really i tried jumping but i guess you need to be at the absolute apexif you shoot it's face midcharge it stops. also you can evade the ram completely by hugging the wall and jumping at the last second.
really i tried jumping but i guess you need to be at the absolute apexif you shoot it's face midcharge it stops. also you can evade the ram completely by hugging the wall and jumping at the last second.
i did around 500 damage but it's not dead, also i can0t seem to recover mp, i kill the 3 projectiles with normal attack but i get no mp....:-(really i tried jumping but i guess you need to be at the absolute apex
I don't want to be mean, but it sounds like either your game is somehow bugged or there is some serious skill issue. However if you beat blasphemous, then you can't be that bad.my game must have a problem than, i hit him 3 times with the magic attack but he still slammed me against the wall, how much magic do i need to have i have 90 and i do around 15 damage for arrow, i guess if i miss even once i need to restart
i hit his 3 projectiles too, but they game like 10 mp, there is less margin of error than blasphemous, not sure i can finish the game, hope he makes the casual mode easier rigth now i see barely any differce
anyone has a save in case this game gets ng+, casue it's way too hard, i tried the leech boss like 40 times
Finally i beat it, thanks a lot, i had to get good at aiming. i'll try keyboard casue if i move up the stick the arrow still starts from the horizontal positionI don't want to be mean, but it sounds like either your game is somehow bugged or there is some serious skill issue. However if you beat blasphemous, then you can't be that bad.
Edit:
Aaaaam, yeah...you needed to pay attention when the game told you that arrow magic is good at hitting weak spots.
If you hit the body:
View attachment 4760016
if you hit the face:
View attachment 4760022
The charge attack can be stopped with a single arrow:
View attachment 4760036
You can hold the up directional button before you press the arrow button to immediately aim and shoot up btw.
(I have the staff of hardship equiped which resets your stats to 1, 1, 1. Even with 0 upgrades this bossfight is beatable by just spamming up arraow.)
I'm playing on controller, thou I used the DPad, not the analog stick.Finally i beat it, thanks a lot, i had to get good at aiming. i'll try keyboard casue if i move up the stick the arrow still starts from the horizontal position
I would. Bad endings are for losers (because you lost, duh). Good Ending gang, rise up!Nobody would complain.![]()
to avoid being rammed by the leech, throw a F*ckin arrow in that bastard's face, it will stop and think otherwise >THis game is quite difficult, even on casual, how do you beat the leech boss, the ram attack can't be evaded, and i can0t attack him with normal attack, and there is no way to recharge magic, is there a way to cheat?
I mean, I'm pretty sure every single post I've seen on this forum about the ending says / hopes that it's a prelude for a DLC that expands on it. So considering how it sounds like a resounding community opinion, it'll probably happen.The thing with the ending being bad is not lore-wise to be honest, it's because is indeed bad and rushed, As if it is just a improvised ending made in time to the game's launch.
the final scene with the slug is much less elaborated than any game over scene in the game, even the scene where you become the outworlder's vessel could work better as ending, for example.
this is why I still hope that it's just a impromptu, placeholder ending that will be eventually be replaced for something this game deserves, damn even the first sinisistar had a ending that was simple but very satisfying.
and since you can indeed kill the bastard slug in the end, instead of being forced to give yourself to it like the first sinisistar, i can guess that we can hope for something better in the future :V
Nah, I'm also talking about my hope for a best ending too, I just justified the "whys"I mean, I'm pretty sure every single post I've seen on this forum about the ending says / hopes that it's a prelude for a DLC that expands on it. So considering how it sounds like a resounding community opinion, it'll probably happen.
I would thou not be shocked if it was intentional simply to keep us guessing and drive engagement of the community debating what it all means.
What me and YouShallNotLol is commenting on is the notion of removing the ending where Haanja blasts the otherworlder and instead the baby rape illusion was just an guaranteed loss and the only ending. That would be bad and we would complain.
I was just half-joking.I would. Having to go through all that preparation and fighting just to have a complete loss and possibly end of the world as the only ending would be pretty shitty.
....
It's good as 1 possible ending, but terrible as an only ending.
How did you even figure that out? Maybe I'm blind, but I don't see anything suggesting that this was what happened in Good Ending.Closing the gate and saving the world at the self sacrifice of getting stuck on the other side is very in line with lovecraftian horror.
Kinda, my thought. In current form. Bad ending feels more like solid ending. While Good Ending is just "Congratulations, you have defeated the enemy, here is credit roll." And then you have just post-credit scene which is too criptic to understand it's meaning.The thing with the ending being bad is not lore-wise to be honest, it's because is indeed bad and rushed, As if it is just a improvised ending made in time to the game's launch.
the final scene with the slug is much less elaborated than any game over scene in the game, even the scene where you become the outworlder's vessel could work better as ending, for example.
It's a theory based on the post credit scene. We do see the the body of the otherworlder be drawn back through the portal after Haanja blasts him and then the portal vanish. However then in the post credit scene we find Lilia with the slug in a hellscape that very much looks like what the portal looked like. So my assumption / theory is that Lilia got stuck on the other side and the Slug is a weakened form of the Father it got reduced to after Haanja blasted him. This theory opens the door to a DLC that expands on this whole ending, even if the Father in his slug form is finished off here by Lilia...he is not the only otherworlder.How did you even figure that out? Maybe I'm blind, but I don't see anything suggesting that this was what happened in Good Ending.
Regarding the whole theorizing weather Rabianne won or lost and if Sini 1 or 2 comes first in the timeline. There is 2 huge differences between Sini 1 and 2. Rabianne even if she wins can only do so after the slug started fucking and possibly already impregnating her while Lilia gets to kill the slug outright. In 1 Rabianne didn't had access to the magical support on Haanja in so many ways, she didn't have the powder that makes otherworlders directly fightable so she could only fight the observer off in her dream while being fucked and then also if while fighting off the observer she got pregnant, she doesn't have Haanja around to help terminate that pregnancy. Sure if she could make it back to whatever base of operations the sisters have before the pregnancy progresses she could be saved, but that's a bif if. On the other hand Lilia only has to face the slug in a weakened state after Haanja blasted the main body with purification magic, and they have tools to abort even if there is an otherworder pregnancy hapening (so long as Haanja doesn't also get captured like in the bad ending).
So it feels to me like 1 comes first and then 2 and probably what happens is that Rabianne both wins and loses. She does cleanse the land and fights of the observer but it's too late for her cause she had no way of stoping her own defilement before she could win, later she gives birth and the cycle continues. While Lilia having strenght in numbers actually wins. Then again, I too expect a dlc that expands upon the slug ending. My initial theory that could be another win lose scenario is that perhaps the hellscape you are in when you find that slug, she is transported to the plane of the otherworlders. The world is saved, the portal is closed, but Lilia got drawn in as it was closing and now she is doomed to fight in an alien world with no support which just means she will eventually lose and be captured by an entier plane of outworlders that are all eager to use her body to bread the entier next generation of eldritch gods.
I mean, honestly I'm quiet shocked that we didn't really see her in this game. Sure sure there is a head in the treasury that looks like hers...but that kinda makes no sense for how she really ends up and is probably just an Easter egg. For the type of game this is, I kinda expected to see like a pregnant Rabianne attached to an eldritch slug god pumping out babies and Lilia must put her out of her misery finally. Then again, I still expect something to that effect to happen maybe in a DLC. Like if my theory is correct and Lilia is trapped on the otherside at the ending, with the slug, and the DLC continues that, where you have to just endlessly fight in the otherwold till your strength gives out and become the plaything of a whole dimension of eldritch gods. Maybe you'll be able to find the actual Rabianne there trapped like you. Either find her in a state where she is fully corrupted and is a mother of monsters (which is very in line with the themes) or perhaps if the game wants to take a hopeful turn just once (I find it unlikely), maybe you can find her also still fighting the evil gods and the 2 of them can team up to actually escape or even put an end to the threat for good (and then if you game over you can still have the scene of both of them becoming eldritch mothers trapped on the other side forever).
lol, I'm one of those weird guys on this site who tries to AVOID game overs on my playthroughs, though I'm not opposed to watching them when I do fail. In fact, before I even knew of this game genre I was renowned for leaving many games unfinished for one reason another. No joke. It really did feel like a curse at times that I ended up hating myself for it.Well, it doesn't felt so easy to me. It took me a lot of time and tries. But I did it with sword. Did not got wand from secret boss until game was finished.
Only Good ending. Bad ending was perfect. They had to just put end credits there and call it day. Nobody would complain.![]()
Also it's a great move from this game that it tells you that you will unlock all loss scenes if you beat the dungeon. A lot of people go lose to everything cause many of these games only give you the gallery unlock when you do get the loss. This game encourages you to play good from the get go cause you won't miss out on anything if you do.lol, I'm one of those weird guys on this site who tries to AVOID game overs on my playthroughs, though I'm not opposed to watching them when I do fail. In fact, before I even knew of this game genre I was renowned for leaving many games unfinished for one reason another. No joke. It really did feel like a curse at times that I ended up hating myself for it.
But then the first Sinsistar came along and broke said curse. I wanted to guide Rabiane to victory and, given what the deeper meaning to her story is, (at least with my head cannon anyway), I felt like I was rescuing her, so my attachment to her wellbeing far exceeded any perverse need to see her suffer. It was an itch I didn't know I had so I hunted down similar games and completed them, too. (Anthophobia, The Agnietta, etc...) So... yeah, I'm all for that good ending horizon.
In the end, the fear of being raped by monsters most foul is ironically a great motivator to survive. Who knew?!