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Ragney

Newbie
Jan 4, 2019
55
63
203
Anyone know how to trigger the Obelius scenes? I noticed them in the changelog and have never seen them and can't seem to get them to fire even after fast forwarding 300 days and wandering aimlessly in the forest.

Also what exactly triggers the scene where Jezera takes Alexis down to the dungeon to work out her frustrations is that just low opinion of Rowan
 

RC-1138 Boss

Message Maven
Apr 26, 2017
13,981
21,584
1,038
You tell me. I have 11 pages of threads on my watchlist and most don't give alerts from new posts.:ROFLMAO:
 

MagierN

New Member
May 20, 2018
10
12
33
I never seem to be able to reach the full corruption potential. Same for the job events...
The google guide doesnt really help, since apparently I met all of the requirements...

I thought maybe the console commands could help but I dont seem to be able to achieve anything since they dont really work:
eg.
alexi.nymphomania = 5

could someone extend a helping hand?
 

Semantics

Member
Apr 28, 2017
296
383
298
I never seem to be able to reach the full corruption potential. Same for the job events...
The google guide doesnt really help, since apparently I met all of the requirements...

I thought maybe the console commands could help but I dont seem to be able to achieve anything since they dont really work:
eg.
alexi.nymphomania = 5

could someone extend a helping hand?
I want to say nymphomania was only a stat in the side-mode to test stuff before jobs got added. For her corruption, you want all_actors[u'alexia'].coruption=X

yes would love a full list of console commands.
all_actors[u'alexia'].coruption=X
all_actors[u'alexia''].relation=X
castle.treasury=
avatar.gold or treasury=
avatar.exp=
avatar.mp=
castle.rp=
week=
change_relation('cla_min', #)
change_relation('cliohna', #)
change_relation('skordred', #)
change_relation('draith', #)
change_relation('xzaratl', #)
all_actors[u'alexia'].flags['jezera_influence'] = #
all_actors[u'alexia'].flags['andras_influence'] = #
change_base_stat('c', #)
avatar.corruption
change_favor('jezera', #)
change_favor('andras', #);
castle.treasury=x -> set treasury amount
castle.military=x -> set military capacity
castle.tech=x -> set tech rate
castle.morale=x -> set morale (cap at 100)
castle.villages=x -> set number of Villages
castle.mines=x -> set number of Mines

Most of these should work. The castle.mines and villages etc ones don't seem to increase metal or income from the mines or villages if I'm remembering right though. Use unren to look at the variables as well, that often gives you an idea how to change some things.
I think that's the most full list that's ever been compiled.
 

Sith’ari

New Member
Mar 2, 2020
3
0
168
Any update on the Nemesis content? (i.e. Roisin)
Is it still being implemented or has it been scrapped?
Is there a chance we'll see it included in the new NPC arc stuff mentioned here?
 

TheMagister

Well-Known Member
Aug 5, 2016
1,195
1,524
442
I don't think it's happening. It hasn't been mentioned since the very start of the game and I kinda think they don't really have a place to fit them into the story (Rastedel would have been the ideal place to introduce one), so yeah, I personally think that system's out, but I will gladly be refuted by the devs.
 

Sith’ari

New Member
Mar 2, 2020
3
0
168
That's a shame, seemed like an interesting game mechanic. Wonder if the new NPC arc focus will be the new version/replacement for that system.
 

T51bwinterized

Well-Known Member
Game Developer
Oct 17, 2017
1,457
3,498
464
Backburner but not scrapped. We have a bunch of assets sitting around unused we want to use one day. And we still think the idea is cool.

The problem is that the scope of this game is massive and we're already facing a daunting ammount of work. The nemesis system got sidelined when we were faced with the 2018 re-tooling. When we're struggling to keep up with the current scope it's not time to expand it.
 
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Oriandu

Engaged Member
Sep 1, 2017
3,340
6,103
700
If you're struggling to keep up with the current scope then you should probably be scaling back. No shame in it, all developers do it.
 

InnocentKiss5

PassionateWeeb
Donor
Jan 13, 2020
299
433
258
is it just me or does it feel like there are so many gaps that are missing even if you read all of the stuff maybe im just misunderstanding ? also can anyone tell me why i enter the village once and then i can never do it again? like did i piss'em off or what??? is it a bug
 

InnocentKiss5

PassionateWeeb
Donor
Jan 13, 2020
299
433
258
oh and how do you unsave everything since i really hate all the diffrent saves i have from trying to figure out solutions to keep my from bugging out in the game???
 

zqsbunny

Newbie
Jul 29, 2018
83
17
48
save for all cg unlock android version pls.. try do with log. txt.. chnage it to true doesnt work.. need save
 
3.90 star(s) 192 Votes