Joey's Conscience

Active Member
Sep 28, 2020
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At this point, I'm just confused. The whole point of switching from the Jane update to a remaster update was that this was easier, so they could release last month. Just apply the new animation technique to the illustrations they already had, and done.
Why are they redrawing so much stuff, to the point it's becoming as much work as a brand new character? Kinda defeats the purpose of the switch. The issue with the older scenes was the FPS, don't think Kylee had anything wrong with the illustrations or angles.
 

PePeTheCoCk

Well-Known Member
Apr 6, 2020
1,833
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At this point, I'm just confused. The whole point of switching from the Jane update to a remaster update was that this was easier, so they could release last month. Just apply the new animation technique to the illustrations they already had, and done.
Why are they redrawing so much stuff, to the point it's becoming as much work as a brand new character? Kinda defeats the purpose of the switch. The issue with the older scenes was the FPS, don't think Kylee had anything wrong with the illustrations or angles.
Allows devs to work at a slower pace, without having to think of anything new to do, and still be able to say they’re doing something for patrons’ sake.

It’s basically just creating work for themselves so they don’t have to be creative anymore.

Usually when remaking scenes they’re only a little bit better, or even a little worse (like amity park), and it would almost always be better for the fans to just get new content. Bones tales is one of the most guilty culprits of this for example.
 

Varys

Newbie
Sep 1, 2019
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Hey guys, how do you progress the storyline further after the blonde mom ''leaves''? I can't find her in the bedroom anymore
 

LaserMoon

New Member
Aug 27, 2019
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Ok, this looks pretty good, I'm not a fan of VS but I'll give it a try. Thank you very much for uploading it.
 

Dragon59

Conversation Conqueror
Apr 24, 2020
6,715
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I still cant believe people are into the giant over inflated boob thing that I see so many artists use
As someone who came of age in the seventies, I blame Underground Comix artists!
second-little-book-of-big-tits.jpg
Jinglebell Jizz.jpg
MLoff.jpg
Though to be honest, R. Crumb was more interested in another aspect of female anatomy:
crumbs-women-.jpg
Crumbs Women...the lost Star Trek episode.
 

Ranma

Active Member
Oct 25, 2017
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BruceMcGivern

Well-Known Member
Apr 19, 2020
1,406
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Jam's latest post:
View attachment 1312201


Full Resolution Image: Looks a bit reddish now (my 2 cents)
View attachment 1312202
I can't keep looking those clown noses!

is the dev have a secret fetish with big noses????? lmao is like they about to get bigger and bigger everytime i keep seeing em lol!

the only that i do see to get improved from this angle on kylee its the hair detail and maybe a boobs nerf? anyways hooooly damn THE NOSES DUDES THE DAMN NOSES XD !!!
 

Daruko01

Member
Game Developer
May 7, 2017
356
613
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Ngl while I appreciate the effort they put into remaking and recreating older animations and assets... it kinda feels like a lot of work for not much. I don't think they're necessarily better, the older ones were pretty damn good already, tho I will have to see them in action to be sure, but I feel like their time would be better put into creating new content. Ah well, it's their game, and I'm not paying, so it's not really a complaint, more like an observation.
 
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Duskyer

Member
Jul 21, 2017
139
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I think the problem with remaking old scenes is that... The game isn't nearly close to done yet. If you're into gamemaking you need to get the skeleton of the game done first. Otherwise you'll keep going back to the beginning saying "I could do this better" and then it becomes an endless cycle of repeating that process. Webcomics suffer from this as well. Just get the framework done and then you can apply what you've learned in the process.
 
Feb 27, 2020
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I think the problem with remaking old scenes is that... The game isn't nearly close to done yet. If you're into gamemaking you need to get the skeleton of the game done first. Otherwise you'll keep going back to the beginning saying "I could do this better" and then it becomes an endless cycle of repeating that process. Webcomics suffer from this as well. Just get the framework done and then you can apply what you've learned in the process.
As long as its not handled like Snow Daze, i agree
 
Apr 22, 2019
495
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I think the problem with remaking old scenes is that... The game isn't nearly close to done yet. If you're into gamemaking you need to get the skeleton of the game done first. Otherwise you'll keep going back to the beginning saying "I could do this better" and then it becomes an endless cycle of repeating that process. Webcomics suffer from this as well. Just get the framework done and then you can apply what you've learned in the process.
Like High Tail Hall 2, being in development since 2011-12, or maybe longer.
 
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