Oct 8, 2021
99
100
Hands down the best game of the year so far.

Having said that, there were some things in the game I just couldn't scratch my head around:

1. Pregnancy post human-rape

After the MC is raped by some of the villagers, she becomes immediately pregnant and the fetus in her belly appears to be almost fully grown. Later in the game, you learn that the fetus is actually that of an abomination brooding, which explains the unnaturally fast fetus cycle. Strangely enough, Hanya is the only one who notices this. The villagers hopefully assume the MC is not pregnant with an abomination brooding which in turn shows the human birth is still possible in the game. There are no hints as to why the MC did not develop a human fetus or any indication that her rapers may have been infected by abomination brooding. Hopefully the developers provide us with an explanation for this soon.

2. Obsolete(?) status window

The developers added in a small status window in the form of a circle next to your HP/MP bars which keeps you updated on what is going on inside your body (womb in particular) after each rape. Unlike most expectations, the status window shows absolutely nothing in regards to the progress of your pregnancy as there is none; you are either pregnant or you are not. And once you become pregnant, you do not have the option to give birth apart from gameovers. You are forced to carry a fully grown fetus all the way to the end which only exists to hinder your movements. The only way to get rid of it is to forcibly abort(?) it via fighting an eyeball monster covered in a slob of slugs in your dream. IMO, there is no point of having a status window if you have 0 control over what happens to whatever is shown in it. Especially since you can be aware of/are shown whether you are pregnant or not without it.

3. Life feels too easy

The MC gets off too easy everytime she is raped. Sure, there are gameovers that lead to her being a seedbed for monsters but those are just what if's. Basically, other than her breasts changing in size/being able to lactate from parasites, the MC essentially faces no consequence after being impregnated. In the previous game, Rabianne had an excuse for this; she is in a dream/hallucination-like state and whenever she loses the time resets itself till she wins or reaches the final boss slug and becomes its seedbed. This game is clearly different and the MC actually travels back and forth dreams to have a magical abortion. But in reality, even if you choose not to have it, the fetus in your belly will never be birthed unless you reach a condition for a gameover. I feel like some rapes should and do have the potential to have an effect on the game that will last till you reach an ending. Again, I hope the developers come up with adjustments in the DLC.
The developers wanted to turn pregnancy into a challenging debuff and not an inevitable bad ending when your character is still alive, which is why she retains the pregnancy despite it progressing very fast. It does create some contradictions with the bad endings that include pregnancy and birth after being raped by infected pigs, adult demi-humans and the priests/cultists. Giving birth in the town is going to create a huge mess like the demi-human raid, based on the bad ending where you fail the dream fight; this could serve as a route for a bad ending with the villagers blaming you for bringing death to their doorstep.

As for the negative statuses besides pregnancy having consequences:
1. Defilement stacks make it harder to struggle
2. Two negative statuses reduce your total mana
3. The womb crest removes your ability to struggle when an enemy traps you, and it permanently allows for the chance of pregnancy status/debuff
4. Parasites stack in 4/5 leaves you pretty much done for when confronted with the "Holy Body"

Mentally speaking, this is a warrior nun that experience shit like this daily. It would require successful hypnosis or altered perception to change her way of doing things.
 
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ri0412

Newbie
Oct 29, 2022
52
2
Is it possible to defeat the priest boss at the northern village the first time you encounter him?

I’ve reached the northern village, and when I interacted with the door, the priest boss suddenly appeared. He seems extremely unfair, almost like a forced loss. He has a shield that only opens when he tries to grab you, and if you run to the edge of the screen, you can’t do anything because he corners you. Is there any way to beat him, or is it a scripted defeat?
it is, you kill him and it give both mask
 

ri0412

Newbie
Oct 29, 2022
52
2
Is it possible to defeat the priest boss at the northern village the first time you encounter him?

I’ve reached the northern village, and when I interacted with the door, the priest boss suddenly appeared. He seems extremely unfair, almost like a forced loss. He has a shield that only opens when he tries to grab you, and if you run to the edge of the screen, you can’t do anything because he corners you. Is there any way to beat him, or is it a scripted defeat?
1744765436360.png you kill him and get both of the Eye Crest, easy right?
 

Mod Learner

Member
Dec 1, 2019
470
299
Is it possible to defeat the priest boss at the northern village the first time you encounter him?

I’ve reached the northern village, and when I interacted with the door, the priest boss suddenly appeared. He seems extremely unfair, almost like a forced loss. He has a shield that only opens when he tries to grab you, and if you run to the edge of the screen, you can’t do anything because he corners you. Is there any way to beat him, or is it a scripted defeat?
All boss fight for anyone who struggling, all of them except the final boss quite easy if you know the strategy. I still not figure out how to fight the final boss easier.
Edit1: Added easy method to defeat Final Boss.
Edit2: I play version 1.02 and see the bosses now get nerfed. So I made new video and removed the old one (though I wonder if it's necessary since they're so easy now).

Also added optional boss, this boss the the only one that required some skill but you don't need to defeat him to progress story (except if you hate lose). Also small guide to save MP go through the village since it need to fight with the boss.
PS1: Yes, I let him gab me on purpose because it's easier for timing next attack.
PS2: Yeah, I m clumsy press wrong button for first attack, don't mind about it.
:cry:
-------------
All thank ShadowEdge for this boss fight guide.:LOL:
 
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derakino999

Well-Known Member
Sep 30, 2017
1,399
793
Did you try to fight it again in version 1.02? It's a loser now. I barely need to move or even bother to kill mobs at other side, I'm a lazy type.
tried it and it seems the same to me
you must've gotten better
it would be a real shame if he got nerfed though it wouldn't be the first time something like this happens, and i hate it when games are made easier because people with skill issue complain about it
 

darkjoker13

Member
Jul 7, 2017
205
81
Okay, I watched the video, but it really confused me. In the video, when they shoot at the boss, it 2 hits. But in my case, it only hits once, and it seems like my hitbox is smaller too. Did I do something wrong? Do I need to raise my ATK to level 5 first or something? I downloaded the game from the main page, too.
 

Mod Learner

Member
Dec 1, 2019
470
299
Okay, I watched the video, but it really confused me. In the video, when they shoot at the boss, it 2 hits. But in my case, it only hits once, and it seems like my hitbox is smaller too. Did I do something wrong? Do I need to raise my ATK to level 5 first or something? I downloaded the game from the main page, too.
It's only speed matter, if you're quick enough then 2 hits, if you slow, only 1 hit and next hit he already covered his face.
Though one hit each time is enough to kill him, I just want to kill him as fast as possible.
tried it and it seems the same to me
you must've gotten better
it would be a real shame if he got nerfed though it wouldn't be the first time something like this happens, and i hate it when games are made easier because people with skill issue complain about it
I feel like the barrier get recover faster than version 1.01, so I can simply ignore the mob to hit the barrier without worry it break until the color turn yellow. While in version 1.01 I must run back and forth to kill everything but the barrier still break very fast.
 
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derakino999

Well-Known Member
Sep 30, 2017
1,399
793
Though one hit each time is enough to kill him
Depends on your attack level and how many times you let him do that quickstep dash, no? Like how much you let him advance
I feel like the barrier get recover faster than version 1.01, so I can simply ignore the mob to hit the barrier without worry it break until the color turn yellow. While in version 1.01 I must run back and forth to kill everything but the barrier still break very fast.
Ooh that's what you meant. Well, i just paid attention to the enemy numbers and speed and stuff like that
Hmmm...
in 1.01 i only saw the barrier become yellow near the end when hanja is almost done casting the spell when enemies start swarming you, i'll try again and pay attention to the color this time in 1.02
 

Mod Learner

Member
Dec 1, 2019
470
299
Depends on your attack level and how many times you let him do that quickstep dash, no? Like how much you let him advance
Of course, but I pretty sure everyone can at my level except it they waste Relic for something else. As you can see in ShadowEdge video he even deal more damage than me.
 

darkjoker13

Member
Jul 7, 2017
205
81
It's only speed matter, if you're quick enough then 2 hits, if you slow, only 1 hit and next hit he already covered his face.
Though one hit each time is enough to kill him, I just want to kill him as fast as possible.

I feel like the barrier get recover faster than version 1.01, so I can simply ignore the mob to hit the barrier without worry it break until the color turn yellow. While in version 1.01 I must run back and forth to kill everything but the barrier still break very fast.
Okay, I finally got through it. I really wasn't fast enough. The thing is, normally I play games like this with a keyboard, but for some reason, in this game only, whenever I connect my PS4 controller, the keyboard gets delayed by about 2 seconds. So I decided to just use the controller instead. But then the controller itself had a little bit of input delay. So I gave up on that, unplugged the controller, played with the keyboard—and cleared it in one go. I think it's about time I got myself a new controller.
 

CodeSin

Newbie
Mar 23, 2023
76
50
The developers wanted to turn pregnancy into a challenging debuff and not an inevitable bad ending when your character is still alive, which is why she retains the pregnancy despite it progressing very fast. It does create some contradictions with the bad endings that include pregnancy and birth after being raped by infected pigs, adult demi-humans and the priests/cultists. Giving birth in the town is going to create a huge mess like the demi-human raid, based on the bad ending where you fail the dream fight; this could serve as a route for a bad ending with the villagers blaming you for bringing death to their doorstep.

As for the negative statuses besides pregnancy having consequences:
1. Defilement stacks make it harder to struggle
2. Two negative statuses reduce your total mana
3. The womb crest removes your ability to struggle when an enemy traps you, and it permanently allows for the chance of pregnancy status/debuff
4. Parasites stack in 4/5 leaves you pretty much done for when confronted with the "Holy Body"

Mentally speaking, this is a warrior nun that experience shit like this daily. It would require successful hypnosis or altered perception to change her way of doing things.
Pregnacy being a mechanic that just adds to the game mechanic instead a direct game over is a plus in my book as it opens up more opportunity in maybe another sequel to expand on H content without restrictions of it being a direct game over. Same with other H contents if it does not directly lead to the Main Character's death. This also opens up possible escape mechanics for later games which this game does have but currently in a minor level.

Adding a content based on the player failing the dream fight when trying to remove pregancy seem like something they can do in another sequel. Something like having it change the town where the male characters become more sexually aggressive towards the Main Character so they try to have sex with her more or rape her while the female NPCs are seen being raped by the creatures the Main Character give birth to and giving birth to more creatures due to failing the dream fight. This can also add more scenes for the Nun partner the Main Character is with that helps with purifying her body. Allowing the player to visit her and see her become corrupted as well because the main character fail to purify herself properly due to losing these Dream Battles.
 
Last edited:

Seracjuze

Newbie
Jan 16, 2018
79
74
i'm surprised no one has mentioned the symbolism in the final boss fight, it's like an ovum that's about to be fertilized by a sperm cell
the red flying fucks even look like straight sperms

i found it pretty hot tbh
that's like
PEAK h-game final boss design
that's what it's about
the ovum fighting to not be fertilized
in this case the girls
protecting themselves, their purity, their very core from the otherworlder
well something like that, you get the idea
man, if that ain't peak symbolism then i don't know what is
Huh, damn you're right. I mean, the boss itself is a big dickhead so to say. XD
With the 1 big slit on it's face and it's long body going through a meaty tube.
 
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