fix that problem in post would be more work than it would be to just make original art in the first place.
No, though the end for act 1 is probably gonna be done in like a yearis this game finished yet ?
if you wanted to use it to make a character portrait or sprite then sure, redraw the hands, make sure the clothes respect gravity, and uncross their eyes. That might be faster that drawing the entire image from scratch.I disagree. It takes less time to erase and redraw parts of an image than to draw the entire image from scratch.