Giggle...
Snigger...
Nyuck nyuck nyuck...
Okay, so let me start by saying that this game is a measured and thoughtful inquiry into the relevance of the 3 Laws of Robotics in a post-Asmovian future dominated by AI assistants and smart homes and...
Nah. It's just a really silly, really enjoyable Weird-Sciency thing, and I love it. It's clever-stupid, the artwork is lewd, garish and wonderful, and it's got more verve and energy than 99% of the stuff you'll find on this site.
The MC is a likeable nerd. He's flawed but wants to do the right thing, so, hey, I can identify. The women are glorious eye-candy, except once in a while the dev lifts the hood and you get a glimpse of them being treated with a surprising amount of respect (in the same way that, for example, Casanova respected women in his memoirs).
The story has a Groundhog Day thing going on. At first I thought it was really clever, because almost every choice is binary, so you basically play two entire days with all the options. But I began to wish for a little guidance, I think, for quality-of-life. I mean, I had to read the discussion to realize that I'd seen everything. A few signposts would be nice.
The artwork is over-the-top, but that fits the general silliness, and the posing and expressions are very good. There are animations, and I find them really uneven. Sometimes they are as awkward as stop-motion marionettes. Other times they're really clever and dynamic. I get the feeling the Dev is figuring it out as they go along, experimenting.
Anyways, to my easily-amused mind, there is real talent here. The artwork is vibrant, everything moves at a good pace, the situations are creative. All-in-all this is a wonderfully lewd and playful VN. It may not say anything profound about the difference between AI and organic intelligence, but it's never boring.
Snigger...
Nyuck nyuck nyuck...
Okay, so let me start by saying that this game is a measured and thoughtful inquiry into the relevance of the 3 Laws of Robotics in a post-Asmovian future dominated by AI assistants and smart homes and...
Nah. It's just a really silly, really enjoyable Weird-Sciency thing, and I love it. It's clever-stupid, the artwork is lewd, garish and wonderful, and it's got more verve and energy than 99% of the stuff you'll find on this site.
The MC is a likeable nerd. He's flawed but wants to do the right thing, so, hey, I can identify. The women are glorious eye-candy, except once in a while the dev lifts the hood and you get a glimpse of them being treated with a surprising amount of respect (in the same way that, for example, Casanova respected women in his memoirs).
The story has a Groundhog Day thing going on. At first I thought it was really clever, because almost every choice is binary, so you basically play two entire days with all the options. But I began to wish for a little guidance, I think, for quality-of-life. I mean, I had to read the discussion to realize that I'd seen everything. A few signposts would be nice.
The artwork is over-the-top, but that fits the general silliness, and the posing and expressions are very good. There are animations, and I find them really uneven. Sometimes they are as awkward as stop-motion marionettes. Other times they're really clever and dynamic. I get the feeling the Dev is figuring it out as they go along, experimenting.
Anyways, to my easily-amused mind, there is real talent here. The artwork is vibrant, everything moves at a good pace, the situations are creative. All-in-all this is a wonderfully lewd and playful VN. It may not say anything profound about the difference between AI and organic intelligence, but it's never boring.