I noticed that only 3 of the villages are paying out any income. It makes exploring the map for them a bit of a wast of time and adds to other already grindy elements making the game less fun to play.
I cant unlock a lot of the new Alexia stuff either it seems.
There’s a bug where several of the village capture events don’t actually result in a captured village being added to your statistics. The only ones that seem to work are the “generic” events (the ones that open with a choice of whether to capture or trade with the village over a black screen), as well as the corrupt nobleman event (where a nobleman tries to bribe you with floozies) and the “old ways” event (where Rowan stumbles on villagers about to make a human sacrifice) seem to properly register the village as captured. I recommend savescumming for those events; the devs are aware of the issue (I think), but I’m sure it’s fairly low priority at this stage of development.
I know the Devs read this thread so let me give some feedback:
Story-wise the game is overall really good. There are some REAL problems with it though. The early sex scene possible between Andreas and Alexia make her demure attitude afterward seem fake. You should remove that scene and put it later or make that scene far less naughty than anal and vaginal sex right out the gate. She can't claim to be pure for the next 20 interactions after doing that... it just doesn't work.
I kinda disagree that the concept is flawed—it gives her a very solid reason to hate Andras and resist his future advances as strongly as she does—but I think the execution could have been slightly improved—having Alexia give in there as completely as she does does rather strongly point to a route where Alexia may be less vehemently loyal to Rowan than she tends to act after the prologue, but as far as I can recall, there doesn’t seem to be any significant effect resulting from making those choices in the prologue.
The whole Andras/Alexia relationship does seem to jump back and forth a bit. You’ve got scenes like in the bath, after Helayna is claimed, and with the drider* where Alexia seems to be on the verge of giving in to him by the end, but she generally seems to have reset to the default of strongly wanting nothing to do with him in the beginnings of scenes played afterwards. That said, part of this is doubtless a problem inherent in letting us play these scenes without a necessarily structured order; and I get the feeling the writers may be trying to make it feel like a case of “the lady doth protest too much.” It is a bit messy, though, or at least it was in the last version I played. Maybe the mid-corruption Andras scenes tie things together better than they’d been back in 0.2.43 or whenever.
*Just for the record for our writing staff, while I’m talking about it, that drider event is definitely my favorite AndrasxAlexia scene that I’ve read so far. I know I tend to vocally support the JezeraxAlexia relationship way more, but that was a great execution of the power play between the characters involved—it seemed to make Alexia’s willingness to submit much less the sole product of the threats and physical power, and more something coming from within her; and then with her dominating others as a part of her own submission was itself a really nice touch, one I hope we see more of in general.
Anyway, more scenes like that for the Andras route going forward would very much be appreciated.