4.20 star(s) 89 Votes

nb8

Member
Jul 22, 2017
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So... how do I get the key to the boss's room? I can't open her room.
you have to go through the dungeon to level 10 and take the orb there, and then again, and again, until you collect orbs to insert into the mouth next to the boss room. And use google translate, forum rules are written in barbaric language.
 
Oct 7, 2022
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Where can I find the location of the saved files?
On Windows 10, it's found at C:\Users\[USERNAME]\AppData\Local\SinSpire\Saved

So isn't the black door outside the altar the boss room?
Yes it is. When you load into a dungeon, you'll first find yourself in the safe room with an altar and two door (plus a portal back outside). The door to the boss is the one that's directly opposite to the altar in that room. It has two faces where you have to put in the two orbs you gather on the 10th floor twice.
 
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Oct 7, 2022
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不知道是不是我的錯,我按照說明查找了相關資料夾,但沒有看到任何存檔。
I don't know where you got stuck, so forgive me if I assume things and some of them are trivial to you. I'll assume you're using Windows 10 or 11.
Found in your username folder, The AppData folder is hidden by default. You can make it visible if you click "View" at the top of the window and put a checkmark at "Hidden items".
Alternatively, you can access the folder by typing in %appdata% to either the Start Menu search (press the Windows key and start typing then press enter) or by pressing Win+R and type the same thing then press enter.
This should lead you to the folder "Roaming". Step back out (with the Backspace key for example) which will get you the AppData folder. From there you should be able to find Local -> SinSpire folder.

If this is not where you got stuck, please specify at which stage you are so I can help better.
 

Artix0

Well-Known Member
Modder
Jun 26, 2017
1,218
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how do we activate free mode?
It's activated by default in v0.0.5a. In future versions, I think it'll either require game completion or unlock slowly as you purify each character.

If you mean where do you enter it, it's on the Main Menu under Extras.
 

Voltanis

Newbie
Jan 7, 2018
77
113
251
So I just realized this is made by the same person who made the body mod for Oblivion Remastered. And I thought that was pretty awesome.
 
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pepote

Newbie
Nov 12, 2017
76
36
272
I feel like the best strategy is just to get lucky and run past everything. The money grind early seems hard. I am yet to understand the balance of the game.
 

ViviX12

Engaged Member
Jan 5, 2019
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You can check their profile.
So that's what he was up to during that break he once mentioned. Man can't stop cooking even when he tries.
I feel like the best strategy is just to get lucky and run past everything. The money grind early seems hard. I am yet to understand the balance of the game.
The beginning can be a bit frustrating, yeah. Personally I cut a few first runs short to just cash in what I got. Weapon durability can be a worthwhile investment. And mind that purifications give you cash. The first dungeon is also actually the worst to try sneaking through. But as long as you're dealing with only one enemy at once (unless it's the butcherette) you can deal with them even with the lead pipe. I've seen it said before but I disagree with trying to just run past. But I may also be unusually patient with these things. My strategies did come down to clearing a path through each level with the assumption that I will die. You can use death to your advantage actually, since the time bonus for entering a new floor resets.
 

Artix0

Well-Known Member
Modder
Jun 26, 2017
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My strategies did come down to clearing a path through each level with the assumption that I will die. You can use death to your advantage actually, since the time bonus for entering a new floor resets.
Completely agreed, once my approach to Sin Spire changed to the Soulslike approach of 'you are completely meant to die multiple times and return multiple times to collect your stuff before continuing - this is intentional use of mechanics and not failure', my experience with the game changed for the better!
 

Det.DanDMan

Newbie
Apr 5, 2018
26
53
74
So far this game is surprisingly entertaining, with clearly a lot of potential if the number of enemy types, animations, and maybe maze interactions, are all increased and varied. But I do have 4 notes:

1) Up until about floor 8 of the second dungeon, purifying enemies would pause both the danger timer AND the world around me. After that time, it now only pauses the timer and the world continues moving, even if I go back to earlier floors or other dungeons.

2) The third Dungeon contains Gold versions of the statues. Are these meant to behave as the stone ones? As they never seem to move.

3) Though rare, opening a door only to run into a wall is always interesting. Luckily I've had an alternate path each time. EXCEPT ONE! The final exit room on floor 10 being inaccessible.

4) The laughing enemies need a nerf. Having more than one attack or worse, the stalker and one, is beyond infuriating. Dying to skill issue, fair enough. Dying to an annoying stun lock because she's laughing and the Stalker is shooting you... Not so much. Tits are great though.
 
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bomb2022

Member
Mar 3, 2022
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Completely agreed, once my approach to Sin Spire changed to the Soulslike approach of 'you are completely meant to die multiple times and return multiple times to collect your stuff before continuing - this is intentional use of mechanics and not failure', my experience with the game changed for the better!
comparing this to dark souls just means you have skill issues...

seriously this game is too easy
my inventory is full of stuff... they need to add a carry limit
i can simply gun/fight/fuck my way through the floors

also i wonder what v1.0 will look like... with all this content in a v0.0.5a
 
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4.20 star(s) 89 Votes