sorjs53

Member
Mar 17, 2024
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Is there any diference between choosing Alexia sleeping on a different room and choosing to
sleep in the same room as Rowan?
There are different scenes depending on where Alexia is sleeping in, but choosing to have Helayna as a slave means Alexia moves out. Other than that, there’s not much difference since you don’t interact with the rooms too much and only a few select scenes make note of Alexia/Andras NTR in the shared room
 
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Sep 11, 2022
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Has it ever been said in any part of the game if Andras and Jazera have had sex? I have this doubt because they don't care about morals and always follow their impulses but at the same time they seem to hate each other
 

Versace217

Member
Mar 21, 2019
393
462
177
Hey Rein, I have a sort of technical question. How will you guys be porting all the character decisions we made in Act 1 onto Act 2? Or any decisions at all. Cause there are a lot of side quests in Act 1 and some of them are significant.

From what you've said so far, Act 2 will have different functionality as compared to Act 1 so it doesn't become a clusterfuck like Act 1 did and so is more streamlined. Obviously this would mean that the parameters would have to change as well.
 
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Rein

Active Member
Game Developer
May 8, 2017
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Hey Rein, I have a sort of technical question. How will you guys be porting all the character decisions we made in Act 1 onto Act 2? Or any decisions at all. Cause there are a lot of side quests in Act 1 and some of them are significant.

From what you've said so far, Act 2 will have different functionality as compared to Act 1 so it doesn't become a clusterfuck like Act 1 did and so is more streamlined. Obviously this would mean that the parameters would have to change as well.
There's a programmer who is handling all of that. I was a provided a list of variables that will be saved at the end of act 1 to be exported into act 2, to review what is needed and what is missing. I don't know how it works from a technical standpoint.
 

Jynx_lucky_j

Member
May 1, 2021
430
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Has it ever been said in any part of the game if Andras and Jazera have had sex? I have this doubt because they don't care about morals and always follow their impulses but at the same time they seem to hate each other
It's never directly addressed in game, but I do remember one of the writers (i don't remember if it was Rein or T51bwinterized) said a few years back that Andras and Jezera do not have sex with each other. Not because they have any moral qualms about incest, but because they would both want to be the dominant one, and neither of them would ever be willing to show submissiveness to the other.

And I'm sure that Patreon's long standing ban on depicting incest factored into the decision as well. Have you ever noticed how many of H-games these days have you hooking up with your "roommate" that acts a lot like a sister, and live-in "landlord" that acts a lot like a mother? It's because when Patreon's incest ban took effect all the developers did a quick find and replace for the terms.
 

Kotyli

New Member
Sep 1, 2020
1
0
35
I need help, i'm trying to get orcs (Batri) i found noble and corrupted her, but i cant send supplies from Geyhide, i can only choose nevermind.

When i go see Batri, and choose let’s go nothing happens, and even if i go to village later.
 

Gicoo

Engaged Member
Feb 18, 2018
2,122
5,744
637
I need help, i'm trying to get orcs (Batri) i found noble and corrupted her, but i cant send supplies from Geyhide, i can only choose nevermind.

When i go see Batri, and choose let’s go nothing happens, and even if i go to village later.
If you have sent a spy to corrupt her, you only have to wait.
 

LaVinotinto

Member
Feb 6, 2023
356
1,170
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One good thing about this update was the continuation of the story after the assault on Rastedel City. I only played a bit of gameplay with Crevette as ally. Although something big is coming if Rowan doesn't interfere in the assault.


Screenshot_20250815-153828.jpg
 
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gatoterran

Newbie
May 27, 2019
88
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There's a few bugs like that unfortunately, the game is trying and failing to call a background image. If you want to fix it, you'll need to use UnRen to unpack the game files and then try to chase down the error in the game's code and correct it.

The easy option though is to just press ignore and skip the pages that are bugged. You will miss out on the text for that page and the bug will probably reoccur each time the game tries to call that image again within that scene but it should let you play past the bug.
I have the same error. You can't press ignore, it ends up crashing the game. Whatever it's it needs to be fixed to progress
 

HentaiGamerN00b

Active Member
Sep 6, 2020
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A question. Since this is a long game with a lot of dialogue and there are still things to happen i refrain from playing it seriously. For those who play it fully, can you tell me if there is a relationship development between Jezeera and Rowan? I know that there is a Black Wedding for Alexia, is that relationship going to a similar route?
Thanks.
A lust/hate as far as i played Rowan's behalf corrupt route and by Jezera's, it's a bit ambiguous, Rowan tried to killed her and knows how much he resist her but still try to tempt him not only with her maids but with herself... She doesn't seem to be bothered despite Rowan nearly beheaded her and was the killer of her father... She seems more likely to have some kind of love through lust route (or some kind of shit like that), but you can think that her ways are trough lust and temptation to secure his loyalty to her (via lotta sex).
It's never directly addressed in game, but I do remember one of the writers (i don't remember if it was Rein or T51bwinterized) said a few years back that Andras and Jezera do not have sex with each other. Not because they have any moral qualms about incest, but because they would both want to be the dominant one, and neither of them would ever be willing to show submissiveness to the other.

And I'm sure that Patreon's long standing ban on depicting incest factored into the decision as well. Have you ever noticed how many of H-games these days have you hooking up with your "roommate" that acts a lot like a sister, and live-in "landlord" that acts a lot like a mother? It's because when Patreon's incest ban took effect all the developers did a quick find and replace for the terms.
This game would be marvelous with some twincest to threesome... Can u imagine it? Rowan fucked in his ass by Andras while his cock is into Jezera... Lotta opportunity wasted. (Until somebody with $$$, time, knowledge and a good pc manage to feed an AI with the game assets to insert this kind of things as random events lol).
 
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HentaiGamerN00b

Active Member
Sep 6, 2020
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There's a programmer who is handling all of that. I was a provided a list of variables that will be saved at the end of act 1 to be exported into act 2, to review what is needed and what is missing. I don't know how it works from a technical standpoint.
In essence, Act I will finish with an special save that will have all the essential variables clean needed for Act II, for this you'll need to have planned Act II and all of the major and minor events (and even the random events that may alter the story) that are linked to Act I planned (you can't think into an event for Act II while Act II is in development that need to be early began in Act I if Act I is a closed on development or u'll know for sure the meaning of development hell)... Act II will have it's own directory and may act as a standalone game if some player doesn't played or lost his savegames from first part, for this, some questions with their proper options giving context to the players will be needed to make them play into a planned route since Act I. Act II by default if there's no savegame yet for Act II will read Act I directory (for Shitdows * i mean* Windows, Linux, Mac, Android) then, it will detect the special savegame and the variables in it, asking of course the question if the player want to load the game from the savegame "X", because a real hard fan of this game will be enough nuts to play several times to reach each possible paths... So, a way to distinguish this special savegame from others will be needed too (like naming them by default route player have taken and if you like, adding names as a trophy like "Congrats, you unlock the path of Rowan as Twin's slut").

More or less this is the logic explanation behind coding it, it's more easy than doing the technical part.
 

Hatsume Kill

Member
Oct 18, 2018
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In essence, Act I will finish with an special save that will have all the essential variables clean needed for Act II, for this you'll need to have planned Act II and all of the major and minor events (and even the random events that may alter the story) that are linked to Act I planned (you can't think into an event for Act II while Act II is in development that need to be early began in Act I if Act I is a closed on development or u'll know for sure the meaning of development hell)... Act II will have it's own directory and may act as a standalone game if some player doesn't played or lost his savegames from first part, for this, some questions with their proper options giving context to the players will be needed to make them play into a planned route since Act I. Act II by default if there's no savegame yet for Act II will read Act I directory (for Shitdows * i mean* Windows, Linux, Mac, Android) then, it will detect the special savegame and the variables in it, asking of course the question if the player want to load the game from the savegame "X", because a real hard fan of this game will be enough nuts to play several times to reach each possible paths... So, a way to distinguish this special savegame from others will be needed too (like naming them by default route player have taken and if you like, adding names as a trophy like "Congrats, you unlock the path of Rowan as Twin's slut").

More or less this is the logic explanation behind coding it, it's more easy than doing the technical part.
This seems complicated and probably will take months to code properly along with introducing countless errors and bugs. Also, good lord if you get on the wrong route then tough shit. You gotta replay act 1 and try to get it to work. Hell just restarting act 2 would require restarting act 1 if you want to do a different route.

Why not just make act 2 a standalone game and... ya know prompt the player with questions when you start act 2. This would probably save the dev team years of headache and allow the players to just start on the route they want right away.

The game is already a bloated mess lol so forcing act 2 to be built on top of the bloated mess seems like a bad idea. I'm not a coder though so what do I know.

I love this game and I know the devs work really hard on it but geeze, they've wasted so many years from over complicating everything.
 
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HentaiGamerN00b

Active Member
Sep 6, 2020
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This seems complicated and probably will take months to code properly along with introducing countless errors and bugs. Also, good lord if you get on the wrong route then tough shit. You gotta replay act 1 and try to get it to work. Hell just restarting act 2 would require restarting act 1 if you want to do a different route.

Why not just make act 2 a standalone game and... ya know prompt the player with questions when you start act 2. This would probably save the dev team years of headache and allow the players to just start on the route they want right away.

The game is already a bloated mess lol so forcing act 2 to be built on top of the bloated mess seems like a bad idea. I'm not a coder though so what do I know.

I love this game and I know the devs work really hard on it but geeze, they've wasted so many years from over complicating everything.
Not precisely, as i said in that post, if the player doesn't load a savegame from Act I, it must be possible to answer a few question giving context to the player to makes choices align with the path you want to take, quite certain is if the game as it is will polish and maintain the status player developed for Rowan, because for Act II in a condition in which the beginning comes by default (not by loading from Act I) must carry a default status development included into the very same path taken.

Regarding the game game as a bloated mess... well, yes, but the savegame for Act II most probably doesn't need to take all the variables decisions, just the enough with relevant importance for the overall story and relationships, like:

1. You were trapped by the Twins, in order to save your slutty whore wife you decide to serve:

a. Andras (gay path).
b. Jezera (simp path)
c. Serve both taken back some of your dignity (dude... WTF?! it's a hentai game dammit!)

2. You agree to serve because:

a. You believe they can do better than humans.
b. You believe you can achieve the greatness forbidden to you by the nobles for your achievements as a Hero.
c. You are just waiting your very chance to take control.

3. A submissive elf with a sad past and with high skills in administration begs for your help, she offers her services in more than just one way, you:

a. Protect her but not anything else, you are married (but a gay in a closet lol)
b. Protect her and make her yours (Yes!, Harem path, your mom would be so proud of you)
c. You deny her (probably sent by Jezera to play mind games with ya... hysterical conspiracy theory path, Rowan puts a helmet of aluminum in his head).

4. Your ex-student, a noblewoman of great beauty fall in the hands of Jezera, she puts a magic ring on her making her into mindless slut, if you don't fuck her she'll be lost into the machinates of Da Twins against you:

a. You fuck her because some part in you loves her (what a pedo you are you fucking sick piece of shit... she was a minor when you teach her!... But wait, now she's adult, is perfectly legal).
b. You refuse to fuck her but still look (you are a cuck or gay or both...)
c. You refuse and you don't look (you are weakling, dude it's a hentai game, less STR status for ya, need to grow some hard skin dude, go to see GoT or Invincible or read Lolita of Nabokov or some kind of shit like that).

And so on... You see, really decisions that really affect the overall story and relationships, this kind of options determines many future actions without having to answer them later, you are describing if you are gay, how much corrupted you are, if you are a cuck, how loyal Rowan is to Alexia... You see?

And once answered for Rowan it's turn for Alexia, this must be much more quickly given that much of the interactions between them were taken, but still:

1. Your wife is just a mere woman from the commoners, she was kidnapped and exposed to all the temptations in Bloodmeen Castle, a place full of desire and corruption, you as Alexia a Rowan's wife:

a. You cheat, it was too much to resist, but a part of you still is loyal to Rowan and loves him.
b. You refuse (You are the very same avatar of the Godess Solansia... lol, yeah right...)
c. You become into Slanesh's servant and with Chaos Magic give born a Lovecraftian God to doom the world.

2. Alexia was put to work in the Castle, what job was by most done by her:

a. Breeding pits. (This can severely put high corruption + furry of course)
b. Tavern (mid corruption perphaps).
c. Maid (mid corruption + Jezera's Influence)
d. Blacksmith (low corruption + furry)
e. Librarian (low Corruption + Magical Alexia's Path [FUCK YEAH!!!! FINALLY SOME REAL SHIT FOR ALEXIA TO BE IN THIS GAME USEFUL!!!!!!])

and so on... Rein & company must have planned very well this, complicated, perhaps, but not impossible, think in a system that sums points, if it's equal or superior than "X" then you will have a determine path with some characteritics. That's it.
 
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Oriandu

Engaged Member
Sep 1, 2017
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A questionnaire isn't a particularly good solution. Just think of how in depth it would have to be to actually capture things adequately. I'll use one of my runs as an example... this particular Rowan avoids cheating on Alexia in virtually every circumstance that doesn't involve a female Goblin. He bangs basically every female Goblin that offers, but touches no other woman except for Alexia. Alexia, on the other hand, is a giant ho bag who fucks everyone and everything that offers. Simple in concept, but unless there's a question that wraps that up that's still at least half a dozen choices just on female goblins without factoring in every other sexual partner for Rowan, and a boatload of variables for Alexia. The only way to easily account for everything is save carry over, which is fully possible between stand alone games in Ren'Py. Of course the problem there is building a story that accounts for any and all choices.

My suggestion would be to handle it on a case by case basis. Instead of starting with a list of questions you introduce questions as they become relevant. So at the start of the game you get asked about the broad strokes. What was your reason for entering the Twins' service, are you involved with one of them, your relationship with Alexia, and Alexia's relationship with the twins, and finally who you aligned with in the assault on the capital. Then you go to visit Cla-Min and it prompts you with questions related to her, and you repeat this process any time a possible carryover event is relevant. This would allow the player to be eased into things instead of just vomitting questions at them. It would also help with remembering your choices since you're interacting with the relevant characters.
 
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HentaiGamerN00b

Active Member
Sep 6, 2020
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A questionnaire isn't a particularly good solution. Just think of how in depth it would have to be to actually capture things adequately. I'll use one of my runs as an example... this particular Rowan avoids cheating on Alexia in virtually every circumstance that doesn't involve a female Goblin. He bangs basically every female Goblin that offers, but touches no other woman except for Alexia. Alexia, on the other hand, is a giant ho bag who fucks everyone and everything that offers. Simple in concept, but unless there's a question that wraps that up that's still at least half a dozen choices just on female goblins without factoring in every other sexual partner for Rowan, and a boatload of variables for Alexia. The only way to easily account for everything is save carry over, which is fully possible between stand alone games in Ren'Py. Of course the problem there is building a story that accounts for any and all choices.

My suggestion would be to handle it on a case by case basis. Instead of starting with a list of questions you introduce questions as they become relevant. So at the start of the game you get asked about the broad strokes. What was your reason for entering the Twins' service, are you involved with one of them, your relationship with Alexia, and Alexia's relationship with the twins, and finally who you aligned with in the assault on the capital. Then you go to visit Cla-Min and it prompts you with questions related to her, and you repeat this process any time a possible carryover event is relevant. This would allow the player to be eased into things instead of just vomitting questions at them. It would also help with remembering your choices since you're interacting with the relevant characters.
Believe it or not, many games out there manage a divided game with same story like this, if you don't have a savegame, then you must answer some questions that determines actions in the first part of the game, this way you don't need to play a whole fisrt part to just have a savegame nor less download a savegame data you don't know if was altered; most importanly, it doesn't need to have answer for any fuckable character, just the most important options (as recurrent characters and how involves between to Rowan and Alexia). it's not perfect and doesn't need to, just need to get the shit done to give a player certain path designed as intended by Venus Noire Team for Seed of Chaos.
 
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