Edit : I haven’t had the chance to test this method long-term. I only checked whether it worked during a single session. I don’t know what effects it might have with extended use. For example, I don’t have the technical knowledge to say whether it would conflict with another script/plugin in certain situations. The code was written by an AI — please consider the risks that may arise during use.
Edit2: Key is "M"
If anyone try to hide text on rpg maker mv based games which doesn't have that feature;
1-)Create text file then copy code from "plugin" spoiler. Then click "save as" to "www\js\plugins" folder and dont forget to choose "all file types below of name line, then give name "ToggleMessage.js"
2-)Then go to www\js folder and open plugins.js and add line from spoiler.
If you’re adding the code to the very last line (it must be placed before the closing ]), don’t forget to put a comma (,) at the end of the previous line. Otherwise the game will hang on a black screen when starting. If you’re adding the code at the beginning or in the middle, don’t forget to add a comma at the end of the code you’re inserting, because otherwise the game won’t start either.
Edit2: Key is "M"
If anyone try to hide text on rpg maker mv based games which doesn't have that feature;
1-)Create text file then copy code from "plugin" spoiler. Then click "save as" to "www\js\plugins" folder and dont forget to choose "all file types below of name line, then give name "ToggleMessage.js"
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2-)Then go to www\js folder and open plugins.js and add line from spoiler.
If you’re adding the code to the very last line (it must be placed before the closing ]), don’t forget to put a comma (,) at the end of the previous line. Otherwise the game will hang on a black screen when starting. If you’re adding the code at the beginning or in the middle, don’t forget to add a comma at the end of the code you’re inserting, because otherwise the game won’t start either.
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