KEXBOY

Newbie
Game Developer
Oct 14, 2019
59
214
SHROUD 0.3.0.2 // Hot Fix

Fixed an untranslated line that showed up during a conversation with the raider near the yellow door.

 

Beast Within

Active Member
Nov 9, 2017
756
3,834
But whether it all adds up to a “true harem” ending… well, let’s just say the world’s a little messier than that.
apologies for asking, but just for us who are not good in english. is that a No to true harem ending or a Yes to true harem ending?
best of health.
 

KEXBOY

Newbie
Game Developer
Oct 14, 2019
59
214
apologies for asking, but just for us who are not good in english. is that a No to true harem ending or a Yes to true harem ending?
best of health.
No worries, I get the confusion!

Let’s just say — “true harem ending” as in “everyone lives happily together forever” is not guaranteed.

You can build intimate relationships with multiple characters, and even get scenes involving more than one at a time...

But whether or not it becomes a full, peaceful, all-in-one ending — that’s a different story.
 

KEXBOY

Newbie
Game Developer
Oct 14, 2019
59
214
Haha, I see the sacred panties have been discovered

Right now, they're just a collectible — a small "reward" depending on your choices with Tilla.

No gameplay use (yet)… unless I give in to the +10 Charisma meme in New Game+. No promises.
 

KEXBOY

Newbie
Game Developer
Oct 14, 2019
59
214
You definitely need a Walkthrough
There is a walkthrough available (for those supporting the game), but I get that it might be helpful to have at least a basic one public.
I’ll see what I can do — maybe a hint-based version or mini-FAQ for the next update.
 

RustInMind

New Member
Apr 21, 2025
3
4
Ok but fr… when’s the next update?
I just got the panties, fought a spider, and now I’m emotionally invested.
Don’t leave me hanging, KEXBOY
 
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SaveScumMaster

New Member
Apr 22, 2025
1
0
Noticed that just moving around the map eats up membrane filters real fast.
Is that intended? Feels kinda punishing if you’re just trying to explore.
Also — what happens if you completely run out of filters? Game over or slow death?
 

HardSaveOnly

New Member
Apr 22, 2025
2
0
So just to be sure —
If a combat card is in my inventory, it flips face-up during a fight, right?
That’s actually a smart way to tie exploration and loadout together.
I like it.
 

KEXBOY

Newbie
Game Developer
Oct 14, 2019
59
214
Noticed that just moving around the map eats up membrane filters real fast.
Is that intended? Feels kinda punishing if you’re just trying to explore.
Also — what happens if you completely run out of filters? Game over or slow death?
Yep — movement uses filters by design. The surface is toxic, and time’s always ticking.
That said, it's not meant to punish curiosity — just add some tension.
If you run out of filters, you start taking HP damage. Not instant death... but it adds up fast
(And yeah, there are ways to manage that. Trading, scavenging, planning ahead...)
 

KEXBOY

Newbie
Game Developer
Oct 14, 2019
59
214
So just to be sure —
If a combat card is in my inventory, it flips face-up during a fight, right?
That’s actually a smart way to tie exploration and loadout together.
I like it.
Yep, exactly — if it’s in your inventory, it flips face-up during combat.
Glad you noticed! That mechanic’s meant to reward preparation and exploration.
 
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