How long ago was that post on Patreon?From Patreon: As for 1.16 release, I plan to have it done and ready by the end of May.
How long ago was that post on Patreon?From Patreon: As for 1.16 release, I plan to have it done and ready by the end of May.
26th of April, but the progress image on their discord also shows the end of the month, which was updated on the 12th of MayHow long ago was that post on Patreon?
Thanks Hellster26th of April, but the progress image on their discord also shows the end of the month, which was updated on the 12th of May
and some1 asking when next update when it was updated just few days-2 weeks ago so yea for some games should be updated weekly (and that would require way more funding than patreon gives).and a lot of them think updates should come out when they want instead of when the Dev wants.
I saw one thread where someone asked if an AVN was abandoned when an update didn't come out for a month
You should expect my dry cleaning bill for making me laugh so hard I wet myself.26th April
The game is not abandonned .Period.
Please some of you : You need to use your brain.
if they used scamming/phishing/etc wouldn't be possible.People use their brains on the internet, good one.
Yeah CNG is pretty good with keeping timelines with releases, and if he can't he'll let the subscribers know, not just leave them in the darkThanks Hellster
26th of April is weatherman levels of forecasting. At least the 12th of May shows that he's keeping with the intended pace. I don't remember CNG ever being far off intended windows before but, it's good to have the discord info to go along with what is on Patreon.
April 25th, slightly less than a month ago. Forum rules are that the game gets flagged as abandoned if it's been three months with no smoke signals.How long ago was that post on Patreon?
The entire VN occurs in like a couple weeks worth of time right now. People don't go from "Oh man, this is wrong, this is so wrong" to "living my best life!" that fast. It takes time for people to accept so fundamental a change to their way of thinking. Frank's getting there, and I think if he were getting there much faster it would make it feel forced. Of course, that's my opinion of the story. You are welcome to yours, I just think opposing views are good to have laid out in a thread like this.Yeah. He actually does. I just replayed the game from start to the current end. Frank is one of the most passive MC's I've ever seen on an AVN. He is constantly complaining/whining about legal recourse as well as societal views, then morality. I understand at the start of the AVN that he is constantly plagued with worries and issues. It makes for great character development going from that to more aggressive and in love with the girls. However, the issue is that he's still crying about this after how many hours in the game so far? It's gotten to the point that I start skipping almost all his internal monologuing because I can already guess what he's thinking. We've seen it for hours already. It's just kicking a dead horse at this point. But I do like the story, so I'm still playing. Overall it's still a really well done AVN. The animations are super good (compared to others like Deadlocked in Time), and the plot isn't just all about the sex. Though we've seen more sex with imaginary fairies than actual people it seems lol.
Had no interest in discussing it's continued development. I simply wanted to know how recent the forecast was. No need to be defensive.April 25th, slightly less than a month ago. Forum rules are that the game gets flagged as abandoned if it's been three months with no smoke signals.
Yeah, I understand that the timeline is pretty condensed. I mentally fix that myself. I obviously know that the dev isn't going to make an AVN that is based 1:1 in realism, but even super condensed like it is, nothing moves that fast like they are. So if the game says that it's moved on to a new day, I mentally skip about 5 days to a week at least. Which, I understand, is completely my problem alone. So it may have only been a couple weeks in the game based on the dev, it's been at least months in my head. And with how aggressive Becca is with Frank, I would feel like he would have been coming around, or at least being less mentally whingy, a bit. At least with Lilly and Becca. I can still understand with Abby though.The entire VN occurs in like a couple weeks worth of time right now. People don't go from "Oh man, this is wrong, this is so wrong" to "living my best life!" that fast. It takes time for people to accept so fundamental a change to their way of thinking. Frank's getting there, and I think if he were getting there much faster it would make it feel forced. Of course, that's my opinion of the story. You are welcome to yours, I just think opposing views are good to have laid out in a thread like this.
hmm, having trouble getting the link to work, anyone else with this issue?You must be registered to see the links
There might've been a time limit on that invite link (I wouldn't know, since I'm already in there).hmm, having trouble getting the link to work, anyone else with this issue?
I suspect our sense of time is also affected by playing games in dribs and drabs as updates are released. If we could wait until a game is complete before playing it, we would get a much better sense of the actual time-frame intended by a dev.Yeah, I understand that the timeline is pretty condensed. I mentally fix that myself. I obviously know that the dev isn't going to make an AVN that is based 1:1 in realism, but even super condensed like it is, nothing moves that fast like they are. So if the game says that it's moved on to a new day, I mentally skip about 5 days to a week at least. Which, I understand, is completely my problem alone. So it may have only been a couple weeks in the game based on the dev, it's been at least months in my head. And with how aggressive Becca is with Frank, I would feel like he would have been coming around, or at least being less mentally whingy, a bit. At least with Lilly and Becca. I can still understand with Abby though.
I agree with the opposing views point, though.
I agree. I'm usually pretty good at putting aside my reservations and complaints/criticisms until after I've finished playing. It's just with Single Again, there's just a lot of repeating of the same information, AKA Frank's monologue. Like I mentioned, it's completely understandable in the first part of the game, but it starts to get really repetitive the longer the game goes on. To me, it's no new information so I skip it for the sake of my sanity lol. But I do that with a lot of games, not just this one.I suspect our sense of time is also affected by playing games in dribs and drabs as updates are released. If we could wait until a game is complete before playing it, we would get a much better sense of the actual time-frame intended by a dev.
However, another frame of reference is the non-sexual events that are happening around the various characters - moving home (happening to at least 7 characters by my count); Lilith's boyfriend drama and quitting her job; Frank's new assistant; divorce settlement; and of course now the inheritance. All of this would suggest a rather longer time-frame than that of the day count.
Anyway, while I'm playing, I prefer to push suspension of disbelief to its limits if necessary to enjoy the story, characters, humour, and of course, the sex. While picking holes in a story may be fun in a forum such as this, doing so during the play will only detract from my own enjoyment.
Nothing in what I said or how I worded it could reasonably have been read as defensive. The conversation for two days had been focused on arguments of whether or not the game had been abandoned with people mentioning forum rules regarding the "[Abandoned]" prefix with nobody specifying what those rules set as the timeframe, and answering a question about the date on the last developer update was a good opportunity to remind people that games are considered abandoned only after three months of silence.Had no interest in discussing it's continued development. I simply wanted to know how recent the forecast was. No need to be defensive.
I agree that the response wasn't defensive. The worst that could be said about it was that it was curt and to the point. Basically just a statement of two facts. What should be added, if anything, is that an abandoned tag in the forum is not necessarily a permanent condition, more like an advisory not to expect forthcoming updates anytime soon. They can also be self-imposed by a dev if they make a post that explicitly states that they are abandoning their title (as has been the case on a few occasions).Nothing in what I said or how I worded it could reasonably have been read as defensive. The conversation for two days had been focused on arguments of whether or not the game had been abandoned with people mentioning forum rules regarding the "[Abandoned]" prefix with nobody specifying what those rules set as the timeframe, and answering a question about the date on the last developer update was a good opportunity to remind people that games are considered abandoned only after three months of silence.