- Aug 28, 2018
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That's not what they asked, no one cares.100% aways i never use resolution below that never, i prefer not to play
That's the resolution/render scaling.hey guys, what does changing resolution do exactly?
i dropped it to 80% and performance increased by quite a bit with seemingly no visual difference.
The mentioned it in their changelog, For better performance, change "Resolution" to "60%" from the settings. Quality will be same as UE4.
but in technical terms what does it do? make images less clear? so your it'll tax your card less or something?
Basically it sets how much detail everything in an image/frame would have based on your monitor's resolution.
At 100% a game running at 1080p would have 1080p rendering, at 1.5x/150% your game will be rendered at 1620p.
All this means is that at 100% or above you'll see smoother edges and crisp textures, at under 100% you'll start to see edges getting jaggy and textures blurry. It really depends on what game you're playing. In something stylised like Genshin Impact or Overwatch it's noticeable, but in other games you might be able to miss it entirely, like in this one.
There is a noticeable performance increase/decrease when messing with this setting, it might help with micro-stutters as things are loading when you're turning around quickly or it might do nothing for ya. Depends on a lot of things.
A lot of the settings in this game you can fenagle with and get a lot of performance without much change in visuals.
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