SymbioticLife

Active Member
Mar 17, 2019
502
4,602
Finally got to play this update (chap.5) and I loved it!!! ..... honestly my only complaints (I know it's already been said) is that I wish Alice would've took her turn sucking Liam off (not just his balls).

I also wanna say I think if the MC had gone further with either Kate or Andrea then Alice could've got the BBC at the same time (or during the 3some) and that would've been peek!!!

But truly I loved the update and everything that went into it (all the work for those animations)...keep it up....now let's see if MNGF can keep up!!!
We don't really think of scenes in terms of "who has gone further", but rather we try to think of "what would the character do in the moment". If Luke's getting more action it doesn't bother us at all :p . We ultimately just go with what we think is hot, and because Abyss (and the team) have diverse tastes that also reflects in the material. We also want room for further escalation and cool ideas, of which we have so many. If you go too all in one idea you risk losing the impact on future ideas.

Thank you for the love though!
 

Dmitr

Newbie
Feb 8, 2018
37
227
Review

In general and in essence, Chapter 5 is rich in animations and images. As for me, Chapter 5 showed that you can make a lot of images without resorting to long delays in release dates, unlike MNG. It seems to me that the developer is trying harder than CG and wants to surpass MNG — for that, the developer deserves credit. I don't see him chasing money like CG, lazily delaying the game and making content just to release a short DLC for the sake of it.

But despite all this — I don't know if it's just me or if you feel the same — I can't grasp the story. Either it's a problem with the storytelling itself, or with how it’s delivered: it jumps from one plot branch to another. The characters are poorly written — in fact, I don't care about 80 percent of them.

There's Alice, who is more or less fleshed out in Chapters 1–3. Her story is engaging, it’s clear that she’s important to the main character, and through her, his emotions are revealed. There’s also Sophie, who seems to be connected to Alice, but she feels like an NPC. She had the potential to be an interesting side character, like a mentor to Alice at the coffee shop — but that storyline was simply skipped. The potential — wasted.

Kate is a bright character at first glance, with a hint of sexual freedom and openness. But then she doesn’t get any development. She could’ve been a “pattern breaker” who gently nudges Luke toward realizing his feelings for Alice, or at least added some contrast. But the script just forgot about her.

Andrea and Liam are slightly more interesting because they are the protagonist’s trainers. Andrea had intriguing moments in her dynamic with the main character, and Alice’s arc with Liam in Chapter 4 is genuinely engaging — there’s emotional and physical tension between the characters. Especially in scenes where the relationships heat up — it makes the viewer choose a side. However, Chapter 5 feels like a random compilation of scenes without clear purpose. Okay, Chapter 4 at least builds a spark, but in Chapter 5 it’s like they just wanted to “show some images.”

Olivia and the work storyline — it’s an interesting twist, but unfortunately doesn’t find logical continuation. In Chapter 5 it falls completely out of the narrative. It feels like we were suddenly teleported into another game. The whole setting suddenly starts to feel like a teenager’s dream fantasy, without the emotional or logical consistency that existed earlier.

Lilly is potentially one of the most interesting characters — especially as a “mirror” or even an alter ego for Alice. Her appearance in the clip Luke watches is intriguing, and the office scene in Chapter 5 could’ve said a lot about the boundaries between professionalism, art, and sexuality. But she’s given catastrophically little screen time. In the end, she just looks like a porn star with no character — though she had so much potential to teach Alice or even Luke something.

One strong scene is in the cinema, where Alice has to bare her chest to get out of an unpleasant situation. It’s not just for provocation: the scene shows how Alice can “get out dry,” keeping her dignity. These are the kinds of moments the story lacks elsewhere.

The Nyct storyline is honestly weak. It appears suddenly, with agents and a mysterious atmosphere, but in Chapter 5 it’s completely forgotten. This breaks the feeling of coherence. You only remember Nyct if you decide to replay the story again.

Overall, the game has potential. Some characters are genuinely interesting, and the scenes are made with attention to visuals and eroticism. But if we assess it as a narrative novel — it lacks a solid dramatic backbone. It makes you want to see more respect for storytelling, because as the story grows, the plot becomes just as important as the visuals. Right now, it feels like the author either got tired, or got lost in his own threads. 0608.gif
 

swiver

Active Member
Sep 13, 2020
748
702
Review

In general and in essence, Chapter 5 is rich in animations and images. As for me, Chapter 5 showed that you can make a lot of images without resorting to long delays in release dates, unlike MNG. It seems to me that the developer is trying harder than CG and wants to surpass MNG — for that, the developer deserves credit. I don't see him chasing money like CG, lazily delaying the game and making content just to release a short DLC for the sake of it.

But despite all this — I don't know if it's just me or if you feel the same — I can't grasp the story. Either it's a problem with the storytelling itself, or with how it’s delivered: it jumps from one plot branch to another. The characters are poorly written — in fact, I don't care about 80 percent of them.

There's Alice, who is more or less fleshed out in Chapters 1–3. Her story is engaging, it’s clear that she’s important to the main character, and through her, his emotions are revealed. There’s also Sophie, who seems to be connected to Alice, but she feels like an NPC. She had the potential to be an interesting side character, like a mentor to Alice at the coffee shop — but that storyline was simply skipped. The potential — wasted.

Kate is a bright character at first glance, with a hint of sexual freedom and openness. But then she doesn’t get any development. She could’ve been a “pattern breaker” who gently nudges Luke toward realizing his feelings for Alice, or at least added some contrast. But the script just forgot about her.

Andrea and Liam are slightly more interesting because they are the protagonist’s trainers. Andrea had intriguing moments in her dynamic with the main character, and Alice’s arc with Liam in Chapter 4 is genuinely engaging — there’s emotional and physical tension between the characters. Especially in scenes where the relationships heat up — it makes the viewer choose a side. However, Chapter 5 feels like a random compilation of scenes without clear purpose. Okay, Chapter 4 at least builds a spark, but in Chapter 5 it’s like they just wanted to “show some images.”

Olivia and the work storyline — it’s an interesting twist, but unfortunately doesn’t find logical continuation. In Chapter 5 it falls completely out of the narrative. It feels like we were suddenly teleported into another game. The whole setting suddenly starts to feel like a teenager’s dream fantasy, without the emotional or logical consistency that existed earlier.

Lilly is potentially one of the most interesting characters — especially as a “mirror” or even an alter ego for Alice. Her appearance in the clip Luke watches is intriguing, and the office scene in Chapter 5 could’ve said a lot about the boundaries between professionalism, art, and sexuality. But she’s given catastrophically little screen time. In the end, she just looks like a porn star with no character — though she had so much potential to teach Alice or even Luke something.

One strong scene is in the cinema, where Alice has to bare her chest to get out of an unpleasant situation. It’s not just for provocation: the scene shows how Alice can “get out dry,” keeping her dignity. These are the kinds of moments the story lacks elsewhere.

The Nyct storyline is honestly weak. It appears suddenly, with agents and a mysterious atmosphere, but in Chapter 5 it’s completely forgotten. This breaks the feeling of coherence. You only remember Nyct if you decide to replay the story again.

Overall, the game has potential. Some characters are genuinely interesting, and the scenes are made with attention to visuals and eroticism. But if we assess it as a narrative novel — it lacks a solid dramatic backbone. It makes you want to see more respect for storytelling, because as the story grows, the plot becomes just as important as the visuals. Right now, it feels like the author either got tired, or got lost in his own threads. View attachment 4921084
Thanks for sharing. I like the insight about Lilly being a mirror for Alice, whether it's as a foreshadowing or just a contrastive counterpart.
I assume you're posting here it for a discussion?
My two cents, I'm not sure about your interpretation the aspects and scenes you mention and the premises you're basing your opinions on. Examples of my confusion: why are you refereeing a competition between devs and when did devs indicate they want to "surpass" MNG? why must every scene/chapter of the narrative continue to feature/remind us of the investigation thread? How is dignity relevant beyond the cinema scene since the others aren't "situations"? wasn't it contrived by Alice in the first place to set-up the lewd scenario?...
 

AbyssGames

Developer of "Shadows Of Ambition"
Game Developer
Jan 1, 2018
385
2,579
Review

In general and in essence, Chapter 5 is rich in animations and images. As for me, Chapter 5 showed that you can make a lot of images without resorting to long delays in release dates, unlike MNG. It seems to me that the developer is trying harder than CG and wants to surpass MNG — for that, the developer deserves credit. I don't see him chasing money like CG, lazily delaying the game and making content just to release a short DLC for the sake of it.

But despite all this — I don't know if it's just me or if you feel the same — I can't grasp the story. Either it's a problem with the storytelling itself, or with how it’s delivered: it jumps from one plot branch to another. The characters are poorly written — in fact, I don't care about 80 percent of them.

There's Alice, who is more or less fleshed out in Chapters 1–3. Her story is engaging, it’s clear that she’s important to the main character, and through her, his emotions are revealed. There’s also Sophie, who seems to be connected to Alice, but she feels like an NPC. She had the potential to be an interesting side character, like a mentor to Alice at the coffee shop — but that storyline was simply skipped. The potential — wasted.

Kate is a bright character at first glance, with a hint of sexual freedom and openness. But then she doesn’t get any development. She could’ve been a “pattern breaker” who gently nudges Luke toward realizing his feelings for Alice, or at least added some contrast. But the script just forgot about her.

Andrea and Liam are slightly more interesting because they are the protagonist’s trainers. Andrea had intriguing moments in her dynamic with the main character, and Alice’s arc with Liam in Chapter 4 is genuinely engaging — there’s emotional and physical tension between the characters. Especially in scenes where the relationships heat up — it makes the viewer choose a side. However, Chapter 5 feels like a random compilation of scenes without clear purpose. Okay, Chapter 4 at least builds a spark, but in Chapter 5 it’s like they just wanted to “show some images.”

Olivia and the work storyline — it’s an interesting twist, but unfortunately doesn’t find logical continuation. In Chapter 5 it falls completely out of the narrative. It feels like we were suddenly teleported into another game. The whole setting suddenly starts to feel like a teenager’s dream fantasy, without the emotional or logical consistency that existed earlier.

Lilly is potentially one of the most interesting characters — especially as a “mirror” or even an alter ego for Alice. Her appearance in the clip Luke watches is intriguing, and the office scene in Chapter 5 could’ve said a lot about the boundaries between professionalism, art, and sexuality. But she’s given catastrophically little screen time. In the end, she just looks like a porn star with no character — though she had so much potential to teach Alice or even Luke something.

One strong scene is in the cinema, where Alice has to bare her chest to get out of an unpleasant situation. It’s not just for provocation: the scene shows how Alice can “get out dry,” keeping her dignity. These are the kinds of moments the story lacks elsewhere.

The Nyct storyline is honestly weak. It appears suddenly, with agents and a mysterious atmosphere, but in Chapter 5 it’s completely forgotten. This breaks the feeling of coherence. You only remember Nyct if you decide to replay the story again.

Overall, the game has potential. Some characters are genuinely interesting, and the scenes are made with attention to visuals and eroticism. But if we assess it as a narrative novel — it lacks a solid dramatic backbone. It makes you want to see more respect for storytelling, because as the story grows, the plot becomes just as important as the visuals. Right now, it feels like the author either got tired, or got lost in his own threads. View attachment 4921084
I'm a bit confused. You review of Chapter 4 was that a lot of those scenes made no sense but now you're praising those and say that the scenes in Chapter 5 made no sense?

The point of plot twists IS that they appear suddenly. What's the point of a plot twist if you saw it coming from a mile away?

I'm working my ass off on this game, not every character will have insane progression every chapter, it's just not feasable if I want to provide regular updates.

The Nyct storyline, while you might find weak, plays a bigger picture overall and will be explained more and more throughout future chapters. The Oogle Corp meeting and the scene with Keith all furthered the Nyct X plot. Saying it wasn't even mentioned in Chapter 5 is just plain wrong.

Also the beach episode was to provide a much more light-hearted and pleasant vibe, as Chapter 4 was way more tense and dark in a sense.

Either way, thank you for the feedback, but I will keep doing what I'm doing.
 

SymbioticLife

Active Member
Mar 17, 2019
502
4,602
Review

In general and in essence, Chapter 5 is rich in animations and images. As for me, Chapter 5 showed that you can make a lot of images without resorting to long delays in release dates, unlike MNG. It seems to me that the developer is trying harder than CG and wants to surpass MNG — for that, the developer deserves credit. I don't see him chasing money like CG, lazily delaying the game and making content just to release a short DLC for the sake of it.

But despite all this — I don't know if it's just me or if you feel the same — I can't grasp the story. Either it's a problem with the storytelling itself, or with how it’s delivered: it jumps from one plot branch to another. The characters are poorly written — in fact, I don't care about 80 percent of them.

There's Alice, who is more or less fleshed out in Chapters 1–3. Her story is engaging, it’s clear that she’s important to the main character, and through her, his emotions are revealed. There’s also Sophie, who seems to be connected to Alice, but she feels like an NPC. She had the potential to be an interesting side character, like a mentor to Alice at the coffee shop — but that storyline was simply skipped. The potential — wasted.

Kate is a bright character at first glance, with a hint of sexual freedom and openness. But then she doesn’t get any development. She could’ve been a “pattern breaker” who gently nudges Luke toward realizing his feelings for Alice, or at least added some contrast. But the script just forgot about her.

Andrea and Liam are slightly more interesting because they are the protagonist’s trainers. Andrea had intriguing moments in her dynamic with the main character, and Alice’s arc with Liam in Chapter 4 is genuinely engaging — there’s emotional and physical tension between the characters. Especially in scenes where the relationships heat up — it makes the viewer choose a side. However, Chapter 5 feels like a random compilation of scenes without clear purpose. Okay, Chapter 4 at least builds a spark, but in Chapter 5 it’s like they just wanted to “show some images.”

Olivia and the work storyline — it’s an interesting twist, but unfortunately doesn’t find logical continuation. In Chapter 5 it falls completely out of the narrative. It feels like we were suddenly teleported into another game. The whole setting suddenly starts to feel like a teenager’s dream fantasy, without the emotional or logical consistency that existed earlier.

Lilly is potentially one of the most interesting characters — especially as a “mirror” or even an alter ego for Alice. Her appearance in the clip Luke watches is intriguing, and the office scene in Chapter 5 could’ve said a lot about the boundaries between professionalism, art, and sexuality. But she’s given catastrophically little screen time. In the end, she just looks like a porn star with no character — though she had so much potential to teach Alice or even Luke something.

One strong scene is in the cinema, where Alice has to bare her chest to get out of an unpleasant situation. It’s not just for provocation: the scene shows how Alice can “get out dry,” keeping her dignity. These are the kinds of moments the story lacks elsewhere.

The Nyct storyline is honestly weak. It appears suddenly, with agents and a mysterious atmosphere, but in Chapter 5 it’s completely forgotten. This breaks the feeling of coherence. You only remember Nyct if you decide to replay the story again.

Overall, the game has potential. Some characters are genuinely interesting, and the scenes are made with attention to visuals and eroticism. But if we assess it as a narrative novel — it lacks a solid dramatic backbone. It makes you want to see more respect for storytelling, because as the story grows, the plot becomes just as important as the visuals. Right now, it feels like the author either got tired, or got lost in his own threads. View attachment 4921084
We're friends with CG were certainly not competing with him. And I disagree he is lazy, production of his next chapter is already under way. The visual design as always is top tier.

In terms of SoA it is a first project, and writing is difficult. Abyss is constantly looking to improve with his writing as are we with our proofreading and editing. But neither process is easy on top of creating a crap ton of high quality visuals. Hopefully you grow more interested over time, if not its too bad though, we have a course we are sticking to
 
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elbro

Member
Nov 22, 2020
398
741
Review

In general and in essence, Chapter 5 is rich in animations and images. As for me, Chapter 5 showed that you can make a lot of images without resorting to long delays in release dates, unlike MNG. It seems to me that the developer is trying harder than CG and wants to surpass MNG — for that, the developer deserves credit. I don't see him chasing money like CG, lazily delaying the game and making content just to release a short DLC for the sake of it.

But despite all this — I don't know if it's just me or if you feel the same — I can't grasp the story. Either it's a problem with the storytelling itself, or with how it’s delivered: it jumps from one plot branch to another. The characters are poorly written — in fact, I don't care about 80 percent of them.

There's Alice, who is more or less fleshed out in Chapters 1–3. Her story is engaging, it’s clear that she’s important to the main character, and through her, his emotions are revealed. There’s also Sophie, who seems to be connected to Alice, but she feels like an NPC. She had the potential to be an interesting side character, like a mentor to Alice at the coffee shop — but that storyline was simply skipped. The potential — wasted.

Kate is a bright character at first glance, with a hint of sexual freedom and openness. But then she doesn’t get any development. She could’ve been a “pattern breaker” who gently nudges Luke toward realizing his feelings for Alice, or at least added some contrast. But the script just forgot about her.

Andrea and Liam are slightly more interesting because they are the protagonist’s trainers. Andrea had intriguing moments in her dynamic with the main character, and Alice’s arc with Liam in Chapter 4 is genuinely engaging — there’s emotional and physical tension between the characters. Especially in scenes where the relationships heat up — it makes the viewer choose a side. However, Chapter 5 feels like a random compilation of scenes without clear purpose. Okay, Chapter 4 at least builds a spark, but in Chapter 5 it’s like they just wanted to “show some images.”

Olivia and the work storyline — it’s an interesting twist, but unfortunately doesn’t find logical continuation. In Chapter 5 it falls completely out of the narrative. It feels like we were suddenly teleported into another game. The whole setting suddenly starts to feel like a teenager’s dream fantasy, without the emotional or logical consistency that existed earlier.

Lilly is potentially one of the most interesting characters — especially as a “mirror” or even an alter ego for Alice. Her appearance in the clip Luke watches is intriguing, and the office scene in Chapter 5 could’ve said a lot about the boundaries between professionalism, art, and sexuality. But she’s given catastrophically little screen time. In the end, she just looks like a porn star with no character — though she had so much potential to teach Alice or even Luke something.

One strong scene is in the cinema, where Alice has to bare her chest to get out of an unpleasant situation. It’s not just for provocation: the scene shows how Alice can “get out dry,” keeping her dignity. These are the kinds of moments the story lacks elsewhere.

The Nyct storyline is honestly weak. It appears suddenly, with agents and a mysterious atmosphere, but in Chapter 5 it’s completely forgotten. This breaks the feeling of coherence. You only remember Nyct if you decide to replay the story again.

Overall, the game has potential. Some characters are genuinely interesting, and the scenes are made with attention to visuals and eroticism. But if we assess it as a narrative novel — it lacks a solid dramatic backbone. It makes you want to see more respect for storytelling, because as the story grows, the plot becomes just as important as the visuals. Right now, it feels like the author either got tired, or got lost in his own threads. View attachment 4921084
Good review, but the idea of creating better graphic novel with shadow of ambition or more coherent character development at the end isn't going to happen. They're not interested. They know a couple of steamy scenes will get them a lot of like. There's zero motivation. I've seen a ton of comics that only feature steamy scenes week after week and have had relative success.
I don't see this graphic novel having any overall high points; it is what it is.

Quick fap, no brainer.
 

SymbioticLife

Active Member
Mar 17, 2019
502
4,602
Good review, but the idea of creating better graphic novel with shadow of ambition or more coherent character development at the end isn't going to happen. They're not interested. They know a couple of steamy scenes will get them a lot of like. There's zero motivation. I've seen a ton of comics that only feature steamy scenes week after week and have had relative success.
I don't see this graphic novel having any overall high points; it is what it is.

Quick fap, no brainer.
You can shit on us all you like but don't claim we don't care. It's extremely easy to criticize a work - I criticize our work all the time - it is far more difficult to weave a compelling narrative while giving people the things they want and expect at regular intervals. Yes we had a lot of success off the back of chapter 5, but that doesnt mean were 100% happy with every single aspect or dont see room for improvement.

But again, its so easy to offer critique and shit on a product, I did it for all sorts of media for years. Once you work on it yourself it becomes far more difficult.
 
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elbro

Member
Nov 22, 2020
398
741
You can shit on us all you like but don't claim we don't care. It's extremely easy to criticize a work - I criticize our work all the time - it is far more difficult to weave a compelling narrative while giving people the things they want and expect at regular intervals. Yes we had a lot of success off the back of chapter 5, but that doesnt mean were 100% happy with every single aspect or dont see room for improvement.

But again, its so easy to offer critique and shit on a product, I did it for all sorts of media for years. Once you work on it yourself it becomes far more difficult.
I'm not going to apologize for being direct. What I said has nothing to do with effort. There are people who, no matter how hard they try, can't create something they can't see. Being good at everything is difficult. That's why I don't see how this work can improve its character development and story arcs to match its visuals, which are very good, especially when there are short delivery deadlines. I'm just saying that it's natural to focus on what you do best, and if the formula is well-received, then most people are satisfied with the work.

Being a Quick Fap graphic novel isn't a bad thing; not all of them can be Hillside, Light of my Life, Eternium, Our Red String, or Leap of Faith.
 

SymbioticLife

Active Member
Mar 17, 2019
502
4,602
I'm not going to apologize for being direct. What I said has nothing to do with effort. There are people who, no matter how hard they try, can't create something they can't see. Being good at everything is difficult. That's why I don't see how this work can improve its character development and story arcs to match its visuals, which are very good, especially when there are short delivery deadlines. I'm just saying that it's natural to focus on what you do best, and if the formula is well-received, then most people are satisfied with the work.

Being a Quick Fap graphic novel isn't a bad thing; not all of them can be Hillside, Light of my Life, Eternium, Our Red String, or Leap of Faith.
Don't know most of those but I really don't think of at least two of those as remotely well written :unsure: I look more to top line media than porn VNs to try and learn from.

Didn't ask you to apologize, I don't really agree with most of your criticism to be frank - as in I don't think you're qualified to give good feedback and I don't apologize in saying that - but I do agree with the general premise that the writing needs work, and we are attempting to work at it.
 
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4.70 star(s) 43 Votes