PartTimeDegen
Newbie
- May 14, 2025
- 65
- 129
- 42
Oh yea definitely, to be honest simply having an eye for UE5 assets or that particular look, is just the filter you need (i.e., like that game, if it doesn't have that look it's probably optimised).Well, careful not to write off all UE5 games. You do get good devs like Krasue who actually know how to optimise. But yeah, you need to keep more of an eye out with Unreal games because they're easier to fuck up.
But yea UE5 from my experience is that it gives you a bunch of shiny cool toys and tech, but doesn't make it clear on the limitations. Like from what I understand, stuff like Nanite encourage you to use hidef models but you could easily be unaware that it doesn't work for *a lot* of things. The problem is that as a new dev you don't know that so have been importing a bunch of 8k models willy-nilly