you are either a masochist or one hell of a good player, x4 faster against the endgame boss spamming monsters, gas bombs and a laser? absolute madness in a hardmode
no, you're right, hmmm
the end boss is well balanced, if anything the 1.0 version was PERFECT it got easier but still challenging
so... yea that would need to be done on a case by case basis, though i mean, thinking about it...
only the end boss and the priest that has a shield are difficult
the rest of the enemies and bosses are pushovers, no?
EDIT:
so okay
listen
all enemies are piss easy, you can even walk past by and jump over MOST enemies
and let's be honest, now, against WHAT enemy did any of y'all actually lose?
like not on purpose?
because i ONLY lost to the priest, he's one tough motherfucker, but the rest? pfft, fucking easy
so here's an idea for a BALANCED hard mod
make enemies 4x faster BUT make them do less damage
what will this accomplish? that they grab you more times increasing defilement and making escape harder
but they also need to do less damage because as things are, it's very rare to get any defilement level higher than 4 because you're fucking dead before then
this will also let us enjoy the grabs more
thoughts?
oh and i'm not even counting potion use here
i rarely if ever used any potions
i'm swimming in money rn
if we count potion use then we can keep enemy damage the same
but i have a better idea
delete all potions
XD