At the library (where a bunch of invisible snails are) when you encounter the first elevator, active it and walk off, then jump down the hole on the floor.Anyone knows how to get the item that increases relic gain? Can't seem to find it, and it's the only item I'm missing (already defeated both the main game and secret boss + got the best wand). Thank you in advance!
Found it. Thanks a bunch!At the library (where a bunch of invisible snails are) when you encounter the first elevator, active it and walk off, then jump down the hole on the floor.
Seeing as the H-Game part of DLSite is on their summer sale right now, the other H categories should follow suit soon enough. Maybe around the 9th or 13th for middle/end of the week. Could also be on the 15th so the sale starts exactly in the middle of the monthYou must be registered to see the links
Quick summary: the update has been postponed to align with DLSite's Summer Sale (date unknown). There hasn't been any announcements from DLSite, but the developer believes it should be around next week. SiNiSistar2 would be on sale by then.
The work on the update is mostly done. The developer is doing some debugging and minor tweaks.
Beside bug fixes, the update would include:
- New variations for the portrait (mod function)
- 2 new middle bosses and some mobs to go with
- Extra animation with the drunk's scene
- "New Game+" mode after you cleared the game (carry over your levels / relics / some items)
- 13 new animations in total added to the gallery
Well if I have to guess, I'd say it's likely to begin on 7/10 this year, judging by the past two summer sales both started on a Thursday (2023/07/13, 2024/07/11.)Seeing as the H-Game part of DLSite is on their summer sale right now, the other H categories should follow suit soon enough. Maybe around the 9th or 13th for middle/end of the week. Could also be on the 15th so the sale starts exactly in the middle of the month
Eitherway it’s very close. Won’t be able to play it asap so I hope everyone else enjoys it!Well if I have to guess, I'd say it's likely to begin on 7/10 this year, judging by the past two summer sales both started on a Thursday (2023/07/13, 2024/07/11.)
Are those variable names in the game, or did you name them yourself?View attachment 5023174
Making some more progress with the Mod Layout
They are defined as an enum in the games code:Are those variable names in the game, or did you name them yourself?
My plan was to wait for the new version and play through the game manually to find which lines are actually used and which ones are unused leftovers, it would save a lot of time if there's an existing list for it.
Also, did you manage to find where the game sets the default character name? For me it's always the Japanese one. (I suppose it's because I have the Windows system locale set to Japanese.)
I don't think updating the game would break your save, at least the developer never mentioned anything like that in the change log.guys please i need help around here. my game version is 1.6 just in case. im stuck in this two quest, i tried to fight the village one, but i dont know how to beat it, i could only deal 1 damage and got grabbed. the cathedral door just has no hint. if i download the 1.7, will my save file got deleted and im gonna restart the whole thing?
thanks
Although I can't think of an example in the game right away, I don't think the "search and replace" approach is good for DramaTexts since the same line could mean different things under different contexts. I think it's fine for character names.Ok my Translation extender plugin is done so far:
View attachment 5023573
View attachment 5023578
The only thing not currently implemented is loading custom fonts. This currently is not really possible as the game has stripped all of the dynamic font loading functionality from the build.
Also the way that the "DramaText" or just Event Text was implemented from the game would make it complex writing a better dynamic text replacer than i currently have. To see all the original and English Texts for those youll need to refer to a game dump, they are all defined here:
View attachment 5023596
For the rest of the Translations i added a keybind in game to create a template mod.json that will generate and populate all the localization ids and english versions.
Each Mod has its own Folder inside "LanguageMods" in the directory of the game and each mod should have a mod.json with the given structure from the template in its Mod Folder.
Ive also provided my own mod which contains some translations(only 15 or so) to german as an example.
To install my plugin, you will have to first install BepInEx and then extract the attached zip file and move both .dll files to BepInEx/plugins.
Plugin
Example German Mod (only ~15 Translations)
Yea if i figure out a better implementation ill change it, would have to look into it more. For now this is the best implementation i could think of.Although I can't think of an example in the game right away, I don't think the "search and replace" approach is good for DramaTexts since the same line could mean different things under different contexts. I think it's fine for character names.
About the font, is it possible to replace existing font file? I think the game has font files for the two built-in Chinese translations. How about just replacing one or both of the Chinese languages with custom ones?
I read on Cien site where the developer of the game said, that you have to lose first battle with the village Boss and get 1 worm. Then you have to find 2 key pieces hidden in the village to open iron gate and fight village Boss again. When you beat village Boss he will drop Cathedral key.guys please i need help around here. my game version is 1.6 just in case. im stuck in this two quest, i tried to fight the village one, but i dont know how to beat it, i could only deal 1 damage and got grabbed. the cathedral door just has no hint. if i download the 1.7, will my save file got deleted and im gonna restart the whole thing?
thanks
Go right...guys please i need help around here. my game version is 1.6 just in case. im stuck in this two quest, i tried to fight the village one, but i dont know how to beat it, i could only deal 1 damage and got grabbed. the cathedral door just has no hint. if i download the 1.7, will my save file got deleted and im gonna restart the whole thing?
thanks