Dec 16, 2021
55
30
37
Although I enjoy the combat gameplay very much, I can't really enjoy those gore scenes.

I really wish to see the scenes with the Drunk Man / Outlaws in the starting Town to be expanded, but the author didn't mention anything like that in the past few posts so... I'm not holding my breath.
The developer does mention that they intend to add more such scenes. The best that I can say is wait until a new update or maybe a wholly new version of the game.
 

misakik1

Member
Jan 14, 2020
168
244
117
How to: Custom Resolution on Windows (No blur!)
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The game has an aspect ratio of 2:1, and the only resolution options available in-game are multiples of 720x360. The game wouldn't show you options above your monitor's native resolution, which means unless you have an ultra-wide monitor, you can only play in windowed mode or bear with a slightly blurred image - well no more! I finally figured it out.

TL;DR: Use 3rd party utility software to force change the resolution of the game. The one I found working great is a free utility called IntegerScaler. Any software that can force change a window's size should work, but make sure it changes the size of the "client area" (in layman's terms, the game's actual size, excluding window borders).

1. Get IntegerScaler from
Caution: It's your own duty to ensure any software you get from the Internet is safe to use.

2. Extract the software anywhere and create a shortcut for "IntegerScaler_64bit.exe"
Always use this one if you're using Windows 64-bit edition, it doesn't matter if the game is 32-bit. Better not include any spaces in the path you extracted it to avoid any hassles.

3. Right-click on the shortcut and choose Properties. In the "Shortcut" tab, find the "Target" field and append the following parameters with a space at the beginning:
-resize 1920x960 (if you're using a 1920x1080, aka "1080P" monitor)
or
-resize 2560x1280 (if you're using a 2560x1440, aka "2K" monitor)
The target field should look like this (notice the space after .exe)
C:\Where_ever_you_extracted_it\IntegerScaler_64bit.exe -resize 2560x1280

4. Click OK on the properties window, move the shortcut to a convenient place, and launch it. There would be a window show up the first time launching teaching you how to use; it won't show again, and you can see the utility running in your system tray.

5. Launch the game, wait for it to load, and set to windowed mode (Alt+Enter)

6. Now with the game window selected, hit Alt+F11 and Voilà!
If it didn't work, disable it by hitting Alt+F11, then try again.

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Last edited:

Alpha229

New Member
Jan 8, 2025
4
0
10
Guys how do I keep the save file I already have of the game? I don't want to extract, run and then find out all my progress was reversed.
Not sure if someone already replied to you, but the game's save files are elsewhere, far and away from the game's main files, so once you extra/update to the newest version, your save files will still be read automatically and can load as per usual before the update.
 

AviaS

Member
May 14, 2020
109
213
143
Although I enjoy the combat gameplay very much, I can't really enjoy those gore scenes.

I really wish to see the scenes with the Drunk Man / Outlaws in the starting Town to be expanded, but the author didn't mention anything like that in the past few posts so... I'm not holding my breath.
And I'd want a brighter version of the "fast growing tentacles" in the Cathedral. Those gagging sounds are amazing lol
 
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qwertgdgdg

Member
Nov 29, 2018
272
274
248
Yes, but I want more Town scenes when Lilia does it willingly. It may started as rape, but Lilia ends up enjoying the act, and things escalate from there...

The sex toys only being used for that one single scene at the last stage is kinda a waste. They could even become game mechanisms - like if you have some toys "equipped," then you're protected against some monsters, or to make the game even harder, like can't use potions when gagged, having hands cuffed together so no arrow magics, or getting blindfolded reduces your vision like that part when you escape from the goblin cave prison… The possibilities…!
The part about the town i agree, using it and its less reputable members to slowly corrupt Lilia is a nice way to show that while you can beat the big bad guy and save the land, you cannot beat humankind evil heart.

However the dev does intent on making more of these, no i aint too worried. And with time and more resources you should be able to mod new events and quests into this game. I think.

Actually how mod friendly is this game?
 
Aug 31, 2021
89
64
142
The part about the town i agree, using it and its less reputable members to slowly corrupt Lilia is a nice way to show that while you can beat the big bad guy and save the land, you cannot beat humankind evil heart.

However the dev does intent on making more of these, no i aint too worried. And with time and more resources you should be able to mod new events and quests into this game. I think.

Actually how mod friendly is this game?
I said it, having a nun in a game and not being able to corrupt her is something to be sorry about.
 

GTA89

Newbie
Mar 16, 2018
36
46
57
I said it, having a nun in a game and not being able to corrupt her is something to be sorry about.
There are "local" instances of corruptions in the game, in the Church and in the Western Village, but I see where you're going. I find pretty disappointing that the encounters with the villagers are all the same, even when it makes no sense (after all, why would you ask about the Church if you already know where it is?).

I would love if they had progression, either as the story itself progresses, or if you fail multiple times... or maybe even if you succeed, like those villagers get smarter, until interacting with them is guarantee to result in a H scenes.
 
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CogitoErgusum

Newbie
Sep 25, 2020
18
151
71
So about a month ago, I shared a theory from the SiNiSistar Japanese community called the 'Universe in the Womb' written by フリッツ (Fritz), a DLSite article writer. While some parts of the theory did not conform to what we considered as 'canon' here in this forum which may be partially because of Fritz not having played the first game; it was a great insight into what the Japanese lore community thought on the other side of the language barrier.

I assumed it would be a while before another theory from the Japanese community surfaced, but that didn't turn out to be true. Shortly after posting that translation, I discovered another theory, this time from the DLSite reviewer: じょモク (Jomoku) who has created a so-called 'SiNiSistar Research Team' dedicated to uncovering all the hidden lore of the game.

(As of writing, he is still the only member. Unfortunately.)

Compared to Fritz who only wrote for SiNiSistar 2, Jomoku actually played both games and his theory discusses his thoughts on the lore of both games by inspecting the background in-game, utilizing the various lore tidbits mentioned by Nennai in their articles, and using that horrible anime adaptation to fill in the blanks not covered by the game and Nennai's Word of God. (Though unlike Fritz, Jomoku didn't write a for the game.) I mentioned that I would be posting a translation back in May but unfortunately, life, and ELDEN RING: NIGHTREIGN got in the way and next thing I knew, an entire month had passed. But now that I got some time, I can now summarize and discuss this theory of his and share it. So without further ado, here is:



Chapter 1: SiNiSistar

RJ247641_img_main.png
(Although this thread is about the second game of the SiNiSistar series, I will also be including Jomoku's theories on the first game's lore here as it takes up a significant portion of his article. However, as some have not played the first and only played the second game, I will be marking this entire chapter as a spoiler. You can skip this chapter just fine as his part on the second game simply focuses on Lelia and Haanja. However, his theories on the major aspects of the lore such as the nature of the Otherworlders and his thoughts on the Goddess the Church worships, all of that will be in this chapter.

I highly suggest you go play the first game if you want to experience it first-hand. If you still haven't played it and choose to read this part anyways, just know that you will be spoiling yourself on the game's major plot points.)


You don't have permission to view the spoiler content. Log in or register now.

Chapter 2: SiNiSistar 2
RJ01169914_img_main.png


Sacrifice and Martyrdom
Screenshot (296).png
A secret area in the Arcezon Cathedral Library where a 'certain eye' can be found. Praying to it gives Lelia the Staurotheca, an item that boosts the amount of relics you earn per kill.

Now moving onto the second game of the series, Jomoku remarks that compared to the first game, SiNiSistar 2's plot is much easier to follow, although he adds that may just be because of how much the game is inspired by Bloodborne. And speaking of the plot, Jomoku doesn't have much to say on the game's story. Instead, he chose to skip straight to ending, on Lelia and Haanja's confrontation with the Father of the Otherworld.

Jomoku notes that by the time the game takes place, the Father is already close to descending, as the Priests attempted to bring about his arrival by carving a massive hole from which the Father can enter the mortal realm. By the time the heroines face off against the Father, he is already on the verge of victory.

じょモク (Jomoku) said:
You can understand the main story through gameplay
The main story, that is. Well, as background knowledge. For a higher being to interfere with reality, extensive preparations were required. According to DMC's theory on demons interfering with the human world, the more powerful the being, the larger the hole they need to open to pass through dimensions. When the main characters arrived at the setting of 2, a certain amount of preparations had already been completed. The hole for the higher being to pass through and the vessel for interfering with the real world were also being completed. The main characters fought in a state where the being may soon descend.
Before continuing, Jomoku deviates a bit to mention a secret in the game. In the first floor of the Cathedral: Library section, if you activate the elevator but step off before it ascends, you can drop down into a hidden room where Lelia encounters an eye looking right at her. Lelia ends up praying to this mysterious being which earns you the 'Staurotheca' item but the eye itself is never explained.

However, if you read the previous chapter, you may have a clue on who the Eye actually is...

じょモク (Jomoku) said:
In a certain hidden area
You can obtain items by offering prayers in the darkness. There is a strange being there. The protagonist ends up praying to the strange being. The strange being's form is never revealed, and it remains unclear what the protagonist prayed to. However, the being worshipped does not seem to be good to humans. The protagonist defeats enemies, absorbs relics, and offers them up to receive blessings and become stronger. However, isn't this like a military commander who receives a reward for beheading his enemies?
Going back to the original topic, Jomoku's interpretation on the game's vague ending is one that isn't optimistic. By this point, the Father is close to manifesting in the real world and in his boss arena, the line between reality and the dream world has been blurred, similar to a 'certain situation in the past'. With this in mind, he notes the difference between the two sisters; of Lelia who is strong and capable in combat, and Haanja who is much weaker and mostly stays as support. In such a scenario, against an unstoppable evil, there was only one option left for them...

じょモク (Jomoku) said:
First, as a premise
The two are the "Sisters of Purification". The main character, Lilia, has high combat power and a strong physique. However, the other sister, Hanya, is a weak supporter who is a non-combatant. *About the "Sisters of Purification". In the story, Hanya never calls Lilia "big sister" or any other relative, so it is possible that "sisters" is just a nickname they gave her and they are not actually family. Or, they may have resolved to be martyrs, and since they don't know when they will die, they try not to let their emotions cloud their judgment. And then, the final boss battle. Without the barrier, Hanya would not be able to maintain her human form in the space where the final boss is. This can be roughly guessed by the game over during the battle. The difficulty of the final boss battle may be high in order to show Hanya's weakness by the game over. The victory in the final boss battle is also staged in such a way that even though the barrier was broken once, the counter was successfully executed because the enemy was pulled into her arms. It's a thrilling scene in which he loses once, then gets up again and wins... but "the barrier has been broken."

That means...
At the end of the final battle, the protagonists' preparations for the ritual are complete, but the higher beings are finally able to interfere with the real world. Until now, they had only been sending out their followers because they couldn't interfere. And during the game, there were many depictions of what would happen if you got too close to the higher beings. The protagonist, Lilia, is strong. Even if she looked directly at the higher beings, or even if she was left behind in the world of the higher beings, she was strong enough to maintain her human form. So, what about Hanya? She may be stronger as a priest than an ordinary person, but she is not as strong as the protagonist. If you can't look directly at the higher beings, you won't be able to survive in the world of the higher beings. That last scene was probably... In a space where the boundary with reality becomes ambiguous, she defeated the higher being with a counterattack that jumped into his arms. The protagonist was left alone in the world of the higher beings, and Hanya... Wasn't that the ending? The "Sisters of Purification" were truly martyrs. The beings they worship may also be higher beings...

If you think about it a bit more
The magic of the ritual was probably a suicide attack. There was a strange pause in the conversation between the two, because they knew about it and were prepared for it. However, luckily, Hanya also survived, although she was unable to maintain her human form... The final scene. The protagonist had no choice but to make a choice, even if she knew it was meaningless. Defeat her or be embraced. In a world left behind, that's the only choice she could make. If she defeats her, she shows her determination to walk the path of martyrdom at any time. If she is embraced, she will abandon all thought and meet an endless end together as sisters. (Suicide seems to be taboo in religious terms, so it's not an option in the first place.) That's it. At first, I didn't really understand it. After thinking about it, I came to this conclusion. The "Sisters of Purification" sacrificed themselves to save the people.

It may have ended in martyrdom...
The ending is a tragedy. The beam that you see at the end that defeats the Father once and for all was a suicide attack. Lelia and Haanja, in order to protect the people of Arcezon, decided to sacrifice themselves to stop the Otherworlder, becoming martyrs for the salvation of those they do not know.

Only... At the end, both of them survived. The Otherworlder is gone, and only the two sisters remain. Lelia, who is unharmed and still human...

And Haanja, who was transformed into a slug, unable to maintain her human form.

Hidden Feelings of a Quiet Sister
シスター・リーリア.jpg

One of the first illustrations of Lelia, drawn by Nennai. According to them, Lelia's appearance was based on their idea of a "fair-skinned, beautiful girl from Eastern Europe."

Before he ends his theory, Jomoku starts off by discussing Lelia's character, similar to Fritz. He notes that Lelia is a strong woman, both in mind and body, which is why she is able to withstand the direct gaze of an Otherworlder. And yet, should you talk to Haanja while having the zombie curse, you have the option to eat her. Similarly, Jomoku mentions that when you do the parasite treatment, curing Lelia in the presence of Haanja is strangely more difficult than usual.

So he asks the question, could Lelia harbor feelings for Haanja? Not as a fellow sister or a sibling, but something more? He believes that because of these feelings, it's why when Lelia has these effects, (zombie curse, parasite, etc) she loses her self-control more easily in the presence of Haanja.

And with that, he brings up the pregnant woman's dream. Because should you lose to the Abomination Broodling Harbinger there, Lelia's Blessing of Infertility is shattered. Jomoku's explanation is that the pregnant woman's nightmare also affected Lelia's mind, and by losing, it brought her secret feelings for Haanja to the forefront. With the combination of the pregnant woman's nightmare and Lelia's hidden feelings, the blessing was simply overwhelmed and broken.


And thus we return to the ending, and it appears Jomoku and Fritz both agree that it is deeply intertwined with Lelia's hidden desires. Only, where Fritz believed that the slug represents Lelia's desire for death by being sexually violated; here, Jomoku believes that Lelia's dilemma here is her hidden feelings for Haanja, who has transformed into the slug at the end. Either she chooses to bury those feelings by killing the slug and putting Haanja out of her misery... Or she comes clean and embraces it, and allow Haanja to impregnate her via eldritch baby-making sex.

じょモク (Jomoku) said:
By the way, I was just thinking
The main character, Lilia, has a strong mind and body, so she can withstand the direct gaze of a higher being. Furthermore, she should be very strong enough to withstand the zombie curse several times... If you talk to Hanya while you have the zombie curse, the option to eat her suddenly appears. It's not because the treatment failed, it's sudden. As expected, I was shocked when that option appeared on my first try. Also, to treat the parasites. It's the same button mashing as when I lost once, but somehow, it's strangely difficult... I was surprised when I pressed the buttons carelessly and the game ended normally. Even if I pressed it a little harder, it still ended, so it was difficult unless I tried really hard. So, I was thinking. Doesn't Lilia, the main character, have more "feelings" for Hanya than a sister (although it's unclear whether they are real sisters)? If Lilia had hidden such feelings, perhaps the curse or something would have caused her hidden feelings to go out of control, and the option to eat would have suddenly appeared, or the difficulty of treating the parasites would have been high...? Also, if the game ends in the pregnant woman's dream, the infertility blessing is destroyed. Like the virgin conception that gives the protagonist a pregnant state, even if she lost once in the nightmare, the infertility blessing was not destroyed. *I was told in the comments that the infertility blessing is destroyed even with 100% lust marks. A situation in which the infertility blessing is destroyed by the pregnant woman's nightmare. Dreams are dominated by humans, and in the pregnant woman's nightmare, I think that the pregnant woman's influence affected Lilia's mind... The pregnant woman's nightmare and the synergistic effect of hiding her feelings for Hanya may have destroyed the infertility blessing. Also, it may be because she had such feelings that she accepted the slug in the last scene...
Closing Remarks

This took quite a while to type, and it didn't help that I had to keep switching tabs between F95, DLSite, and the two translators I'm using so I'll just keep this brief. Overall, it's quite the interesting perspective in terms of lore. I believe it to be much more accurate than some of Fritz's theories, though I will note that Jomoku casually ignored the fact that Rabiane does get pregnant if you do lose to the final boss of the first game too many times. Also the fact that two different people both believed that the ending is closely related to Lelia's character is quite interesting.

That's all for now. I wanted to discuss the recent Ci-en articles that Nennai recently posted but I'm already tired from typing all this so I'll save it for another time. Hope you enjoyed this translation and summary of mine!
 
Last edited:
Aug 31, 2021
89
64
142
So about a month ago, I shared a theory from the SiNiSistar Japanese community called the 'Universe in the Womb' written by フリッツ (Fritz), a DLSite article writer. While some parts of the theory did not conform to what we considered as 'canon' here in this forum which may be partially because of Fritz not having played the first game; it was a great insight into what the Japanese lore community thought on the other side of the language barrier.

I assumed it would be a while before another theory from the Japanese community surfaced, but that didn't turn out to be true. Shortly after posting that translation, I discovered another theory, this time from the DLSite reviewer: じょモク (Jomoku) who has created a so-called 'SiNiSistar Research Team' dedicated to uncovering all the hidden lore of the game.

(As of writing, he is still the only member. Unfortunately.)

Compared to Fritz who only wrote for SiNiSistar 2, Jomoku actually played both games and his theory discusses his thoughts on the lore of both games by inspecting the background in-game, utilizing the various lore tidbits mentioned by Nennai in their articles, and using that horrible anime adaptation to fill in the blanks not covered by the game and Nennai's Word of God. (Though unlike Fritz, Jomoku didn't write a for the game.) I mentioned that I would be posting a translation back in May but unfortunately, life, and ELDEN RING: NIGHTREIGN got in the way and next thing I knew, an entire month had passed. But now that I got some time, I can now summarize and discuss this theory of his and share it. So without further ado, here is:



Chapter 1: SiNiSistar

View attachment 4973690
(Although this thread is about the second game of the SiNiSistar series, I will also be including Jomoku's theories on the first game's lore here as it takes up a significant portion of his article. However, as some have not played the first and only played the second game, I will be marking this entire chapter as a spoiler. You can skip this chapter just fine as his part on the second game simply focuses on Lelia and Haanja. However, his theories on the major aspects of the lore such as the nature of the Otherworlders and his thoughts on the Goddess the Church worships, all of that will be in this chapter.

I highly suggest you go play the first game if you want to experience it first-hand. If you still haven't played it and choose to read this part anyways, just know that you will be spoiling yourself on the game's major plot points.)


You don't have permission to view the spoiler content. Log in or register now.

Chapter 2: SiNiSistar 2
View attachment 4973685


Sacrifice and Martyrdom
View attachment 4973721
A secret area in the Arcezon Cathedral Library where a 'certain eye' can be found. Praying to it gives Lelia the Staurotheca, an item that boosts the amount of relics you earn per kill.

Now moving onto the second game of the series, Jomoku remarks that compared to the first game, SiNiSistar 2's plot is much easier to follow, although he adds that may just be because of how much the game is inspired by Bloodborne. And speaking of the plot, Jomoku doesn't have much to say on the game's story. Instead, he chose to skip straight to ending, on Lelia and Haanja's confrontation with the Father of the Otherworld.

Jomoku notes that by the time the game takes place, the Father is already close to descending, as the Priests attempted to bring about his arrival by carving a massive hole from which the Father can enter the mortal realm. By the time the heroines face off against the Father, he is already on the verge of victory.



Before continuing, Jomoku deviates a bit to mention a secret in the game. In the first floor of the Cathedral: Library section, if you activate the elevator but step off before it ascends, you can drop down into a hidden room where Lelia encounters an eye looking right at her. Lelia ends up praying to this mysterious being which earns you the 'Staurotheca' item but the eye itself is never explained.

However, if you read the previous chapter, you may have a clue on who the Eye actually is...



Going back to the original topic, Jomoku's interpretation on the game's vague ending is one that isn't optimistic. By this point, the Father is close to manifesting in the real world and in his boss arena, the line between reality and the dream world has been blurred, similar to a 'certain situation in the past'. With this in mind, he notes the difference between the two sisters; of Lelia who is strong and capable in combat, and Haanja who is much weaker and mostly stays as support. In such a scenario, against an unstoppable evil, there was only one option left for them...



The ending is a tragedy. The beam that you see at the end that defeats the Father once and for all was a suicide attack. Lelia and Haanja, in order to protect the people of Arcezon, decided to sacrifice themselves to stop the Otherworlder, becoming martyrs for the salvation of those they do not know.

Only... At the end, both of them survived. The Otherworlder is gone, and only the two sisters remain. Lelia, who is unharmed and still human...

And Haanja, who was transformed into a slug, unable to maintain her human form.

Hidden Feelings of a Quiet Sister
View attachment 4973693

One of the first illustrations of Lelia, drawn by Nennai. According to them, Lelia's appearance was based on their idea of a "fair-skinned, beautiful girl from Eastern Europe."

Before he ends his theory, Jomoku starts off by discussing Lelia's character, similar to Fritz. He notes that Lelia is a strong woman, both in mind and body, which is why she is able to withstand the direct gaze of an Otherworlder. And yet, should you talk to Haanja while having the zombie curse, you have the option to eat her. Similarly, Jomoku mentions that when you do the parasite treatment, curing Lelia in the presence of Haanja is strangely more difficult than usual.

So he asks the question, could Lelia harbor feelings for Haanja? Not as a fellow sister or a sibling, but something more? He believes that because of these feelings, it's why when Lelia has these effects, (zombie curse, parasite, etc) she loses her self-control more easily in the presence of Haanja.

And with that, he brings up the pregnant woman's dream. Because should you lose to the Abomination Broodling Harbinger there, Lelia's Blessing of Infertility is shattered. Jomoku's explanation is that the pregnant woman's nightmare also affected Lelia's mind, and by losing, it brought her secret feelings for Haanja to the forefront. With the combination of the pregnant woman's nightmare and Lelia's hidden feelings, the blessing was simply overwhelmed and broken.


And thus we return to the ending, and it appears Jomoku and Fritz both agree that it is deeply intertwined with Lelia's hidden desires. Only, where Fritz believed that the slug represents Lelia's desire for death by being sexually violated; here, Jomoku believes that Lelia's dilemma here is her hidden feelings for Haanja, who has transformed into the slug at the end. Either she chooses to bury those feelings by killing the slug and putting Haanja out of her misery... Or she comes clean and embraces it, and allow Haanja to impregnate her via eldritch baby-making sex.



Closing Remarks

This took quite a while to type, and it didn't help that I had to keep switching tabs between F95, DLSite, and the two translators I'm using so I'll just keep this brief. Overall, it's quite the interesting perspective in terms of lore. I believe it to be much more accurate than some of Fritz's theories, though I will note that Jomoku casually ignored the fact that Rabiane does get pregnant if you do lose to the final boss of the first game too many times. Also the fact that two different people both believed that the ending is closely related to Lelia's character is quite interesting.

That's all for now. I wanted to discuss the recent Ci-en articles that Nennai recently posted but I'm already tired from typing all this so I'll save it for another time. Hope you enjoyed this translation and summary of mine!
I like it, it's an interesting theory. In fact, I myself came to think that the goddess the Purification Sisters prayed to was something like a goddess who prepared women and sent them to their companions to see which of them could materialize, or maybe that goddess simply never existed and humans are praying to nothing. On the other hand, most of the theory is consistent, except for a few things. Personally, I don't think Lilia is in love with Hanya. She's probably just overanalyzing something that's just a game mechanic. I also don't see it as consistent that the slug at the end is Hanya. Remember that in this world, those things are usually servants of the gods, hence why they appear when a woman is pregnant because that's the god's objective.
Besides, we can see what Hanya becomes when the barrier is broken, and she is more similar to a lump of flesh than a slug.
 
Dec 16, 2021
55
30
37
So about a month ago, I shared a theory from the SiNiSistar Japanese community called the 'Universe in the Womb' written by フリッツ (Fritz), a DLSite article writer. While some parts of the theory did not conform to what we considered as 'canon' here in this forum which may be partially because of Fritz not having played the first game; it was a great insight into what the Japanese lore community thought on the other side of the language barrier.

I assumed it would be a while before another theory from the Japanese community surfaced, but that didn't turn out to be true. Shortly after posting that translation, I discovered another theory, this time from the DLSite reviewer: じょモク (Jomoku) who has created a so-called 'SiNiSistar Research Team' dedicated to uncovering all the hidden lore of the game.

(As of writing, he is still the only member. Unfortunately.)

Compared to Fritz who only wrote for SiNiSistar 2, Jomoku actually played both games and his theory discusses his thoughts on the lore of both games by inspecting the background in-game, utilizing the various lore tidbits mentioned by Nennai in their articles, and using that horrible anime adaptation to fill in the blanks not covered by the game and Nennai's Word of God. (Though unlike Fritz, Jomoku didn't write a for the game.) I mentioned that I would be posting a translation back in May but unfortunately, life, and ELDEN RING: NIGHTREIGN got in the way and next thing I knew, an entire month had passed. But now that I got some time, I can now summarize and discuss this theory of his and share it. So without further ado, here is:



Chapter 1: SiNiSistar

View attachment 4973690
(Although this thread is about the second game of the SiNiSistar series, I will also be including Jomoku's theories on the first game's lore here as it takes up a significant portion of his article. However, as some have not played the first and only played the second game, I will be marking this entire chapter as a spoiler. You can skip this chapter just fine as his part on the second game simply focuses on Lelia and Haanja. However, his theories on the major aspects of the lore such as the nature of the Otherworlders and his thoughts on the Goddess the Church worships, all of that will be in this chapter.

I highly suggest you go play the first game if you want to experience it first-hand. If you still haven't played it and choose to read this part anyways, just know that you will be spoiling yourself on the game's major plot points.)


You don't have permission to view the spoiler content. Log in or register now.

Chapter 2: SiNiSistar 2
View attachment 4973685


Sacrifice and Martyrdom
View attachment 4973721
A secret area in the Arcezon Cathedral Library where a 'certain eye' can be found. Praying to it gives Lelia the Staurotheca, an item that boosts the amount of relics you earn per kill.

Now moving onto the second game of the series, Jomoku remarks that compared to the first game, SiNiSistar 2's plot is much easier to follow, although he adds that may just be because of how much the game is inspired by Bloodborne. And speaking of the plot, Jomoku doesn't have much to say on the game's story. Instead, he chose to skip straight to ending, on Lelia and Haanja's confrontation with the Father of the Otherworld.

Jomoku notes that by the time the game takes place, the Father is already close to descending, as the Priests attempted to bring about his arrival by carving a massive hole from which the Father can enter the mortal realm. By the time the heroines face off against the Father, he is already on the verge of victory.



Before continuing, Jomoku deviates a bit to mention a secret in the game. In the first floor of the Cathedral: Library section, if you activate the elevator but step off before it ascends, you can drop down into a hidden room where Lelia encounters an eye looking right at her. Lelia ends up praying to this mysterious being which earns you the 'Staurotheca' item but the eye itself is never explained.

However, if you read the previous chapter, you may have a clue on who the Eye actually is...



Going back to the original topic, Jomoku's interpretation on the game's vague ending is one that isn't optimistic. By this point, the Father is close to manifesting in the real world and in his boss arena, the line between reality and the dream world has been blurred, similar to a 'certain situation in the past'. With this in mind, he notes the difference between the two sisters; of Lelia who is strong and capable in combat, and Haanja who is much weaker and mostly stays as support. In such a scenario, against an unstoppable evil, there was only one option left for them...



The ending is a tragedy. The beam that you see at the end that defeats the Father once and for all was a suicide attack. Lelia and Haanja, in order to protect the people of Arcezon, decided to sacrifice themselves to stop the Otherworlder, becoming martyrs for the salvation of those they do not know.

Only... At the end, both of them survived. The Otherworlder is gone, and only the two sisters remain. Lelia, who is unharmed and still human...

And Haanja, who was transformed into a slug, unable to maintain her human form.

Hidden Feelings of a Quiet Sister
View attachment 4973693

One of the first illustrations of Lelia, drawn by Nennai. According to them, Lelia's appearance was based on their idea of a "fair-skinned, beautiful girl from Eastern Europe."

Before he ends his theory, Jomoku starts off by discussing Lelia's character, similar to Fritz. He notes that Lelia is a strong woman, both in mind and body, which is why she is able to withstand the direct gaze of an Otherworlder. And yet, should you talk to Haanja while having the zombie curse, you have the option to eat her. Similarly, Jomoku mentions that when you do the parasite treatment, curing Lelia in the presence of Haanja is strangely more difficult than usual.

So he asks the question, could Lelia harbor feelings for Haanja? Not as a fellow sister or a sibling, but something more? He believes that because of these feelings, it's why when Lelia has these effects, (zombie curse, parasite, etc) she loses her self-control more easily in the presence of Haanja.

And with that, he brings up the pregnant woman's dream. Because should you lose to the Abomination Broodling Harbinger there, Lelia's Blessing of Infertility is shattered. Jomoku's explanation is that the pregnant woman's nightmare also affected Lelia's mind, and by losing, it brought her secret feelings for Haanja to the forefront. With the combination of the pregnant woman's nightmare and Lelia's hidden feelings, the blessing was simply overwhelmed and broken.


And thus we return to the ending, and it appears Jomoku and Fritz both agree that it is deeply intertwined with Lelia's hidden desires. Only, where Fritz believed that the slug represents Lelia's desire for death by being sexually violated; here, Jomoku believes that Lelia's dilemma here is her hidden feelings for Haanja, who has transformed into the slug at the end. Either she chooses to bury those feelings by killing the slug and putting Haanja out of her misery... Or she comes clean and embraces it, and allow Haanja to impregnate her via eldritch baby-making sex.



Closing Remarks

This took quite a while to type, and it didn't help that I had to keep switching tabs between F95, DLSite, and the two translators I'm using so I'll just keep this brief. Overall, it's quite the interesting perspective in terms of lore. I believe it to be much more accurate than some of Fritz's theories, though I will note that Jomoku casually ignored the fact that Rabiane does get pregnant if you do lose to the final boss of the first game too many times. Also the fact that two different people both believed that the ending is closely related to Lelia's character is quite interesting.

That's all for now. I wanted to discuss the recent Ci-en articles that Nennai recently posted but I'm already tired from typing all this so I'll save it for another time. Hope you enjoyed this translation and summary of mine!
Lelia liking Haanja makes so much sense when thinking about it that way.

Some people would probably insist that the action increases her excitement out of the forced pleasure, but what if it's because she doesn't want to be seen or known for indulging into such corruption in front of someone that she genuinely loves? Like, dang.
 
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Dec 16, 2021
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Restart the timer, the question got asked again!
Each time that question asked, the forum dweller simply has to just go straight to the point about the matter

It's like an esoteric knowledge but not really. Just scroll up a bit in the forum and the secret shall be revealed.
 
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