I like the idea of having to repeat options before others open up, I think the idea just needs to be communicated a little better with the player. Same with the talk being a calming feature, had no idea that's what it did.
Love the animations, especially with the clothing. Wish the game didn't have randomly branching paths though, let us see all of it. I get missing content if you screw up, but I wish like if there's content with two separate characters, you can see both unless it's baked into the story why you can't (like having to choose between two rivals who hate each other or something).