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4.30 star(s) 85 Votes

SnailSpace

New Member
Jun 4, 2023
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Hi, I got to the last area with the Butcher, and I wanted to make a post about my thoughts so far:

It's so hard to see the black smoke shades in the black as fuck tutorial cave, not to mention no map combined with multiple paths and dead ends and I could not get out of that hellhole for half an hour. This is flaw number 1.

First area with the narrow halls is tough because of the cleaver lady having so much health and easily bodyblocking you from escaping anywhere. Otherwise I like that it taught me the necessity of speedrunning the levels and only going for loot as much as possible; I find that that is a core mechanic of the game and I like that it is that way.

Second area is nice because the hallways and rooms are wide and there's a lot of brightness compared to the other levels. I like that the increased room to maneuver combined with more helpful locker placements to hide in helps to juke the Duchess, move around the traps easier, and taking my time looting the floors. I also like how the wider hallways and rooms allow for more possible chest spawns for more loot. One of the funniest parts of this game in my opinion is the ability to sneak up on the monster girls and BONK them in the back of the head with my fire axe for an instant stealth takedown. The Fire Axe BONK hit sound just adds to the fun. Also this area has my favorite girl the statue slut with the Weeping Angel gimmick.

Third area being so dark is kind of nice in my opinion because it forces me as the player to use the Flashlight (or the shitty Torch) more when I never really saw the need to use them ever until this area, and it forces me to spend my repair kits on them when otherwise I'd be hoarding them. I like how the narrow room edges and the straight paths in the big rooms have space for me to run by the girl in the middle without having to confront them. Also kind of funny at times how the laughing schoolgirl fucking up my movement causes me to fall off the big room's edges right into the instakill pit. Hell, I even like that there's instakill pits in the corridors forcing me to actually use my jump button for once when I never needed to do so until this point. What I do NOT like are the dark corridor instakill pits NOT being marked on the fucking map so I accidentally fall for them more than once. This is flaw number 2. Please PLEASE make it so the map marks the instakill pits in the corridors KrasueGaming!

Fourth area has so many monster girls throughout the floors that start swarming me the moment they hear any of my guns go off, it's insane. Scarousal perk as well as others are really needed here to maintain the lust to be able to fuck them while they're down to get rid of them. I like how both gun girls dropping their guns here helps me as the player to keep up my weapon durability and ammo, encouraging me to spam harder. Those gimp suit black bag girls are also very hard to down and their lunge attack sucks... until I learned to stand in front of them and parry their basic headbutt move and THEN gun them down. Unlike the second area, the more frequent dead ends still cause me to have to pop the Injector and haul ass away from the stalker if I'm caught out. Still an okay area.

Fifth area I do not have much experience in yet to give a concrete opinion, sorry.

As for non-area-related things...

Third flaw of the game: silver chests SUCK. There's zero reason to ever spend money on the silver chest keys because getting the small gold bag or a stupid C.Pill or a fucking Lead Pipe are worthless rewards compared to anything else, and I get the impression silver chests have the exact same items as the regular ones too. It's much more efficient and worth my time to ignore them and keep looting the regular chests instead in that case. Please make them stop giving me the Lead Pipe, C.Pill, or small moneybag!
Fourth flaw of the game: the sanity meter is not that important enough to warrant the C.Pills existing more often than not. Sure sometimes when I'm overwhelmed or I let the laughing bitch alone for long enough the sanity does drop, especially early game trying to fight things and the sanity drops hard from being hit, but come on. I'd literally take anything else over a C.Pill at this point
Fifth flaw of the game: fucking and purifying the monster girls doesn't matter outside of clearing them being a persistent annoyance. With how many mobs there are in the fourth area and even the fifth area from what I've seen, it BLOWS that they just give me +300 gold each time, and in the earlier areas it's +100 gold every time. Looting chests gives me way more money than they do. The gun girls in the fourth area dropping their guns makes them worth it outside of them simply being there and needing to be dispelled, but none of the others have such extra benefit. So what I'm saying is it'd be much better if the further you go in the areas the more gold the monster girls give you when you purify them. I'd really love if the fourth or fifth area girls gave me at least +1500 gold this late in the game. Would also help getting the level stats up as well.
Sixth flaw of the game: how rare are those gold statue girls? I only ever saw one and it was in one of my third area run-throughs. And it only gave me +5000 gold? That's nothing for how insanely rare they must be. The gold they give me is not at all proportional to how rare they are, basically.

That's all I have right now. Sorry about all the text; I just wanted to post about this game because I've been working away at it for a while now
 
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vbifrjn3

Newbie
Feb 20, 2019
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well, the fifth dungeon is buggy too: random triggering the timer in some places is pretty annoying
Fifth flaw of the game: fucking and purifying the monster girls doesn't matter outside of clearing them being a persistent annoyance. With how many mobs there are in the fourth area and even the fifth area from what I've seen, it BLOWS that they just give me +300 gold each time, and in the earlier areas it's +100 gold every time. Looting chests gives me way more money than they do. The gun girls in the fourth area dropping their guns makes them worth it outside of them simply being there and needing to be dispelled, but none of the others have such extra benefit. So what I'm saying is it'd be much better if the further you go in the areas the more gold the monster girls give you when you purify them. I'd really love if the fourth or fifth area girls gave me at least +1500 gold this late in the game. Would also help getting the level stats up as well.
In fifth dungeon you have Banshee who gives you 2500g for purification. Anyway in average the amount of gold that you take out is increasing from dungeon to dungeon: you take out about 15k from first dungeon for a run and 30-40k from fifth one.
 
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4.30 star(s) 85 Votes