AkagiVoid

Active Member
Feb 12, 2020
744
634
Henry1887
How 2 animate the images?
Like I copy pasted a few images 2getehr 2 make dis scene. >w>
But the images don't move move. TwT

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Oct 8, 2021
265
433
About to enter the final boss fight
Leila: Ok, that's it. Imma use the special move that every monster leader hates.
Haanja: You mean...
Leila: Yeah, I'm done with getting fucked by AOE attacks. Let's see if they like global. Give me the flask.
....
Father: UGAHAHSHSHSHSH
Haanja (wielding an umbrella)
Leila floating on the air: HYDROSTORM! HYDROSTORM! HYDROSTORM!
 
Last edited:

Henry1887

Active Member
Aug 2, 2020
588
759
1745112914987.png
Okay heres all Cheat Menu Functions currently implemented and working:
- Always Maximum HP and MP - On Every update it will set your hp or mp to the maximum value
- Add 100 Relics
- Lock HP to 1 - Combined with "Block All Damage" it will not cause a game over
- Add any Item you want
- Add any Abnormal Status you want - WARNING: This can break your game, as many are very scripted and not meant to be added in other places.
- Open the in game Debug Scene Select UI - You can navigate to any location you like
- Block Bind/Grapple - Will completely prevent an enemy from grappling you
- Toggle Clothing state - Either broken or not
- Instant Kill - When doing damage to an enemy, their HP will be set to 0 instantly.
- Release current Bind/Grapple
- Block All Damage - Completely Block incoming damage (HP and MP)

I have not tested most features in scripted fights so it may break your game lol

I will now push everything to github and update my cheat menu post with the new cheat version.
 

derakino999

Well-Known Member
Sep 30, 2017
1,442
823
kinda almost every action H game have that hahahah it's a pretty traditional feature :3
depends more of what kind of game you want to play :V
where is your pfp from?

also amazing update Henry1887 i was going to request some of those features but thought they'd be too much lol like the grab mechanics neat
 
Oct 8, 2021
265
433
That never happened to me... then again, I usually just smack them. Looks like a window of invulnerability. Have you tried arrows from different positions? Making them come closer and arrow again to see if they don't get hurt when they are idle?
 

Lethal057

Newbie
Jul 8, 2021
81
30
That never happened to me... then again, I usually just smack them. Looks like a window of invulnerability. Have you tried arrows from different positions? Making them come closer and arrow again to see if they don't get hurt when they are idle?
yep, I did that and only take damage once they moved
 
4.80 star(s) 91 Votes