mk40

Member
Jul 23, 2018
283
444
Can it be compiled in a zip file? It keeps getting corrupted for me :(
It's not corrupted, it's just converted to .AVIF file when hosted on F95. You just have to convert the image back to .PNG, search for "AVIF to PNG" online converter.
 
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Seracjuze

Member
Jan 16, 2018
236
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If I knew how to mod I'd do three things, two of them being large enough to be considered DLC.

The one that's not would be randomized weather. Have rainfall every now and then in open areas.

The second, obviously, would be a werewolf encounter. Set the stage where Lilia comes across the remains of a caravan as a bone-chilling howl carries through the air, leading her to an abandoned homestead that was barricaded in vain as the door looks to have been ripped off its hinges. Lilia goes in to investigate and is immediately confronted by the remains of multiple people who tried to hold off the beast, all the while the last survivor, a woman, is being brutally raped by it in the corner.

A battle ensues. If Lilia is victorious, she can return to the village with evidence of the caravan's fate and for her trouble is rewarded a holy tome the villagers had kept hidden after their distrust of the priests at the local cathedral grew. As for the tome itself it's much like what you see here and there along the way. Perhaps it unlocks a double jump? A quick dash, etc?

If Lilia fails to defeat the werewolf, she gets dragged back to its cave before being raped. After that initial encounter she can escape the cave but she's unarmed and the werewolf has her scent. If the player is quick enough she can make enough progress through the cave to where she'll stumble across the remains of a witch, where she can recover a a DLC-only wand to help her fight off the werewolf's pursuit. If she fails again, we cut to another rape scene where she's dragged back to the deepest corner of the cave like the first time but it's in a different sexual position... and Lilia is really no better off for it.

Then we have the second chance to escape. If Lilia fails yet again, the werewolf will have its way with her for a third rape scene that is increasingly brutal and Lilia's will is being broken. Now here's the interesting part that can lead to two ends.

If Lilia's infertility blessing was lost prior to this event, she will get a game over where she becomes a 'Mother of Wolves' with the werewolf quietly watching over her giving birth to the first of their offspring. Could be worse, right? Well...

... if she still has the infertility blessing by that point in the event, the werewolf eats her instead.

Regardless, the only way you can get that event specific wand is if you lose to the werewolf on your first encounter.

Oh, and once you've defeated the werewolf you can return back to that abandoned homestead and retrieve your belongings.

As for the second DLC... give me some time to think of that one. Ironically, it could end up strangely... wholesome. GASP!
Needing to lose should probably not be a thing, instead if you beat it first try you can just walk into it's now empty lair and grab the wand.
 

Hardflip

Newbie
Feb 16, 2018
26
78
BTW i experimented with ReShade and i can tell you with Advanced CRT and forced 30fps game plays and feels completely different!! (cuz number of pixels doubles i guess) immersion, ghosing, TV gamma mmmmm like good old days man
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1746153979808.png
 
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LoveNot

Newbie
Dec 13, 2017
65
89
Pig farm, Village and Town events done



i also updated link on previous post
I've made some edits to your Standing portraits,

Mostly changed
-to have no outline like the default base sprite
-fixed some clipping
-readd deleted/missing pixels
-applied missing Transparency for handcuff normal
-fixed shifting translations of the sprite
-editted some blemshes from Broken standing (dunno if you intended undirtied skin or not)

(Edit): My bad I missed one,
 
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simatetuo2025

New Member
Apr 20, 2025
11
20
5/2
v1.0.6

-UI operations using generic joysticks not gamepad no longer accepted.To prevent erroneous input.
-Fixed bug boss enemy spawning to interrupted in northeast village
-Fixed bug to not display breast animations in gallery
-Fixed animation texture in gallery developer mode.
-Other.

 

Zanurah

Member
Jul 10, 2022
257
586
Needing to lose should probably not be a thing, instead if you beat it first try you can just walk into it's now empty lair and grab the wand.
Aye, I thought about that after I wrote it. I was originally thinking that the cave is its own instance not connected to the world map so that the only way you could reach it is by losing to the beast. So, I'd simply make it reachable instead.

On that note, I'd add that when you survive the first encounter, he flees back to his cave so you have to engage with him twice before he's truly slain. Kinda like that one monster you face multiple times in the first game's laboratory.
 

Seracjuze

Member
Jan 16, 2018
236
256
Aye, I thought about that after I wrote it. I was originally thinking that the cave is its own instance not connected to the world map so that the only way you could reach it is by losing to the beast. So, I'd simply make it reachable instead.

On that note, I'd add that when you survive the first encounter, he flees back to his cave so you have to engage with him twice before he's truly slain. Kinda like that one monster you face multiple times in the first game's laboratory.
That's fine, especially if say the 2nd encounter has some changes, like using the terrain to his advantage.
Either way, yes to Werewolf, Lilia needs a good old fashioned knotting. :p
(And Haanja does too :p)
 
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Oct 8, 2021
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I suggest you take a look at Eluku's Fairy Fighting, particularly the Ice Wolf and the Rape Beast (essentially a werewolf). Both the animations and the CGs may have what you want, even if they can be quite graphic at times. Another source for ideas may be the Red Hood and the Beast game, since the last boss is the werewolf himself (pity the endings are just meh).
 

Zanurah

Member
Jul 10, 2022
257
586
That's fine, especially if say the 2nd encounter has some changes, like using the terrain to his advantage.
Either way, yes to Werewolf, Lilia needs a good old fashioned knotting. :p
(And Haanja does too :p)
I'd likely have the werewolf stalk in and out of the darkness of the cave, with few ambient light sources from tight fissures leading back to the surface. That's where the player will be safest, otherwise it's just going to surprise pounce Lilia if she waits too long in the shadows for an opportunity to strike. So, the key here is to stay in the light and watch for subtle graphical queues for its position, like either a quick flash of its eyes or say saliva dripping in the darkness.

I suggest you take a look at Eluku's Fairy Fighting, particularly the Ice Wolf and the Rape Beast (essentially a werewolf). Both the animations and the CGs may have what you want, even if they can be quite graphic at times. Another source for ideas may be the Red Hood and the Beast game, since the last boss is the werewolf himself (pity the endings are just meh).
Eh, Fairy Fighting's art direction is way too comical to suit Sin's atmosphere. Red Hood's is getting better, though.

Personally, I find the werewolf sex scenes in Skyrim better suited. If only we could convert those to wonderful 2D!
 
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