HOW TO FIX THIS??
I'm sorry, but an uncaught exception occurred.
While running game code:
  File "game/main_loop.rpy", line 37, in script call
    call rowans_chambers from _call_rowans_chambers
  File "game/locations/portal_room.rpy", line 3, in script call
    call screen portal_screen
  File "game/mapExploration.rpy", line 88, in script
    call screen hex_map
  File "renpy/common/000statements.rpy", line 519, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/screens/hex_map.rpy", line 7, in execute
    screen hex_map:
  File "game/screens/hex_map.rpy", line 7, in execute
    screen hex_map:
  File "game/screens/hex_map.rpy", line 8, in execute
    frame:
  File "game/screens/hex_map.rpy", line 15, in execute
    frame:
  File "game/screens/hex_map.rpy", line 22, in execute
    for i in range (0, len(world.cur_map.hexes)):
  File "game/screens/hex_map.rpy", line 24, in execute
    if mview.in_viewport(i):
  File "game/screens/hex_map.rpy", line 27, in execute
    if (world.cur_map.hexes[4] == True):
  File "game/screens/hex_map.rpy", line 29, in execute
    if (world.cur_map.hexes[6] > 0):
  File "game/screens/hex_map.rpy", line 32, in execute
    $ tile_img = terrain_data[world.cur_map.hexes[3]][2][world.cur_map.hexes[10]]
  File "game/screens/hex_map.rpy", line 32, in <module>
    $ tile_img = terrain_data[world.cur_map.hexes[3]][2][world.cur_map.hexes[10]]
KeyError: 921
-- Full Traceback ------------------------------------------------------------
Full traceback:
  File "game/main_loop.rpy", line 37, in script call
    call rowans_chambers from _call_rowans_chambers
  File "game/locations/portal_room.rpy", line 3, in script call
    call screen portal_screen
  File "game/mapExploration.rpy", line 88, in script
    call screen hex_map
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\ast.py", line 1859, in execute
    self.call("execute")
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\ast.py", line 1847, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\statements.py", line 179, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 519, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\exports.py", line 2724, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\ui.py", line 289, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\display\core.py", line 2662, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\display\core.py", line 3049, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\display\core.py", line 521, in visit_all
    d.visit_all(callback, seen)
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\display\core.py", line 521, in visit_all
    d.visit_all(callback, seen)
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\display\core.py", line 521, in visit_all
    d.visit_all(callback, seen)
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\display\screen.py", line 424, in visit_all
    callback(self)
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\display\core.py", line 3049, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\display\screen.py", line 434, in per_interact
    self.update()
  File "F:\PC\seeds-of-chaos-0.2.39-pc-Skunked\renpy\display\screen.py", line 619, in update
    self.screen.function(**self.scope)
  File "game/screens/hex_map.rpy", line 7, in execute
    screen hex_map:
  File "game/screens/hex_map.rpy", line 7, in execute
    screen hex_map:
  File "game/screens/hex_map.rpy", line 8, in execute
    frame:
  File "game/screens/hex_map.rpy", line 15, in execute
    frame:
  File "game/screens/hex_map.rpy", line 22, in execute
    for i in range (0, len(world.cur_map.hexes)):
  File "game/screens/hex_map.rpy", line 24, in execute
    if mview.in_viewport(i):
  File "game/screens/hex_map.rpy", line 27, in execute
    if (world.cur_map.hexes[4] == True):
  File "game/screens/hex_map.rpy", line 29, in execute
    if (world.cur_map.hexes[6] > 0):
  File "game/screens/hex_map.rpy", line 32, in execute
    $ tile_img = terrain_data[world.cur_map.hexes[3]][2][world.cur_map.hexes[10]]
  File "game/screens/hex_map.rpy", line 32, in <module>
    $ tile_img = terrain_data[world.cur_map.hexes[3]][2][world.cur_map.hexes[10]]
KeyError: 921
Windows-8-6.2.9200
Ren'Py 7.1.1.929
Seeds of Chaos 0.2.39
Thu Nov 29 23:08:27 2018