SashaIceberg
New Member
- Jan 14, 2018
 
- 4
 
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- 31
 
Here they areTheMagister wrote he has one. I just wanna see more teasers
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But I hope see her in game)
Here they areTheMagister wrote he has one. I just wanna see more teasers
Partly agree. I think both Alexia scenes this update are very good, but I really hope that the next Alexia/NTR version moves things forward a bit more.It's a small update this time. There's no real plot advancement and only three scenes. I'm a fan of AxA but I've had enough of these teasing scenes. Oh well.
Get the orcs in the North-West, get the gold.Do the twins kill you everytime at week 60? Is there a way around it?
It's a small update this time. There's no real plot advancement and only three scenes. I'm a fan of AxA but I've had enough of these teasing scenes. Oh well.
Newest update, while lower on the sex scenes, is – surprisingly - normal sized (normally we would be releasing on 29th-30th, but with Christmas just around the corner, we had to get it out a week sooner). However, the focus has been on progressing the story, as we have been in Rosaria for a long time now.Partly agree. I think both Alexia scenes this update are very good, but I really hope that the next Alexia/NTR version moves things forward a bit more.
No, and you never will be.so can you start as the female yet?
love the art..love the story..love the choices and LOVE the choice to NTR or not..thank you...you have a fan.
was the cg added for that scene or is it still just text?The Greyhide-scene with the forge job was, although pretty short, REALLY nice and awesome i hope you can work on it abit and make it abt longer since that ship GhxA is my favorite i also hope there will be more such scenes, maybe one with greyhide in charcge because of jezeera? who know's
was the cg added for that scene or is it still just text?
GhxA won this month's CG poll, so it should appear in the next backers update.was the cg added for that scene or is it still just text?
You just drop it into the folder named "game" wherever you extracted SoC. You don't have to activate it, it just adds a debug menu in the left corner.there is a way to cheat ? some sort of developer mode ?i tried with the file at page 129 but it doesn't work at all( or i don't know how to activate it )
I've been running into this error when trying to run the training under the bonus section for the last few months. I can get to the castle map, but if i click anything but the bedroom, I get this error. I've deleted all my old saves to see if that would help, but it didn't change anything.Full traceback:
File "game/st/script_training.rpyc", line 51, in script call
File "game/st/rowans_chambers_st.rpyc", line 20, in script call
File "game/locations/guest_wing.rpyc", line 3, in script
�#�d��qHI�j�Hu��S���Ì!�Z�)x!^�w@�8N�
File "F:\Downloads\seeds-of-chaos\renpy\ast.py", line 1861, in execute
self.call("execute")
File "F:\Downloads\seeds-of-chaos\renpy\ast.py", line 1849, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "F:\Downloads\seeds-of-chaos\renpy\statements.py", line 203, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 519, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "F:\Downloads\seeds-of-chaos\renpy\exports.py", line 2755, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "F:\Downloads\seeds-of-chaos\renpy\ui.py", line 289, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "F:\Downloads\seeds-of-chaos\renpy\display\core.py", line 2672, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "F:\Downloads\seeds-of-chaos\renpy\display\core.py", line 3059, in interact_core
root_widget.visit_all(lambda i : i.per_interact())
File "F:\Downloads\seeds-of-chaos\renpy\display\core.py", line 531, in visit_all
d.visit_all(callback, seen)
File "F:\Downloads\seeds-of-chaos\renpy\display\core.py", line 531, in visit_all
d.visit_all(callback, seen)
File "F:\Downloads\seeds-of-chaos\renpy\display\core.py", line 531, in visit_all
d.visit_all(callback, seen)
File "F:\Downloads\seeds-of-chaos\renpy\display\screen.py", line 424, in visit_all
callback(self)
File "F:\Downloads\seeds-of-chaos\renpy\display\core.py", line 3059, in <lambda>
root_widget.visit_all(lambda i : i.per_interact())
File "F:\Downloads\seeds-of-chaos\renpy\display\screen.py", line 434, in per_interact
self.update()
File "F:\Downloads\seeds-of-chaos\renpy\display\screen.py", line 619, in update
self.screen.function(**self.scope)
File "game/screens/room_screen.rpy", line 6, in execute
File "game/screens/room_screen.rpy", line 6, in execute
File "game/screens/room_screen.rpy", line 151, in execute
File "game/screens/room_screen.rpy", line 155, in execute
File "game/screens/castle_status.rpy", line 35, in execute
File "game/screens/castle_status.rpy", line 35, in execute
File "game/screens/castle_status.rpy", line 36, in execute
File "game/screens/castle_status.rpy", line 41, in execute
File "F:\Downloads\seeds-of-chaos\renpy\text\text.py", line 1423, in __init__
self.set_text(text, scope, substitute)
File "F:\Downloads\seeds-of-chaos\renpy\text\text.py", line 1542, in set_text
i, did_sub = renpy.substitutions.substitute(i, scope, substitute)
File "F:\Downloads\seeds-of-chaos\renpy\substitutions.py", line 244, in substitute
s = formatter.vformat(s, (), kwargs)
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 563, in vformat
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 585, in _vformat
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/string.py", line 652, in get_field
AttributeError: 'CastleSt' object has no attribute 'treasury'
While running game code:
File "renpy/common/000statements.rpy", line 519, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screens/room_screen.rpy", line 6, in execute
File "game/screens/room_screen.rpy", line 6, in execute
File "game/screens/room_screen.rpy", line 151, in execute
File "game/screens/room_screen.rpy", line 155, in execute
File "game/screens/castle_status.rpy", line 35, in execute
File "game/screens/castle_status.rpy", line 35, in execute
File "game/screens/castle_status.rpy", line 36, in execute
File "game/screens/castle_status.rpy", line 41, in execute
AttributeError: 'CastleSt' object has no attribute 'treasury'
Training mode is not actually there. It was planned, maybe still is, but so far there is nothing.I've been running into this error when trying to run the training under the bonus section for the last few months. I can get to the castle map, but if i click anything but the bedroom, I get this error. I've deleted all my old saves to see if that would help, but it didn't change anything.