Hey jktulord, thanks for the interesting game!
I played for about an hour and have some feedback to offer:
+ The images are pleasingly atmospheric and enjoyable. I particularly like the fuzzy look of the background/location images. More backgrounds for different locations would be worthwhile (Forest, Street, House). It helps make the navigation a bit more interesting.
+ In an hour of play my character bonked two girls, the Prosecutor and the Hutori Pond succubus. I appreciate that there is actually some sex content in what is clearly intended as a more survival/exploration game.
- Spelling and grammar errors are frequent enough to be distracting.
A few examples: "people you came to this encasement with" (encampment?); "professor got gravely injure" (injured); "Looked as she bleed out with your eyes" (Looked up at you as she bled out?); "HutoriPound" (Hutori Pond).
I suggest using a text editor that can highlight some of these, although text programs struggle to detect incorrectly used words if they are correctly spelled. A proofreader would be best.
- Some numbers displayed are raw floats when they should display rounded numbers. The float overflow can interfere with buttons, which was particularly annoying at the Workshop Repair. (see attached screenshot)
- After the tutorial there is no clear goal or mission. I recommend at least some basic objectives to guide the player toward points of interest. "Meet the Widows", "Investigate the Pond". Perhaps an in-world way to do this is by having the "Research" discover missions in addition to generating some money. A very light way to guide the player is with something like a " 3/15 Secrets Discovered" counter, or % Completion tracker.
The problem is that as a player I just wandered around the world for a bit until I became bored. I have no idea how much of the content I've seen, if I missed anything cool, or why I should bother earning money.
Cheers mate.