jktulord

Member
Game Developer
Dec 2, 2019
173
165
Sorry man i don't want to come off like ass but after 2 hours of play and so much bug i couldnt take it and went off. Unfortunately i do that sometime. I got angry because that wasnt the first hard stuck and lost many progress for it. If you are wiling to listen to feed back pls add a free cheat like teleport so people can flee from bugged dialogue. That will hit 2 birds with 1 stone. Or a dedicated UNSTUCK button.
It's okay, I might have been angrier with my response if I wasn't secretly happy that you played the game for 2 hours.
I wasn't adding autosaves and other stuff people were suggesting mainly due to the fact I can't do a position save for the stability sake. But maybe an app that specifically states that it's non-canon and there with save option and some unstuck stuff... Will sit on this idea for couple of days.
 
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Crackgear

Member
Oct 14, 2018
341
240
Maybe it's because I used to play a lot of Modded Stalker, Survival games or whatever, but I am managing pretty well for a few days time, managed to sell some loads, stock up my inventory and make a few run-downs in random locations. I find Farm and Church pretty good for a 'dangerous' Area, you can stock up lots of sellable from there alone, then just spam medicines and food and drinks.
 
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jktulord

Member
Game Developer
Dec 2, 2019
173
165
How to use stuff with research points? what am I supposed to do with it?
First you analyzing in the shelter and next you put it into the research tree to gain research point to spend in the tree with passives and recipes
 

youraccount69

I'm like a karate chop
Donor
Dec 30, 2020
6,594
3,033
SinE3R-0.30.1
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lovebnb

Newbie
Mar 27, 2018
44
19
i love the art in this game and the entire concept but is it ready to play yet, my first time trying it was very disappointing
 

Darkbreed

Member
Dec 17, 2020
423
479
This game is hard asf for new players ngl. Despite playing the tutorial i dont know wtf to do at all. health does not regen with time, which fucks u over. I cant boil water in the kitchen, we live in a dilapidated shelter yet somehow we cant even use a glass shard or something as a weapon. if u save with low food and water then u are softlocked, and u lose everything whn u die. honestly too much trouble.
 

Shasou

Member
Oct 5, 2017
165
142
After taking some time away and coming back to see where the game is now, i'm not going to lie i am confused. I mean don't get me wrong, i see directions that this game could take that would be so fucking awesome with the way things are right now.

Where does this game want to be, exactly? Do you want to go Masters of Raana and have an upgradeable shelter to house you and your succubi that you managed to capture and recruit? Can you recruit enough succubi and/or characters from other races the game has to work on locations on other maps for territory control or resource gathering? Are you going for a factional system where these other factions start interacting with each other because they hate/like eachother? Can the player participate in a territorial battle against certain factions and eventually get rid of them?

It feels very confusing, almost like out of focus sometimes in terms of where it wants to go. Don't get me wrong, i'm not being agressive or hostile and if it appears that way then understand that i'm not at all hostile in asking this, i'm genuinely confused, and also a little worried. Could the dev provide some roadmap clarifications on these? Just so we can understand where you want this project to go, right now there's a lot of things that it could do, but that's me as a player hoping and seeing things that might not be the developer's intentions.
 

jktulord

Member
Game Developer
Dec 2, 2019
173
165
After taking some time away and coming back to see where the game is now, i'm not going to lie i am confused. I mean don't get me wrong, i see directions that this game could take that would be so fucking awesome with the way things are right now.

Where does this game want to be, exactly? Do you want to go Masters of Raana and have an upgradeable shelter to house you and your succubi that you managed to capture and recruit? Can you recruit enough succubi and/or characters from other races the game has to work on locations on other maps for territory control or resource gathering? Are you going for a factional system where these other factions start interacting with each other because they hate/like eachother? Can the player participate in a territorial battle against certain factions and eventually get rid of them?

It feels very confusing, almost like out of focus sometimes in terms of where it wants to go. Don't get me wrong, i'm not being agressive or hostile and if it appears that way then understand that i'm not at all hostile in asking this, i'm genuinely confused, and also a little worried. Could the dev provide some roadmap clarifications on these? Just so we can understand where you want this project to go, right now there's a lot of things that it could do, but that's me as a player hoping and seeing things that might not be the developer's intentions.
I tried to do the roadmaping, but It just didn't work right with my work schedule with updates every two weeks and then being unable to delay the update(cuz I promised, have to do it). I just do as much as I can every month.
Right now after a year of development I would say that I am mostly done with the core features and will focus on making content for the game. I had plans for the simulation but I realised it would end up just getting the game overbloated with features, and will just add more feature bloat. But I will do some features like barter with the passing by characters, relationship and favor affecting the barter, and maybe being able to send scout from widow's base to places to help you in a location and earn some resource. Having followers and people in your base is also kinda in place of maybe, maybe not. But nothing stops us from doing that. But anything beyond that likely is gonna be handled via narrative and scripts at most.
I am determined to finish this game in a year. Currently we are preparing for publishing our steam page and making a demo of it, then we will be doing making periodic updates to both the patreon and steam version. (priority on patreon). But we are gonna be making much more content. I have remade a lot of things, and figured out how to produce content on the regular basis.
 
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Shasou

Member
Oct 5, 2017
165
142
I tried to do the roadmaping, but It just didn't work right with my work schedule with updates every two weeks and then being unable to delay the update(cuz I promised, have to do it). I just do as much as I can every month.
Right now after a year of development I would say that I am mostly done with the core features and will focus on making content for the game. I had plans for the simulation but I realised it would end up just getting the game overbloated with features, and will just add more feature bloat. But I will do some features like barter with the passing by characters, relationship and favor affecting the barter, and maybe being able to send scout from widow's base to places to help you in a location and earn some resource. Having followers and people in your base is also kinda in place of maybe, maybe not. But nothing stops us from doing that. But anything beyond that likely is gonna be handled via narrative and scripts at most.
I am determined to finish this game in a year. Currently we are preparing for publishing our steam page and making a demo of it, then we will be doing making periodic updates to both the patreon and steam version. (priority on patreon). But we are gonna be making much more content. I have remade a lot of things, and figured out how to produce content on the regular basis.
Thank you for responding, i would totally buy it from the steam store to help development out. Would you be open to having a purchasable cheat menu DLC on the steam store? That would be amazing if you guys did that.
 
2.50 star(s) 11 Votes