rafa30

Engaged Member
Aug 2, 2017
3,424
2,306
It is not needed. As you are introduced to the girls, you can change them to family members. Landlady to stepmom or mom. This can be done to relationships in other households, too.
I tried and failed.
I wanted to do incest but my native language is not English.
So it gets complicated.
What is the correct order for incest?
 

Gab1

Member
Jul 9, 2018
130
204
I would expect a bit more explanation then if that were the case. Like instead of "locked" it should say "no current content" as the previous iteration had locked scenes that you COULD unlock so the dev has already set a precedent in that direction.

But by all means insult people because you don't understand the difference between good and bad design choices.
Point is that there is no content for those locked places yet, that doesnt make the game bad, shame that you got confuse.
Anyway, the man is cooking, so just wait until there is enough content, the first game was like this at the begining too.
 

Spyderwraith

Well-Known Member
Jul 21, 2017
1,289
1,002
The first game had a bunch of unlockables that were unlocked only after certain paths were taken on the days previously. So invariably since the precedent was established from earlier games it would benefit this game from a similar walk-through pathway deep dive as opposed to a "oh it's locked therefore nothing exists for it yet" assumption.
Furthermore, if the locked options are indeed locked due to no content, there needs to be a "back to day one" button that allows us to replay day one instead of the arrow at the top that progresses the days which forces you to click it for the remaining days until the Dance which since we are forced to simply click to progress due to lockout we end up seeing nothing because of it
 

Slagmoth

Member
Jan 26, 2019
124
72
Point is that there is no content for those locked places yet, that doesnt make the game bad, shame that you got confuse.
Anyway, the man is cooking, so just wait until there is enough content, the first game was like this at the begining too.
Never said the game was bad. I implied that it was a bad design choice. Especially since he/she already set the precedent that anything that was locked and visible was unlockable before. Which trained us to keep trying and trying to unlock them.

There is a NotYetImplemented Exception in coding for this particular reason.
 

LesPaul

New Member
Aug 12, 2016
12
13
The new update is seemingly(?) bugged. It's impossible to see all the new scenes in one playthrough. Hell, it doesn't seem possible to even see all the scenes from the previous updates even when starting a new game.
 

Jericho85

Engaged Member
Apr 25, 2022
2,265
7,784
The new update is seemingly(?) bugged. It's impossible to see all the new scenes in one playthrough. Hell, it doesn't seem possible to even see all the scenes from the previous updates even when starting a new game.
You're not supposed to see all the scenes in one playthrough. You use the skip button for the days with no unlocked scenes.
 
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Y2kaos99

Formerly 'Adrian Salguero'
Jun 13, 2018
324
180
You're not supposed to see all the scenes in one playthrough.
yeah, it was possible in the FIRST release, when there wasn't much content. but, like the first game, you have to run through the same week multiple times to see all scenes. think about it- if you have 2 different scenes that take place at the same time (ie Day 2 Morning) you will have to playthrough the week twice to see them both.
BUT, if you've played the first game, you will know that 1 week IS NOT 1 PLAYTHRU! you have to play through the same week multiple times to complete 1 full playthru!
 
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Gab1

Member
Jul 9, 2018
130
204
The first game had a bunch of unlockables that were unlocked only after certain paths were taken on the days previously. So invariably since the precedent was established from earlier games it would benefit this game from a similar walk-through pathway deep dive as opposed to a "oh it's locked therefore nothing exists for it yet" assumption.
Furthermore, if the locked options are indeed locked due to no content, there needs to be a "back to day one" button that allows us to replay day one instead of the arrow at the top that progresses the days which forces you to click it for the remaining days until the Dance which since we are forced to simply click to progress due to lockout we end up seeing nothing because of it
Dude i got it but Llama Just update a month later, cut him some slack, if he had wanted he could have update next month like he has done it with the first sexbot, he will solve all this issues next time.
 

Syybeat

Member
Feb 27, 2018
436
666
So fresh install.
Went through every option I could, but now the entire loop is either locked or content I've already seen.
Is that intentional?
 

HollowVoice

Newbie
May 26, 2017
42
90
For those who don't notice:

There are a lot of apparent locked scenes. I'm 99% sure they're functionally just there as placeholders; if they were unlocked, there'd be nothing behind them anyway, because that content isn't coded up yet. I'm even about 85% sure that they'll be changed by the time they're ready. In other words, just treat them as placeholders. You'll know they're real when they're showing actual scenes, and you can hover over them and look at the bottom of the screen to find out what you haven't seen yet behind them.

Meanwhile, to skip past them, click the big white arrow in the upper right.

Very generally: each of the squad of four now has a movie-watching scene. So does Meiko. And Bailey has a hot scene in the library.

Typo in Daphne's dialog when she's talking to Emily (I forget exactly - I think it was "legititmately" - looked like a freudian slip.)

I wonder if Steph was supposed to give you a pinup like the others did for movie watching. (I think she was the only one who didn't.)
 
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Jericho85

Engaged Member
Apr 25, 2022
2,265
7,784
For those who don't notice:

There are a lot of apparent locked scenes. I'm 99% sure they're functionally just there as placeholders; if they were unlocked, there'd be nothing behind them anyway, because that content isn't coded up yet. I'm even about 85% sure that they'll be changed by the time they're ready. In other words, just treat them as placeholders. You'll know they're real when they're showing actual scenes, and you can hover over them and look at the bottom of the screen to find out what you haven't seen yet behind them.

Meanwhile, to skip past them, click the big white arrow in the upper right.

Very generally: each of the squad of four now has a movie-watching scene. So does Meiko. And Bailey has a hot scene in the library.

Typo in Daphne's dialog when she's talking to Emily (I forget exactly - I think it was "legititmately" - looked like a freudian slip.)

I wonder if Steph was supposed to give you a pinup like the others did for movie watching. (I think she was the only one who didn't.)
Yep, this is correct. They're placeholders. Basically instead of focusing on the locked scenes, right now the thing to pay attention to is the counters for each of the girls at the bottom left. When they're all 1/1 or 2/2, then you've seen all of the available content.

I'm sure that eventually Llama will add hints to the locked scenes telling us what we needed to complete first to unlock them because that was the way it was in Sexbot 1. It's just not implemented yet. So for now, our best in-game indicator are the counters in the bottom-left.
 
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