I think at this point Auril should just choose one game and develop it.
WoW is dying (thanks Bliz) so probably do whatever this stuff is, I personally prefer their other WoW games but /shrug
You might as well jump markets and focus your development time where the market is going to be. Because hot damn if this game doesn't run badly and has lackluster updates.
So you're going to compare one game, that has a tried and tested prequel game and a publisher behind it, to another that is probably being made by a small team if not a single developer on whatever they can get from subscribers.
I feel I should mention that Auril is a full-time developer, with likely the free assets to hire another part-time developer. They have Patreon with 400 members making $1436 a month, Subscriber with 433 Members making $2165 a month, a Boosty with 204 Members making $775 a month (before taxes), so probably $3500 after taxes? Not including any bitcoin or another donations they receive (which they do for commissions), also good luck taxing Bitcoin to Merica :').
Whilst admittedly it's silly to compare a game like Sons of The Forest (With a small but professional team behind it), to a most likely a solo-dev adult game. I simply raise my eyebrow to long established devs like Auril who doesn't seem to be going anywhere with a established audience and the potential.