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FGM01

Member
Jun 27, 2023
334
149
153
Act 1 is pretty much complete, the goal I think was the end of this year. There is only a part of the epilogue left to be written and apart from that there is a handful pieces of missing artwork that need to be/could be dropped in. I believe any other story development/tweaking work has now been halted and some of the developers are making a start on Act 2 and the first previews.
The whole middle finale option of taking Rastedel for your own self is still unreleased
 

Xxircle

New Member
Jan 3, 2024
13
26
23
The whole middle finale option of taking Rastedel for your own self is still unreleased
Only the servant path is actually fleshed out, not the other three (overlord, mitigation and sabotage); but mostly this is narrative and dialogue options (several dozen lines, but not entire storylines) in the Astarte battle event. Rastadel does not actually have any branching options for Rowan's choices at all, the event goes the same way entirely depending on the decisions you make during, and prior to it. In the epilogue code it is obvious that Rowan is frustrated that he could not change the course of the battle regardless of his intent (there are several sections of commented out dialogue).

The foundations of Rowan's decision is set by the end of Act 1, but it will not effect the actual events. So the additional actual work is fairly minimal.
 

Jynx_lucky_j

Member
May 1, 2021
428
1,123
208
The fanbase already voiced their opinion on how janky the whole gameplay is so it will probably be adressed, just not in this part. I think this game is going to be oe of those that go from V0.5 straight to V1. If we go by the "how close the twins are to dominate the world or Rowan to beat them" we clearly have a long way to go, but that is if they want all that to be in part 1 which I doubt, they will either stop after enough progress in the story (where we are rn regarding the main plot) and continue it later, or maybe they will take a completely different take on this world current war with a new MC. I just wish they could update it faster without cutting ideas or rushing it, the whole story will probably take at least a decade to complete (different MCs might help to feel like different games instead of one really long one)

Personally i do like the interactive map,hope they don't completely scratch the idea. The stats and rolls indeed are very bothersome, i don't dislike them but maybe they're not worth the effort to keep or rework...a flat chance with checks might be better.
it will absolutely go from 0.5.xx (or even 0.4.xx) straight to 1.0.

Software versions don't use decimals in the traditional sense, and it is in no way an indication of how close the game is to completion. Instead they are counting types of changes and updates.

Using 0.3.02 as an example.

The first number (0) is the completed build. It will become 1 when the game is finished. Some software may go through multiple complete builds and this number can go higher than 1, but in that case it generally indicates a complete overhaul and if pretty rare in games.

The second number (3) is the number of major updates the software has received since the last complete build. This is how many times the code has had a major change in how it functions. In this game this typically marks a rework of the games mechanics or adding additional mechanics.

The third number (02) is how many minor updates the software has received since the last major update. This is stuff that doesn't change how the base code functions. For this game this is mostly additional scenes and artwork.

Lets pretend our number has received a ton of minor updates and is sitting at 0.3.99. Then we give it another minor update. It doesn't become 0.4.0, because we still haven't put out a major update. Instead it becomes 0.3.100 because we have given it 100 minor updates since the last time we gave it a major update. Likewise if a game is at 0.9.12 and we out out a major update it won't roll over to 1.0, it will become 0.10.0. A piece of software could very well receive hundreds or even thousands of major and minor updates before it becomes version 1.0.
 

Zaky0909

Member
Feb 20, 2023
228
59
143
it will absolutely go from 0.5.xx (or even 0.4.xx) straight to 1.0.

Software versions don't use decimals in the traditional sense, and it is in no way an indication of how close the game is to completion. Instead they are counting types of changes and updates.

Using 0.3.02 as an example.

The first number (0) is the completed build. It will become 1 when the game is finished. Some software may go through multiple complete builds and this number can go higher than 1, but in that case it generally indicates a complete overhaul and if pretty rare in games.

The second number (3) is the number of major updates the software has received since the last complete build. This is how many times the code has had a major change in how it functions. In this game this typically marks a rework of the games mechanics or adding additional mechanics.

The third number (02) is how many minor updates the software has received since the last major update. This is stuff that doesn't change how the base code functions. For this game this is mostly additional scenes and artwork.

Lets pretend our number has received a ton of minor updates and is sitting at 0.3.99. Then we give it another minor update. It doesn't become 0.4.0, because we still haven't put out a major update. Instead it becomes 0.3.100 because we have given it 100 minor updates since the last time we gave it a major update. Likewise if a game is at 0.9.12 and we out out a major update it won't roll over to 1.0, it will become 0.10.0. A piece of software could very well receive hundreds or even thousands of major and minor updates before it becomes version 1.0.
Hello there
I downloaded the latest version of the game on mobile it still have the censored problem on gallary replay
Is there a mod to fix this problem
 

FGM01

Member
Jun 27, 2023
334
149
153
Only the servant path is actually fleshed out, not the other three (overlord, mitigation and sabotage); but mostly this is narrative and dialogue options (several dozen lines, but not entire storylines) in the Astarte battle event. Rastadel does not actually have any branching options for Rowan's choices at all, the event goes the same way entirely depending on the decisions you make during, and prior to it. In the epilogue code it is obvious that Rowan is frustrated that he could not change the course of the battle regardless of his intent (there are several sections of commented out dialogue).

The foundations of Rowan's decision is set by the end of Act 1, but it will not effect the actual events. So the additional actual work is fairly minimal.
Where is the servant option? I only saw the other 3 before the finale started, and like I said, only sabotage and mitigate were available choices.
 

Zambotta

New Member
Nov 5, 2022
3
16
63
Hey, so if I've understood it correctly. One of the last (if not the last?) update is coming the upcoming week. There does not seem to be clear indication of what additions to expect, but some epilogue stuff?
 

preewds

Newbie
Jan 8, 2019
15
21
148
From the most recent Patreon/Subscribestar update:

"Hey all,

If you are on Discord, you'll know I've been suffering with sinusitus lately. As a result, I haven't gotten as much as I'd like for the release done, and the other writers have been busy and not turned in much, so I've made the decision to give myself a few extra days and release in early October (aiming for the 5th) instead of the 30th. I don't like pushing into the next month, and I've very rarely done it, but with working on the epilogue, I want to get all the variations of the Alexia visit done so that I can press on to the next part in the following release."
 

Xxircle

New Member
Jan 3, 2024
13
26
23
Where is the servant option? I only saw the other 3 before the finale started, and like I said, only sabotage and mitigate were available choices.
  • "Help the twins achieve ultimate victory." => "astarteServant"
  • "Take control, and show everyone who’s the real power in Bloodmeen." (if avatar.corruption > 30) => "astarteOverlord"
  • "Win on his terms - do everything to prevent a slaughter." (avatar.corruption < 61) => "astarteMitigation"
  • "Maybe it was too late to find redemption..." => "astarteSabotage"
Only the first (servant) is actionable, the others bounce you back to the menu. They may not be the final options and the code can be internally fairly inconsistent in referring to states.
 

FGM01

Member
Jun 27, 2023
334
149
153
  • "Help the twins achieve ultimate victory." => "astarteServant"
  • "Take control, and show everyone who’s the real power in Bloodmeen." (if avatar.corruption > 30) => "astarteOverlord"
  • "Win on his terms - do everything to prevent a slaughter." (avatar.corruption < 61) => "astarteMitigation"
  • "Maybe it was too late to find redemption..." => "astarteSabotage"
Only the first (servant) is actionable, the others bounce you back to the menu. They may not be the final options and the code can be internally fairly inconsistent in referring to states.
Uninstalled right now but I could swear I only saw 3 options, can't remember positively which was missing. I did see the servant after all, couldn't do the overlord, but I forget what else was there.
 

Oriandu

Engaged Member
Sep 1, 2017
3,340
6,104
700
Sinus issues are horrible, gives terrible headaches if you're really unlucky.
Yeah, sinus issues suck. I was pretty susceptible to sinus infections as a kid, it's a special kind of experience when you've got massive headaches from the pressure but you're still going through almost an entire box of tissues a day. To this day I have sinus problems at least once a year.
 
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preewds

Newbie
Jan 8, 2019
15
21
148
Sounds like we are not closing any of the open arcs this patch either. Maybe next year is the charm (do we have any clown emojis left?).
Yeah, there is zero chance of that happening with only two updates left this year as far as I see it, though I would love it if they proved me wrong.
 

Ajinkya22

Newbie
Jul 6, 2022
92
85
85
Uninstalled right now but I could swear I only saw 3 options, can't remember positively which was missing. I did see the servant after all, couldn't do the overlord, but I forget what else was there.
Mitigation option come and go like light bulb in 4.01 their are 4 option now it's only 3 options but it doesn't matter because it's just option it's brings u back to menu and u have to take servant route
 
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