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Tilionar

Newbie
Sep 5, 2017
19
18
209
I'm stuck in the "Sweet as honey" quest where I need to fix up room 3. I collected the honey, painted the picture and cleaned the carpet. But now I can't do anything and Roselynn only talks about the collected honey. What am I missing?
Edit: reloaded an old save and just tried it again (why did I not do this first...?) and there it works, for some reason.
 
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Fake Count

Member
Jun 4, 2017
111
109
187
Droid Productions is Roselynn intended to have only one mole on her face? If that is the case, I'd like to report an issue with her art. In scenes where she changes which direction she is facing, her mole also changes sides. Ex: if she is looking to the left, it is on her right side and vice versa when looking right.

Its no big issue for me, but its something that I'd thought the devs might want to know about.
 

Zirenaz

Active Member
Feb 20, 2020
637
654
278
Droid Productions is Roselynn intended to have only one mole on her face? If that is the case, I'd like to report an issue with her art. In scenes where she changes which direction she is facing, her mole also changes sides. Ex: if she is looking to the left, it is on her right side and vice versa when looking right.

Its no big issue for me, but its something that I'd thought the devs might want to know about.
That should be a known issue that seemingly the dev team have decided to ignore. Roselynns mole, Tyras Eyepatch, MC's bag and belt potions, all characters have it, everytime they flip.
Here in Sinners Landing, but same goes for their other productions Paradise Lust 1 and 2... and I am just guessing: Will also happen in Paradise Lust 3
 

Fake Count

Member
Jun 4, 2017
111
109
187
That should be a known issue that seemingly the dev team have decided to ignore. Roselynns mole, Tyras Eyepatch, MC's bag and belt potions, all characters have it, everytime they flip.
Here in Sinners Landing, but same goes for their other productions Paradise Lust 1 and 2... and I am just guessing: Will also happen in Paradise Lust 3
And also Pog's mole as well.

I guess the clothing and attire being mirrored is less of an issue for me than the body asymmetry being mirrored . . .

And I guess if it is something in their other games, they couldn't have missed it at this point. Must of been a choice at that point to deal with it instead of alternatives.
 

Zirenaz

Active Member
Feb 20, 2020
637
654
278
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Something ain't entirely correct when entering the mines. Doing a run with either Tyra or Morwena is not even an option, already did those.
Morwena started showing up after doing a dungeon run with her.
Edit: Did a dungeon with Pog, so now she is in the mix as well
 
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Zirenaz

Active Member
Feb 20, 2020
637
654
278
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Would probably be smart to actually mention in the quest dialogue how much she wants for it... that is kinda how stores work
 

Parigi5

Newbie
Feb 2, 2024
59
50
104
Anyone know how to skill/stats work? for instance ive got charm and 1 other skill up to 10/10 but the base level is still 1 and wont increase, is 10/10 just as high as it goes? or am i missing some progression thing that will level it up. ... also I am pretty early on in the game but when do said stats come into play cause in the few battles ive had i dont see how they come into play and ive had no dialoage checks other than ones that increase skills
 

Zirenaz

Active Member
Feb 20, 2020
637
654
278
Anyone know how to skill/stats work? for instance ive got charm and 1 other skill up to 10/10 but the base level is still 1 and wont increase, is 10/10 just as high as it goes? or am i missing some progression thing that will level it up. ... also I am pretty early on in the game but when do said stats come into play cause in the few battles ive had i dont see how they come into play and ive had no dialoage checks other than ones that increase skills
Next time you gain charm it should increase base to 2 and go 0/40 (or maybe 1/40 not entirely sure)
Stats will increase effect of cards, but stats aren't really needed to beat the game for two reasons:
1. The combat is fairly easy with a decent deck (beginning and the whip cards from temple will do nicely)
2. You can skip all combat and still get all loot

I have completed current release here, and not once does stats matter for conversation.
 
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Black Metal

Newbie
Nov 4, 2021
18
58
137
Pretty fun game with similar vibes to Paradise Lust, which I finished a while ago. I like the added concept of combat with the deck and stuff.

I also wanted to give props for Morwenna's character design, she's fantastic.
 
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Mickey_3x

Newbie
Aug 31, 2020
31
5
35
Hi ! Love the game, really. It is really fun and entertaining, with nice mechanisms.
The only thing I'm lost = I just tried the game here, using the last link (version "n" I think?) but it seems the game hasn't much scenes to unlock (20?), with messages like "new scenes in the future for that character"...

Is the steam version different and/or finished? Is the game still in development? What can we expect or what are the plans?
 

Droid Productions

[Love of Magic & Morningstar]
Donor
Game Developer
Dec 30, 2017
7,764
20,150
930
Hi ! Love the game, really. It is really fun and entertaining, with nice mechanisms.
The only thing I'm lost = I just tried the game here, using the last link (version "n" I think?) but it seems the game hasn't much scenes to unlock (20?), with messages like "new scenes in the future for that character"...

Is the steam version different and/or finished? Is the game still in development? What can we expect or what are the plans?
Game's still in development; steam version has more content (into the woods, with Lin, and forging the dream with Pog)

Not enough scenes to unlock is a weird one, though; what is the game you guys are holding up as the 'gold standard' of 2D animated AVNs that's got so many scenes that this 3 year monster feels 'small'? I need to go play it :)
 

Mickey_3x

Newbie
Aug 31, 2020
31
5
35
Game's still in development; steam version has more content (into the woods, with Lin, and forging the dream with Pog)

Not enough scenes to unlock is a weird one, though; what is the game you guys are holding up as the 'gold standard' of 2D animated AVNs that's got so many scenes that this 3 year monster feels 'small'? I need to go play it :)
Indeed, let me rephrase then :)

By not enough new scenes, I meant that - for the version I play(ed) - the sense of progression can be tricky (if you don't know that it is an "early access") .. for example Roselyn (the bartender), I think you unlock a few scenes leading to (ultimately - for now) a blowjob.

It is not that it is mandatory to give me "more" than that (lol) .. but as a feeling of progression, getting a warning that the progression with that character stops and has to be developed, it can give the feeling that there isn't so many scenes to unlock.

So I guess it isn't really about the number of scenes, it is more that in "the actual version", some progression are still in development, which can lead to some frustration or expectations when you "romance" stops and/or is limited (because as a player enjoying the game from the start, I have no idea of how far the game is developed already ;) )

But I love the game and result so far. I really appreciate the work and style ! Thanks !
 

Droid Productions

[Love of Magic & Morningstar]
Donor
Game Developer
Dec 30, 2017
7,764
20,150
930
But so I guess it isn't the number of scenes, it is more that in "the actual version", some progression are still in development, which can lead to some frustration or expectations (because as a player, I have no idea of how far the game is developed already ;) )

But I love the game and result so far. I really appreciate the work and style ! Thanks !
So, this game's been in development for 3 years. It gets a new update ~6 weeks, each time we aim for 2 sex scenes (the one in May had 3, but the previous one had only 1, so things move around based on the needs of the story).

As each new chunk becomes available it goes up on the Beta Branch of the steam build (there's no tiered access or patreon schenannigans); this usually happens every 2 weeks or so. In between that we do bug fixing and stuff, but large new content updates ~2 weeks (ideally).

Once a chunk is done (~6 weeks), and we're done beta-testing it, we'll push it to the default branch (a release). 0.14 is the 14th release like that, so you get a feel for the cadence.

We're aiming to finish Q4 2025; Forging the dream completes Pog's storyline, next up is a Hero's End, completing the Tyra storyline. Goal is to have that out for the Steam Summer sale, late june.
 
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